Battle Challenge Grund and Martyr: Not once but hitting twice harder!
Hello dear Hive and Splinterlands community!
I couldn't wait till I get back to Silver to access higher Mana battle limit and could finally play some decent and Fun battles. Moreover, this season is exceptional since it marks the release of the new Soulbound NFTs.
For this reason, since the Share your Battle Challenge of this Week theme is Grund, why not share a battle that features both the Heavy Striker and my newly acquired Earth Soulbound card, and I wasn't disappointed at all!
About GRUND
This card is a 10 mana Epic Earth Card that belongs to the Chaos Legion Edition! This card stands out with its Double Strike ability as shown in the card's design a Reptile holding a couple of Warhammers and ready to engage in combat at anytime!
A closer look at this NFT:
Base Stats:
- Not the best of Tanks with No Armor but decent 10 Health at the first level
- 3 Melee Damage with an Decent 3 Speed is good for the raw damage
Abilities
- Double Strike at level 1: This ability makes Grund as strong and popular as he is, totally a whopping
6 damage
per round - Trample at level 4: The synergy between both abilities is insane! Trample can apply for each attack resulting in a potential
4 Melee attacks
per round. Obviously Stampede is one of his favourite Rulesets - Cripple at level 6: Against it synergizes well with Double Strike as it applies Cripple
twice
per round leading to less effective heals from enemy team!
- Double Strike at level 1: This ability makes Grund as strong and popular as he is, totally a whopping
Grund | Level 1 | Level 3 |
---|---|---|
Card | ![]() | ![]() |
1BCX Price | $1.4 | $11.87 |
Max BCX Price | $63 | $118 |
Rental | 0.1 DEC/day | 3.06 DEC/day |
Grund Favourite Rulesets
As discussed earlier, Grund isn't too tanky to widhstand all upcoming damage in a given round, that's why Rulesets like:
- Melee Mayhem
- Super Sneak
- Equal Opportunity
perfectly favor this monster allowing it the freely input damage without suffering frontal attacks
Into the Battle - Click Here to Watch
Mana: 36 - Explosive Weaponry - All Element available minus Dragons
Let's Talk here how I went up with my Lineup:
Card | Description |
---|---|
![]() | This Legendary Summoner is gaining a lot of attention recently and jumped up in price! Blast rulesets means higher probability of facing magic so Void is crucial in limiting direct and blast damage! -1 Health [(![]() |
![]() | Our main Actor for this week and the main damage dealer ![]() |
![]() | This cute Mushroom Head is my first Soulbound reward card, nothing special about its main stats but pay a close attention to its ability: Martyr ![]() |
![]() | For our strategy to work, Taunt ![]() |
![]() | Just filled Chaos Agent to absorb some Blast damage when Slipspawn is hit (extra protection for the next card) |
![]() | Goblin Psychic got 2 magic damage and Tank Heal; since Grund got a lot of Health (10 Health), the heals will be fairly effective +3 Health per round and keeping it alive for as long as possible |
![]() | Placing this monster in the last position for a potential sneak attack from enemy team to suffer Thorns damage after Slipspawn's death to keep Goblin Psychic alive |
Round 1
My team was a support team while the enemy went full Damage Melee Fire Team
My Team's damage output: 3x2 Melee + 4 Magic + 1 Ranged for a total of 11 Damage
Enemy Team damage output: 14 Melee + 2 Magic for a total of 16 Damage
Not only I'm outmatched in term of damage but also got Grund damage nerfed because of Demoralise
Into the battle,Tenyl Striker was the first to secure the kill for the enemy team by taking down the 2 monsters next to my Slipspawn : Fungus Flinger + Chaos Agent
As I had anticipated, Martyr was activated for both Grund and Mycelic Slipspawn resulting in this:
Thanks to Martyr buffs, SlipSpawn was able to inflict heavy damage to Living Lava (and Radiated Brute) only to be finished by Goblin Psychic
Round 2
Goblin Psychic heal proved pretty effective as Grund still keeping most of his health while Mycelic still hanging on with just 3 Health.
Unfortunately, the situation turned out pretty complicated as Slipspawn got eliminated by Tenyl Striker and Goblin Psychic got taken down by Serpentine Spy
I still have a little HOPE after Desintegrator missed his attack on Grund
Round 3
A Masterclass performance from Grund, Thanks to the additional speed from Martyr, it was first to act and deal a total of 10 Damage
this round, turning the tides for a sweet victory:
Battle discussion
- Void was helpful to nullify the blast damage from his magic attacker
- Despite Shatter wasn't too relevant, Grund was able to get rid of Living Lava Armor in the first shot
- Having a mixture of damage types (Magic and Melee) proved to be extremely effective in altering the enemie's strategy (Shield + Demoralize)
- Martyr Placement is so important and it was shown in this battle that it made a big difference by buffing my main 2 monsters!
- Most importantly, this battle was so exciting and fun and you could never know who will come out as a winner!
Thanks a lot for reading and Good luck Have Fun on your Splinterlands Battles!
Make sure to take part in the Weekly battle Challenge here
Wanna take part in these exciting Splinterlands battles: Join me here
Posted using Splintertalk
https://twitter.com/922522699649478656/status/1622278895339700225
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