No Summoner ability no problem

Heyyy yooooo
what's up Splinter Player around the world how are you doing? I want to share my battle using one of my scholar account that played in Diamond League Format.And this time, i want to share that in Silenced Summoner ruleset battle there is no need to worry if you have monster that can replacing the ability of the summoner.
Like in this battle that i am experienced.


Okay since you guys know that the ruleset is Silenced Summoner lets knowing this ruleset a little bit deeper.This ruleset description is
Summoners do not give any buffs/debuffs or grant/use abilities.
Use your lowest cost and highest level summoner within this ruleset.
So basically we still can using the summoner but cannot activated the abilities that the summoner had. And sometimes it not afflicted in the battle. But,sometimes it can be very crutial to using the summoner ability.

Strategy Phase
In this battle there are 2 ruleset that make hard to arrange the strategy. The first one of course Silenced Summoner so we cannot using the summoners ability. And the second is Going to Distance ruleset that we just can using any range monster into this battle. And in this battle i am not worrying too much because there are quite few monster that can replacing summoner ability.

Yeah Queen of Crows is the one monster that can replacing summoner ability. And maybe this monster is still the best and must have. This monster having close range ability that make can attack even though placed in frontline. And then headwinds ability that can reduce opponent range monster attack. Of course with slow ability this monster can make opponent line up losing speed too. And whats good is Return Fire ability that very important. So basically this monster can be placed as tanker and as support monster. Look the total amount of this monster health. 13 health is really huge. Thats why this monster can be placed as tanker.

I am using Berix Snakeye in this battle to be second option of tanker. Even though this monster does not having close range ability. But, look this monster having 8 armor. So it can very helpfull to defend oponent attack. This monster ability is not too usefull in this battle like Weapons Training because this battle need using range monster. And Void Armor too, there is just very few monster that having range and magic damage. Maybe just one that is Runemancer Flore. Oppress ability will not function since there are no monster that not having no damage. But the last is True Strike ability that really important because this monster is having low speed. That will having high chance to missing the attack if not having True Strike ability.

I am using this monster as support and attacker. This monster is really fast and have pretty good range damage too. Also this monster having opportunity ability that can hunting the lowest health first. And then snare ability that can make any monster that having flying ability will be grounded. And also this monster having swiftness ability that can make our line up monster get speed buff. And hopefully this monster can defeat the key monster first since usually the key monster having low health.

The last key monster in my line up is Dhampir Stalker this monster is really gives huge damage. This monster having 5 range damage that can break opponent frontline defence since there are no range monster that having forcefield ability i guess. And what good is this monster having true strike ability that make this monster never miss attacking target. And Deathblow ability will make this monster damage doubled when the opponent just remain 1 monster only. So it will make the Last standing monster will hardly holding on this monster attack.

Battlephase

This time i am encountered with player that from NoSkills the guild that i never heard maybe this guild in higher tier so i dont know this guild. And that means this player is so strong.

And in this battle as you can see the picture above,having 3 ruleset. The first ruleset is Going to Distance that means both players can only using range monster in this battle. The second ruleset Silenced Summoner that means the ability of the summoner will not active. The last but not least is What Doesn't Kill You that means all monster will have enrage ability. And that means the speed will be buffed after got attacked and the melee type attack will be buffed too. Manacap that can be used in this battle is 99 which is the maximum mana. And all the element can be used in this battle. Since the element and the manacap is unlimited so we can choose any monster in this battle. And of course it will be the battle of the monster defence,speed and ability in this battle.
My Line Up

- Quix The Devious as Summoner
- Venari Marksrat as Filler
- Drybone Raider as Frontline Tanker
- Queen of Crows as Second Tanker and Support
- Berix Snakeye as Tanker and Attacker
- Lira The Dark as Attacker
- Dhampir Stalker as Attacker
Opponent Line Up

- Quix The Devious as Summoner
- Drybone Raider as Frontline Tanker
- Gargoya Devil as Second Tanker
- Speed Runner as Support
- Swamp Spitter as Support
- Sea Stalker as Attacker
- Wavebrood as Tanker
Looking on opponent line up i can say that the opponent line up is for formidable, but it lacks of attacker. It will be hard to giving lethal damage to my line up except Sea Stalker. But the rest is not pretty good. In contrary my line up is full of attacker but yet not having pretty good tanker in my line up. So this battle is determined with who the faster that can kill first 3 line up. If i am kill faster i can beat the opponent and if i cannot kill faster of course my line up will crumbled by the opponent defence.
So, the summary of this battle is Yeah opponent Wavebrood is really tanky and hard to beat. Also my Lira cannot hunting opponent lowest monster this time due the taunt ability that Wavebrood have. But, after opponent Wavebrood defeated. The 3 of opponent line up can defeated pretty easily. And also this time opponent is really wrong bringing Sea Stalker because the target attack will be splitted and not focused to one target. And of course as i said earlier. Bringing Berix Snakeye is really helpful in this battle, With having 8 armor can held opponent Sea Stalker attacking twice. Thats why my Lira and Dhampir Stalker still safe from opponent Sea Stalker.And this time opponent cannot break my Berix Snakeye, so my team can win this battle.
If you want to look it in video you can watch in there and dont forget to subscribe like and share the video
or if this video cannot be played you can watch in game battle in link bellow
No Summoner ability no problem

Conclution
From this battle i am learning that sometimes we still need to bring back up tanker for holding opponent monster that having abilities that can attacking beside the tanker such as opportunity or snipe or sneak. Sometimes this ability will make our plan fail. And if we prepare to handle situation like that we can outcoming opponent strategy. Like this one, i am afraid that opponent will bring monster that having high damage and high speed. Also i am afraid that opponent will using Runemancer Flore thats why i am bringing Berix Snakeye. But, it turns out that my Berix Snakeye can be pretty good tanker for snipe monster.

In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno
Credits:
Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
The wonderful divider by @kyo-gaming
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All images taken from Splinterlands website
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https://reddit.com/r/Splinterlands/comments/1eubip7/no_summoner_ability_no_worries/
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