RE: Scholars: Past, Present and Future
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we all have that question. Sustainibility of a p2e game depends on new players. It is a sort of 'ponzi' that way, pardon me. But if you keep modifying and release set card sets and features, the music can continue for a long time.
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P2E game need sponshorship from outside. P2E developers nedd to find some deals in that arena. samae way. that how all our major sports are running by finding sponsorships and selling rights.
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yes, tourble is some of those sponsorships asks a little too much, and in the end typically not beneficial for the game.
Look at Axie. I don't want that happen to us.
Don't sponsorships bring in money rather than take it away? Sponsors pay money to have their advertising/branding in front of players.
advertisement is based on viewership, our viewership is low.
Agreed, so wouldn't that just reduce the income from the sponsor based on viewers but still bring in money. It sounded like you were saying sponsorships would cost money?
well sponsors must be interested first :)
Sponsors don't grow in our backyards, it is not easy to find them in a bear market and they will ask for a pound of flesh!
I wasn't speaking to their availability or scarcity.
That sounds like a classic partnership rather than a sponsorship, which explains why couldn't follow the logic.