Soulbound Reward Cards Dropping Like Candy

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Are any of you familiar with parades? I'm not sure if that is something they have all over the world. I know in the US, they are pretty popular around each of the major holidays. Band nerd that I am, I used to march in the Memorial Day parade each Spring. I can still remember trodding down my hometown streets smashing together the cymbals as a freshman in high school.

One of the things that is synonymous with parades in the US is candy. People stand or sit on trucks or floats that pass by the parade watchers and throw candy at them. Kids scramble in front of moving vehicles to grab the candy that is strewn all over the ground.

In all honesty, it isn't very safe or eco-friendly at all, but it is what comes to mind for me when I think of the new soulbound cards from Splinterlands.

Skeptical

Like a lot of people I was pretty skeptical when the soulbound reward cards were announced. As someone who is as much an investor in Splinterlands as I am a player of the game, I don't like the idea of my assets being locked. When the team let us know that eventually the cards would become unlocked, I think that softened things up a little for me.

Then I started getting the rewards and I was thinking "holy cow, this is awesome". Sure the cards are still locked for a while, but they are pretty great cards and I don't know about you, but I feel like I am getting a ton of them.

It's Ranining Cards!

I am amazed pretty much every day when I look at my quest rewards or my end of season rewards and I see just how many cards are being dropped to my account. Take a look at the opening image on this post. 8 of this card, 7 of that card, two gold foils of the same card, three legendaries... This is freaking nuts! It's not like the are crap cards either. Remember Rusty Android. Everyone got tons of that card, but nobody wanted it. Execpt maybe @slobberchops. If I remember correctly he had a profound fondness for Rusty Android.

These cards are definitely not Rusty Android. The stats and abilities some of these cards have are absolute game changers. I have already seen a huge improvement in my daily quest and season progression since I have started getting more of these cards into my inventory.

I still think it is wild each day to get my daily rewards and see that I just added 8 cards to my inventory off just a handful of chests. I think it is stuff like this that will hopefully renew some outside excitement for the game.

Then, once those cards unlock and they can be delegated, traded, or sold, it will be even better for those new players. They might not know what to do with themselves!

I guess it's pretty clear that I am now impressed iwth the rate at which the reward cards are dropping. What about you? Do you think it is sustainable? Have you been getting 5 to 8 cards at a time? I seriously feel like most of my rewards cards are at a minimum of level 3 already. Every day I am leveling up a new card or two.

Let's talk about it in the comments!

Posted using Splintertalk



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18 comments
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Dammit that looks like fun and I am missing out! Nice to see the rate at such a high level and good to see you taking advantage of it.

Some of these games I haven’t got in on the ground floor and am wondering which are good to join later in the game.

Maybe this is one?

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They are definitely try to make it more accessible to new players. For a while there you were kind of out of luck if you hadn't been playing from the beginning. Of course with all of these games, there is always a slight advantage to those who have been investing and playing longer.

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Yah man.

I am a gamer and a blockchainer so it makes perfect sense for me to be leveraging my stake and having fun. I just seem to miss the ground floor and feel like I am missing out!

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I was lucky and joined the kick starter for Splinterlands. It wasn't a huge investment, but it was a good platform to get me where I am today.

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So far I like the cards, and the multiple cards per chest are making it easier to level up. I've finally got a couple gold ones at the silver level, but since I play high gold/ diamond they aren't quite there yet. I think these are gamechangers, and the players who don't engage and play are really going to suffer in gameplay as everyone else is leveled up soul bounds.
!CTP

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Yeah, I totally agree with everything you said there. Like I said, I have already seen them making a difference in my battles. I need to some more variety in my summoners too. I hope I can start getting some GF's of those for brawls.

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I still need more of the summoners to really be able to use them too.. On one good pull I got three gold Lobb Lowland, after combining two to level 3 he's good enough for weak silver. Just crossing my fingers with every chest I get!
!lol

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Yeah, I hear you!

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Thats a decent amount of cards. I am getting a fair few cards, but you are getting a ton there!!! Are you playing in Champions league?

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No, not even close. I think last season was the first time I even came close to making it into Diamond 3.

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I am in Gold I, but dont seem to get so many cards as that! Hopefully it some of my next daily rewards.

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Maybe I am just getting lucky. I don't know.

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That's a lot of cards.
I play gold and if I'm lucky I get 10 chests per day but not nearly as many cards in them.
Or is that a summary pic?

I like the new cards. Martyr brings something really interesting to the battlefield and the new summoners allow the use of gladiators. In the latest brawl I played one of them in my alt just for the -2 debuff on the enemy team without the extra gladiator.

Those summoners will only be to use for the players that also play brawls and that's not a lot compared to overall account base. That will be interesting how it will change rankings compared to non-brawl players and also future prices once they are unlocked.

!PGM

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I didn't realize those summoners were only Gladius cards. I guess I don't pay enough attention. Those were my last end of season rewards. I probably get ive to seven cards per day from my dailies.

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Oh sorry, missunderstanding. They allow the use of Gladius cards. In normal non-brawl matches.

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