Edith Emberstar - Splinterlands Art Contest - Week 257

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(Edited)


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Edith Emberstar…rugged, naturally talented archer that produces and sells “exquisite handmade arrowheads” that is matched by her ability to use them with deadly effect.

Reference Image - Edith Emberstar
Edith Emberstar - Card.JPG


Using Daz3d Studio and Photoshop

Genesis 8 Female.JPG
Started with a Genesis 9 Female Template.

Edith Emberstar 8.JPG
Added the completed model, after I morphed the body, changed her position, facial expression, and added clothes.

Edith Emberstar 7.JPG
Added texture and color, and then added makeup.

Edith Emberstar 6.JPG
Added hair.

Edith Emberstar 5.JPG
Added a bow and arrow.

Edith Emberstar 4.JPG
Added dirt, scrapes and scars.

Edith Emberstar 3.JPG
Added a rock formation.

Edith Emberstar 2.JPG
Added a tree and natural debris in the background.

Edith Emberstar - Original.jpg
Added a forest background...then rendered.

Edith Emberstar - PS.jpg
Photoshop: Added a bit more detail to the scene, and increased the environmental exposure.

Tools and assets used:

Daz3D Studio, Iray and Photoshop
Genesis 9 Female Template
Ardamir Hair
Dress Halter Clothes
KGDS Dirt Shell
G9 Fulls Adventure Shell
Medieval Style Bow
HDRI and Daz Lighting
SY Confetti
Jungle Pool and JP Island Environment
Hybrid Tree 11m

In Summary:

  • I start out with a model template and morph the body physically.
  • I put the body into a position, change facial expressions, add makeup, dress the model, add skin texture, props, etc…
  • I either can embed the character into the background or wrap the environment around the character, then add lighting and camera settings, like depth of field.
  • Rendering time was 21 hours and 30 minutes.
  • Postwork in Photoshop (adding imperfections in the skin, changing atmosphere and lighting, etc…)

Stay frosty people.



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11 comments
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Different depth of field would benefit a lot more to the image, imo.
Anyway I like it - awesome appealing visual. !PIZZA 🤸‍♂️

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