RE: Increase price of Spellbook compensate with Rebellion Packs

avatar

You are viewing a single comment's thread:

sorry but this is going in the wrong direction. actually games where you have to buy everything yourself to be able to play have free access. the 10 dollars for a spellbook are already a joke at the moment. in the past you could play and earn with starter cards. now you only get 3 dollars in credits and a wallet for the 10 dollars, which is free anyway. so you pay 10 dollars and can play just as much as before without a spellbook, find the mistake. maybe you should take a look at what other games are doing. since you can no longer earn money with starter cards, even the 10 dollars is actually a no-go. because they only trigger mistrust in the customer and the feeling of having been taken for a ride. because as I said, you pay 10 dollars and can play and earn just as much as without the spellbook. and after this feeling, the customer is then asked to pay again. this achieves exactly the opposite, the customer leaves because he thinks this is a scam



0
0
0.000
6 comments
avatar

I leave the details to the Splinterlands Corp. and CLAYBOYN. This is to NULL the NULL option.

If the new player thinks it is a scam he will sell his cards and then he will realize..........wow. wow. I can sell my cards this is not a scam like Heartstone. This is real. And then he will come back or not. His choice.

0
0
0.000
avatar

sorry, but when it comes to marketing and player retention, you can't be so arrogant as to say ``he will come back or not. His choice.''
and apart from that, he then pays 20 dollars for a spellbook and then sells his cards and gets 5 dollars back? and that's supposed to convince him afterwards that it's not a scam?

there's no need to reinvent the wheel here, it's been tested by experts, with the most expensive psychologists, marketing professionals and co. for years. games that want the player to spend money in the game work best with free access. that's how you get most people ``addicted''.

0
0
0.000
avatar

Totally agree. 99% of the games out there are free to play, then you can choose to spend money, or "play with real money" so to speak. The other 1% is Splinterlands. The spellbook never made sense in my opinion.

0
0
0.000
avatar

100%. Other Web3 games are making effort to make their games accessible to people but this proposal wants SPL to become harder to get into. Some games even have F2P options, with less earnings but it lets you test the game features, mechanics, etc. I wish SPL would have that option (not the current "play starter cards in Novice before deciding to buy spellbook").

IMO, those who think this proposal will help grow SPL is very out of touch with the current trend in web3 games.

But anyway I dont have much SPS and my assets here are less than $2k i think, so obv my opinions mean shit lol.

The whales gonna vote this to try to put a fence around the game lol soon they be the only ones left (and their scholars maybe).

0
0
0.000
avatar

at least people have the benefit to know hive ecosystem by creating a splinterlands account, believe me when I say is thousand times easier to create my first hive account with splinterlands that any other way,not all the people notice the struggle every new person has to pass for when they arrive at hive ecosystem without using "the splinterlands way", for that reason I go on liking the possibility to buy the spellbook.

0
0
0.000