Multiple Power with Antoid Platoons

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Helliiaawww
what's up Splinter Player around the world how are you doing? I am sharing my battle this time in new format of battle challenge that discussion about using scavanger ability in the battle. the power of Antoin Platoon in this battle. It is supposed that we discussed about Stampede ruleset. But, even though i am not utilize the ruleset. This battle still need to discussed. Let's see the battle shall we

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Stampede ruleset description is Trample will retrigger infinitely as long as the trampling unit keeps killing other units.
Prime use case for Summoner Possibilus the Wise. But in this battle we are not utilize this ruleset maximaly. As i said that using Possibilus is the best for this ruleset, when monster that having trample ability will attacking endlessly when can killed the opponent. So,make sure dont arrange monster with small Health in this ruleset, it can be a fatal move.

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Strategy Phase

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As you can see in the picture above this battle have 3 ruleset. The first one is Stampede that means monster that having trample ability can activating trample ability after killing opponent the second ruleset is Weak Magic that means magic attack will damage armor first instead direct hit to health. And the last ruleset is Super Sneak that means all monster will having sneak ability. The manacap that can be used is super small that is just 12 mana and the element that cannot be used is Life and Death element. So in this moment my choice is just 2 choice. Using Water element with just one monster DiemonShark that have Trample ability. Or using Fire element that utilize the sneak army. But after considering all ability that having in the fire element and water element. i decided to using Fire element.
And here my strategy you can look in table below

Balthazar - wizard - 703 (Human)

CardPositionAbilityReason
Summoner+1 melee Attack +1 HealthI am using this summoner because want to utilize the Super Sneak ruleset that will make any of melee monster can attacking from behind. Thats why bringing Tarsa that giving buff for melee attacker is pretty good in this ruleset.
Frontline Tanker I am using this monster as a frontline tanker because this monster having pretty good Health that can hold many attack from opponent fronline tanker. Because the Super Sneak ruleset all melee monster will attack from behind so using this monster as frontline tanker is enough for me.
Debuff SupportI am using this monster as a filler and debuff Support to make sure that opponent melee monster will get melee attack debuffed. So it will make my team having more chance to holding longer
Attacker and Tanker I am using this monster because this monster having low mana cost with perfect ability that is Shield ability and Scavenger ability. It will adding more Max health for every monster die in this battle and can holding opponent range or melee monster attack with shield ability.
Filler AttackerRadiated Scorcher is monster that having very low mana that have function if the ruleset is like this super sneak or Equal Opportunity. with shatter ability it will broke all armor on opponent monster especially tanker. Usually tanker having pretty good armor thats why bringing monster with shatter ability is pretty good idea
Backline Tanker Usually i dont very like depending on RNG but, still want to utilize the last manacap that can be used. Using Chaos Agent can be pretty good if the RNG is sided with you or you are lucky person. As a bad luck person i rarely using Chaos Agent to utilize all the ability of Chaos Agent. it useless for me. The RNG is always bad for me. So, yeah i am using this monster to wasting opponent attack at first. Pretty sure that this ability will be useless anyway.

So,this is my line up. Even Though it has nothing to do with Stampede ruleset, but you should look at it. Placing and arrangement is pretty important that will make you win.

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Battlephase

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Lately battling in Diamond league is pretty hard. I am even lose until 18 times consecutively without getting any wins. The algorithm is very bad, from the ruleset until the RNG. From the ruleset that always give hard time because i dont have the key NFT card until the RNG that one sided to the opponent. And this time i encountered with Overpowered legendary Summoner Lux Vega. But, one weakness of the Lux Vega as a summoner. It is cost to much mana. So, in low mana cap battle it will be hard if can only using Lux Vega as summoner. So lets see how the battle going

Round 1

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As usual in round 1 both parties got buff and debuff from both summoner and monsters. In my team there not to much get buff or debuffed. Only got melee debuffed from opponent Scorch Fiend ability Demoralize and got only melee buff and health buff from my Summoner Tarsa. The opponent party got many buff and debuff, that is 1 speed,health,and armor buff from opponent summoner Lux vega ability, then got melee debuff from my Scorch Fiend ability demoralized, then got speed debuff from my Scavo Chemist ability slow. In Round 1 it seems like Fair movement from opponent side that 2 times missing attacking my Chaos Agent and get backfired. But from my side, it will be hard to defeating opponent line up. Using Antoid Platoon as a backline tanker will make my team hardly defeat it. Especially opponent bringing Flame Monkey that can restore opponent Armor with Repair ability. Hopefully my team can handle opponent team that very sturdy.

Round 2

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In round 2 surely my Chaos Agent is fainted, As i said before i am not pretty good with RNG think. Maybe if anyone reading this will said, yeah it is just having 1-2 speed different it will make not make you get all miss. yeah, it is true. maybe in next content i will show you that 10 speed different,having flying,and all that make opponent miss not effect to opponent side. I dont know it just my Badluck or helper or something like that still can be used in there. I am just bored and tired with the RNG shit. Alwyas bad and one sided. always. So not weird if i get lost until 18 consecutively. For my line up i think the duty of each monster except my Chaos Agent is still as i am planned. Maybe need some time to defeat opponent Antoid Platoon.Since opponent just get 2 max health from my monster that die if my Radiated Scorcher included. It will adding 2 more round to make opponent Antoid Platoon fainted.

Round 3

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In round 3 i realized that opponent stuck on my Antoid Platoon, Thankfully that i am placing My Scorching Fiend in second line up. With Demoralized ability opponent cannot piercing my Antoid Platoon. only opponent Antoid Platoon can give damage to my Antoid Platoon.From the calculation i think i can win this battle. My team still can beat opponent Antoid Platoon with combination of 2 my monster scorching Fiend that can give 1 damage after reducing of shield ability. and my antoid platoon that cna give 2 damage after get reducing by shield ability. And with having 2 damage dealer from my line up opponent repair will still useless, my team still can give damage to opponent backline tanker. Thankfully that opponent not bringing monster that having triage ability.

Round 4 & 5

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In round 4 in line with my calculations,opponent Antoid Platoon health leaving with just 1 health, the next round it will make opponent Antoid Platoon will be beaten. And in my line up, my Antoid Platton still healthy. In round 5 opponent Antoid Platoon still cannot be beaten. It is very though and hard. Flame Monkey make the battle harder than it should be. Repair ability in this situation make hard, if opponent using Tarsa as summoner i think opponent will be the winner with easy. Since Lux Vega did not buffing melee attack that can be the key to defeat my Antoid Platoon.

Round 6 & 7

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Finally in round 6 opponent Antoid Platoon get defeated. And with that the opponent backline Wall destroyed and can defeated opponent line up one by one. And in round 7 my team can beat opponent Scorch Fiend and that will make my team get 1 buffed melee attack back from my Summoner Tarsa. It leaving Flame Monkey that still having repair ability. It will make 1-2 round to defeat opponent flame monkey. So lets see the next round

Round 9 - finished

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Okay round 8 is skipped, with easy my team can beating up opponent flame monkey in round 8. So in round 9 my team beating opponent Radiated Scorcher and then the rest is need to defeating opponent Chaos Agent that still having dodge and backfire ability. And seems my Scorcher Fiend get backfire attack due the miss the attack. Fortunately my Antoid Platoon succed hitting opponent Chaos Agent and make my team victory this time.

If you want to look it in video you can watch in there and dont forget to subscribe like and share the video

or if this video cannot be played you can watch in game battle in link bellow

Never Underestimate Ants

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Conclution

Okay i know that this battle nothing related with Stampede ruleset, but lets say this algorithm of the splinterlands is pretty bad. As you can see Stampede ruleset appear with Super Sneak ruleset. this 2 ruleset is nothing related. And should not be combined together. Trample will not activate if attacking from behind. So, the only option is using fronline tanker that having trample ability. But, dont forget in diamond league, there so many monster with low manacost monster that having pretty good ability. thats why using just one monster that having trample ability instead combination of low manacost monster is pretty bad idea. Like this battle for example, if i insisting to using Diemonshark with trampel ability, i cannot even touching opponent Chaos Agent because of the looping of the repair ability.And it will be a Super high risk strategy if i am using that. Especially that fully depends on the RNG of the retaliate and speed different if got hit and activate the enrage abillity. That's why sometimes ignoring the ruleset that will not giving any effect is the best strategy in battle too. So dont always depends on just ruleset only. that make splinterlands games is very exciting isn't it? all combination of the ruleset,manacost,arrange lineup,and the last is the RNG is pretty complex. Like this battle even though i did not bringing any trample monster in my line up but, see, arranging is important too, if only my Scorch fiend i am placed in the backline i will defeated easily, and if opponent using Tarsa instead Lux Vega, my team wil get defeated easily. So, from my opinion combination of all element in the battle of splinterlands is very complex. especially in Diamond league. Thats why i am very hate that many players using bot or helper. why you dont think using your own brain? or you that very idiot or stupid enough that cannot think arranging the line up with your own brain? If you still using it and reading this content, you should going to school and learning again than playing this game. Really i mean it. Not only considered cheating but you broke opponent fun if using helper and bot you know.

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In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno

Credits:
Thank you too for @arcange that support by voting almost my content and hopefully support this one too
The wonderful divider by @kyo-gaming
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All images taken from Splinterlands website
@splinterlands



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Usually employ this card when using the Fire Splinter !PGM

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