RE: Splinterlands: an uncertain horizon?
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I think there's some good ideas here. Thanks for sharing!
I personally like the direction they're heading with SoulBound rewards cards based on what's been discussed on TownHalls. It's not that they're against being able to sell the cards, it's moreso trying to figure out a way to attract players that want to grow their collections rather than simply farming cards to sell and or having no real incentive to play the game to improve collection.
On a recent town hall, Matt mentioned the idea of the SoulBound rewards cards being able to be sold once they go out of print - I think this would be a good happy medium. Players are incentivized to acquire as much as they can during the period when they're not sellable and be able to use them... yet have the ability to sell them at some point still.
I like the Thetan arena example for how to clarify ECR as well, I think that's a clearer way to display that info.
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So I think that a system of quest and achievement as I propose it would be much more relevant.
This way the players have goals set by the game, it would help to guide new players.
With soulbound rewards I see an acceleration of SPS dumping by bot farms (well yeah they will only have that to sell)
Seriously I don't understand why there are no quests set up by the SPL team yet.
Regulation of inflation, guide new players in their choices, push players to participate in tournaments
Soulbound Ok, but soulbound for cards that you earn by doing quests. And it could give an advantage to the players against the bots.
I don't know if you've ever tried to build a new account from scratch, but it's a real horror
I don't know if we see an acceleration actually - I bet it would stay about the same. I'd be that the farms are generally liquidating as much as they can.
I think the soulbound rewards mainly just cuts profits by 50% or so - sometimes more in the lower leagues.
Honestly... I think the soulbound rewards goes a VERY long way to destroying bot farm incentive.
I do think the things you're saying are on the table though, I think the reality is how much time it takes to actually get anything done in a solid way... The answer to why they haven't been done yet... is because they're not the high priority compared to the other things they're tackling.
I'm not sure if it's the right decision what they've focused on or not - but I think it needs to be looked at from that perspective. Like... "They should not be spending time of X so they can pursue my idea of Y" - I think that at least helps to figure out the reality of how the prioritization would be going down.
Yes I hope you're right, I understand that we can't have the same regard as a player or as a team member of SPL, but I still think they should try to put themselves more in the place of new players. This is just my opinion.