Splinterlands SHARE YOUR BATTLE Weekly Challenge - ๐Ÿน๐ŸŽฏ๐Ÿ‰QUIX THE DEVIOUS๐Ÿน๐ŸŽฏ๐Ÿ‰ "I ain't afraid of no Yodin"

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SYB Dragons Quix Ranged.png

I ain't afraid of no Yodin. ๐Ÿน๐ŸŽฏ๐Ÿ‰

The theme for this week's challenge is a mythical creature of myth and legend. I present to you - DRAGONS ! ๐Ÿน๐ŸŽฏ๐Ÿ‰

cue Game of Thrones theme song... raging fires from dragon's breath ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

Does Quix actually even breathe out any fire? ๐Ÿคฃ Somehow, I don't think so.

Ok, not quite that kind of Dragon, but the Dragon summoner class and their associated summons (which also includes their fair share of dragons of course). To be more specific though, the Legendary Chaos Legion Dragon Summoner - QUIX THE DEVIOUS ๐Ÿน๐ŸŽฏ๐Ÿ‰


Quix had wandered the chaos realm for so long, heโ€™d almost forgotten where his life had begun. Most of the memories only came to him in dreams now, flashes of images that were hard to connect and make any sense of. It was only when he came upon the Ravaged Void and rested by its black well that something stirred within him. It prompted a deep hunger for mana and he became obsessed with magic. Not only that, but the images he saw in his dreams became clearer and he witnessed great dragons. Some of them were native to the realm of chaos and some looked completely alien. Their nature appealed to him and demanded his attention, and so he remained by the void where over time his power grew, the vast emptiness filling him with potent energy.

๐Ÿน๐ŸŽฏ๐Ÿ‰From Splinterlands Lore on QUIX THE DEVIOUS๐Ÿน๐ŸŽฏ๐Ÿ‰


Quix the Devious is a Legendary card released during the Chaos Legion expansion. It has definitely found it's place in many Dragon decks given its availability and usefulness. It's effects on the battlefield are ๐Ÿน-1 RANGED ATTACK๐Ÿน to all opponents and ๐Ÿƒ๐Ÿป+1 SPEED๐Ÿƒ๐Ÿป to all your units. It's summoning cost is, like all other Chaos Legion Summoners, 4 ๐ŸงชMANA๐Ÿงช.

Now, the Dragon splinter is probably my favourite among all the splinters. I find that they're the most flexible splinter, being able to employ cards from the Dragon splinter AND one other splinter. Think of this like an added advantage of CHOICE VS your opponent if he/she chooses only to pick cards from 1 normal splinter!


Quix the Devious_lv1.png


The release of Chaos Legion gave the Dragon splinter another Summoner in the form of Quix the Devious. Now this is an amazing card which effectively combines Contessa L'ament together with Pyre from the Death and Fire Splinters respectively. Imagine the abilities of 2 summoners combined into 1, which only costs 1 more mana! ๐Ÿ˜ฑ

Quix becomes a supercharged version of the both of them, and what's better still is that as a Dragon Summoner, he has the added bonus of being able to pick cards from TWO splinters! This is definitely what I'd consider game changing! ๐Ÿ˜ฑ๐Ÿ˜ฑ๐Ÿ˜ฑ


๐Ÿ“ŠCard Stats by Level๐Ÿ“Š


stats quix.png

As a summoner, his stat growth is pretty much as standard as they come along. The higher the level of your summoner, the higher the level of Common, Rare, Epic and Legendary cards can be fielded. Of course, this is also subject to the limits of the League you play in. At the Diamond and Champions League levels, the full power of a maxed level Summoner can be unleashed with no limits! ๐Ÿ˜ฑ


๐Ÿ“Important Rulesets Rundown๐Ÿ“


Here, I detail the list of combat rulesets that may affect my choice of team (which is, in this battle scenario, going to be an even mix of Melee, Magic and Ranged) when I use Quix the Devious as my Dragon Summoner choice.


๐Ÿค”๐Ÿ’ญโœ…โŒ๐Ÿค”๐Ÿ’ญโ“โ“โ“
๐Ÿ‘๐Ÿป Attacks will never miss
๐Ÿ‘๐Ÿป Gives units more protection.
๐Ÿ‘๐Ÿป Units lose all their abilities. But that doesn't really affect Quix's abilities on the battlefield.
๐Ÿ‘Ž๐Ÿป Ranged units can't be used.
N.A. Ranged units can attack from the front.
๐Ÿ‘Ž๐Ÿป Units with no flying will die.
N.A
๐Ÿ‘๐Ÿป Units can attack from anywhere
N.A. Even summoning cost
N.A. Blast damage
N.A
N.A
Situational. Could add more damage if the opponent's front unit is stunned
๐Ÿ‘๐Ÿป Improve units survivability
N.A. Melee units are affected.
๐Ÿ‘๐Ÿป Costs 4 or less mana
๐Ÿ‘๐Ÿป Doesn't affect summoners
N.A. Magic units cannot be used
N.A. Gives melee the positional attack advantage enjoyed by ranged/magic
๐Ÿ‘Ž๐Ÿป Will die to poison.
N.A. Odd summoning cost
N.A. Slow units become fast
๐Ÿ‘๐Ÿป Doesn't affect Summoners
๐Ÿ‘Ž๐Ÿป Strips all Summoner abilities
N.A.
N.A
๐Ÿ‘๐Ÿป All abilities stay intact
๐Ÿ‘๐Ÿป Allows melee to attack even if it's not in the first slot.
๐Ÿ‘๐Ÿป It is NOT a Neutral unit.
N.A. All ranged/magic units have the Snipe ability.
N.A. Loses all armor.
๐Ÿ‘Ž๐Ÿป Only Melee units can be used. Would make one half of Quix's ability redundant.
N.A.

โš”๏ธ๐Ÿ›กMy Battle Showcase๐Ÿ›กโš”๏ธ


Let me present a battle I fought recently in which I used Quix the Devious. My opponent used the infamous (read - Overpowered) Yodin Zaku from the FIRE splinter as his main pick, while I used the DEATH splinter together with a DRAGON splinter deck. ๐Ÿ”ฅ๐Ÿ‰๐Ÿ’€

At first glance, it would seem like my opponent had HUGE ADVANTAGE over me.

  • He was using a level 3 Yodin! ๐Ÿ˜ฑ As if a basic level 1 Untamed Legendary Summoner wasn't strong enough, here I was facing one which was LEVEL THREE!!! ๐Ÿ˜ญ

  • He was also using level 3 Legendary monsters, level 4 Epics, level 6 Rares, and level 8 Commons.

  • Talk about a lopsided matchup. My cards were almost all just level 1 with the exception of Quix and the Diamond Dragon.

Clearly, in terms of card levels, I seemed to be completely outmatched ๐Ÿ˜œ๐Ÿคฃ. Would I be able to turn the tide of battle against such an opponent then? Victory or defeat would lie in the small details.

I would say that the Quix the Devious was DEFINITELY the MVP of this match, having played it's role in turning the tide of battle.

I went for a high speed strategy, with Quix and the Diamond Dragon debuffing the opponent with a total of -2 speed. The opponent's entire team were thus slowed significantly, which would provide my team with some dodge protection.

His choice of Yodin with it's +1 ranged attack meant that a good portion of his team was Ranged. This played into Quix's hands perfectly with his anti-ranged ability negating the opponent.

This ensured that the other units could eventually wear down the opponent until victory was achieved! ๐Ÿ†๐Ÿ†๐Ÿ†



1.png

LINK TO MY FIGHT USING QUIX THE DEVIOUS


๐Ÿ‘ฏโ€โ™€๏ธ๐Ÿ‘ฏ๐Ÿ‘ฏโ€โ™‚๏ธLINEUP CHOICES๐Ÿ‘ฏโ€โ™€๏ธ๐Ÿ‘ฏ๐Ÿ‘ฏโ€โ™‚๏ธ


1st CARD SLOT

Dark Ha'on is chosen to fill this slot as the Main Tank. It has high HP, along with the TAUNT and FLYING ability, thus making it perfect for tanking.
It will be the most important role since the backline will fall if the Main Tank goes.


2nd CARD SLOT

Carnage Titan takes up the second slot. It does great DPS from here with it's REACH ability. It also has DOUBLE STRIKE to deal twice the amount of damage. It's high armour and health will also make it a good backup tank.


3rd CARD SLOT

Phantom Soldier fills the 3rd slot. It can serve as yet another backup tank, or soak up SNIPE damage. It deals decent Magic DPS too.


4th CARD SLOT

Diamond Dragon occupies the 4th slot. It has been chosen for it's SLOW ability. It also deals decent Magic DPS and has really high armour to take physical hits.


5th CARD SLOT

Soulstorm occupies the 5th slot. It will be well protected behind here and it has amazing speed and damage.


6th CARD SLOT

Zyvax Vuul occupies the 6th and last slot. It has high HP and thus can protect the backline against any possible SNEAK attacks. It's RECHARGE ability also allows it to deal a devastating 3X the damage every other turn.


โš”๏ธ๐Ÿ›กBattle Action Report๐Ÿ›กโš”๏ธ



syb dragons Quix wins lv 3 yodin.gif

As you can see, both of us fielded very different decks from different splinters.

๐Ÿ”ฅ FIRE ๐Ÿ”ฅ VS ๐Ÿ‰ DRAGON/DEATH ๐Ÿ’€

My opponent used Magnor as his tank in the 1st slot, which was a VERY good choice. The Magnor extremely high HP and damage, and also the TAUNT ability. His Lava Launcher was the DPS/backup tank in the 2nd slot. Countess Sinash occupied the 3rd slot where it would be protected while using it's OPPORTUNITY to pick off my weakest units. Molten Ash Golem, Djinn Apprentice and Blood Maker made up the rest of his DPS units.

My choice of the Main Tank was Dark Haon in the 1st slot. Similar to the opponent's Magnor, it also has the TAUNT ability to protect my other units. It is followed by the Carnage Titan in the 2nd slot, acting as the DPS and backup tank. The rest of the slots were occupied by my DPS units.

The battle started out with all our units just duking it out pound for pound with the Main Tanks taking the bulk of the damage. It was quite a high mana game with 58 mana as the limit. The rulesets were Earthquake and Taking Sides.

  • The ast round left me with an uphill battle to climb. Thanks to my SPEED buffs from Quix and Diamond Dragon, I managed to dodge an attack from the Blood Maker. However, the amount of pure DPS still brought down my Dark Ha'on. ๐Ÿ˜ญ

  • The 2nd round suddenly pulled the game back into my favour surprisingly. Thanks to Earthquake, and my DPS, the opponent's Tank and Backup Tanks were killed! ๐Ÿฅณ What a stroke of luck!

  • The game suddenly swung wildly in my favour. The opponent's attacks kept missing as my superior speed and FLYING allowed my units to dodge most of his attacks!

  • It was all over for the opponent as the Earthquake mopped up his entire army. ๐Ÿ’€๐Ÿ’€๐Ÿ’€

Talk about doing WAY MORE than it was supposed to!!! ๐Ÿ˜ฑ๐Ÿคฏ๐Ÿฅณ All i expected was for Quix to possibly provide some support benefits to my team. However it ended up being a perfect counter against my opponent.

Well as you can see here in this GIF of my battle, the results were pretty good! ๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป๐Ÿ‘๐Ÿป

This was truly an eye opener! ๐Ÿ˜๐Ÿ†

Slowly, but surely, I wore down the opponent's team and the match was won handily with 4 of my units still left standing. My team selection proved to be the edge I needed to eventually overpower my opponent. ๐Ÿ’ช๐Ÿป


๐Ÿ”ฎ๐Ÿ”ฎ๐Ÿ”ฎHindsight is 20/20๐Ÿ”ฎ๐Ÿ”ฎ๐Ÿ”ฎ


Would I have done anything differently? ๐Ÿค” This might have seemed like a disadvantage at the start but I ended up winning handily. IF I had to use the same cards again, there would be no better lineup than what I had already used for the match. Any other combination MIGHT have resulted in a loss for me. I'm really satisfied with the results against such a worthy opponent. ๐Ÿ†๐Ÿฅ‡


๐Ÿ’ญ๐Ÿง๐Ÿ’ญEnding Thoughts๐Ÿ’ญ๐Ÿง๐Ÿ’ญ


Quix the Devious.png


I definitely can appreciate Quix the Devious and it's strengths. This is one of those cards which are very strong if surrounded with the proper team. The role it brings to the battlefield will give a player the edge in squeezing out every tiny advantage to get the win. ๐Ÿ‘๐Ÿป

For any players looking to try out Quix the Devious, I hope this article has given you some insight into its potential. ๐Ÿ˜‰


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To any new players who wish to explore the world of Splinterlands, do feel free to sign up with my REFERRAL LINK ๐Ÿ˜Š.


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@tipu curate
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Thank you! ๐Ÿ˜Š Please enjoy this slice of !PIZZA ๐Ÿ•

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(Edited)

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It looks like you used quite a few Dragons in your team too.

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