Splinterlands Art Contest Week 183! - Cornealus

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Hello, I am Brainlagx. I just recently arrived in this Hive space, and love seeing all the art community since I am an aspiring artist myself. I am currently practicing with 3D-modelling as part of my free time hobbies, and would love to share.

For this week I will share my process in making Cornealus. I learned a lot from this art. Can't wait to see what my 3 years of future art will look like. Hopefully, I can be a great artist-designer, that's my biggest dream so far. This is my journey and hopes u guys stay with me, Brainlagx till my last breath, I will try my best to upload consistently, weekly I guess XD. Have fun !!!!


Cornealus 3D Fanart

corneafinal.png

image.png

Cornealus Character I have selected.

Cornealus2d.png

This is the process I went through using Blender.


Front view

Since this is my first work with a Splinterland fanart, I decided to test the water first. And so for the front part, I tried my best to replicate exactly how the cards looks, and I think I did a good job with it! Needless to say Cornealus build seems to be relatively simple but still decent 😉. Actually I considered to add more veins but instead of menacing it simply looks messy.

Back view

Now for the back view, I needed to start to fill in the blank with my own imagination. At first I made the veins propped out here and there from the eyeball, but then I noticed the obvious... It's an eyeball! Thus by referring to how an eyeball looks, I decided to make them into a bundle of optic nerves at the back.


Side view

Nothing much to see from this perspective, but I thought I might as well include it. The optic nerve looks quite chunky from here XD


Heres a quick timelapse of the artwork process, along with the final product. Enjoy!!


Final Result

corneafinal.png

image.png

Sources and Links

  1. Timelapse Video
  2. Cornealus card
  3. Join me in Splinterlands!

Thanks!!



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Great work!

I tried making this but the optic nerve just don't look nice.
What object did you use to make it? I tried path curve but can't make those branches. :)

!PIZZA

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(Edited)

Hi, Thanks a lot buddy XD, here's the method I put the Youtube video down below, u can use alt+s to change size and E to extrude the object. This method is super useful when u want to create hair and lots of stuff. If u have any other question,ask me again ok!!!! XD, I will try my best to explain what I know. Have fun!!!!

I use path curve to create this, i duplicate it to make those branch, can also use low poly first to design the nerve + brance and then remesh it to high poly or subdivision .... If u have any other method pls share with me too .

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PIZZA! PIZZA!
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