RE: Following up on LPE: The Jedo Version!

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Even though I exited Splinterlands some time ago, this sort of analysis is still super interesting. Ages ago, when I was preparing for land, I wrote some Python scripts to optimise for land and creatures. Don't know if they're still relevant or if the "rules" have changed, but I wonder how close I was based on my stuff I held at the time.

I mean, any of these analysis you've posted lately are interesting, because well, I'm strange, and find all analysis interesting. :D Could be about how quickly UV wears away at paint on various timbers, and I'd still read it with glee.



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Many here now writes Python scripts. Yes, rules have changed but scripts can change with them. With LLMs these days Python scripts are easy :)

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