RE: SPS Governance Proposal - Boost Land Survey Chances By Burning DEC/DEC-B

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(Edited)

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WHY A NO VOTE

  1. Doubling the rarity chance of a land plot should be worth much more than 10k DEC that seems crazy.

  2. The reality is we don't actually know what double rarity will benefit the users... so the previous point is an assumption that double rarity chances is too much based on past rarity implications of other items in Splinterlands but there is a chance it may not be worth the paid cost... the point is we have no clue what it will mean and so it's not the time to do such a feature.

  3. Paying for a chance increase is much less interesting and much more divisive than paying for land development and buildings on the land... that is a much better focus and I and others are willing to wait for these DEC sinks and not rush things just because DEC is temporarily down because of present lack of demand for DEC based products.

  4. First tell us what rarity means before giving a paid feature to double the chances of a more rare version of that feature.

  5. The term "Potion" seems uncreative and lazy and a term could be much more related to land, surveying, development. Leads me to believe that it just doesn't seem really thought out, it could have had a much more appealing presentation.



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Explorers of praetoria have returned to their home lands with fanciful stories of the lands they have visited ... a rough map of the vast continent has been created and wealthy citizens of the Splinterlands have rushed to own a piece of these lands sight unseen. It has been well over 2 years since the first explorers have journeyed to praetoria and agreed to sell off large chunks of the land while leaving many plots open to public use, conservation or for the previous inhabitants. Now groups of surveyors are returning using some of the funds from the land sales of years past to survey and classify the lands of each of the 150k plots of land.
Thus the surveying of the land is a free exercise that was counted as part of the original cost. However it is noted that with the vast amount of land to survey these crews will be working quickly and they are unexperienced crews of surveyors, seeing that their homelands have been mapped and surveyed for hundreds of years if not longer. The work and skills of this group of free surveyors is being lambasted as simply not adequate for some of the new owners of Praetoria who are launching a campaign to enlist an elite team of Dark Elvish surveyors who will use their astute understanding of the lands and magical powers to do a much better job recognizing and more importantly documenting and classifying the new land of praetoria. Their services are not cheap and we these teams will demand 20k Dark Energy Crystals in order to survey the land... they say the Dark Energy is needed for the actual process they will use in their investigations into each of the plots.
For their work there is NO guarantee of success as some land is very straight forward and even the original surveying crews would get it right. But the dark elves are guaranteeing a doubled chance your lands are more rare and valuable. Not a doubled rarity but a doubled chance of an increase in rarity.
What does a more rare land mean... it means greater production of the land and while the actual production increase is not specifically known it is said that it could be very worth your consideration of hiring this elite team to survey your land.

(This is the part where you can also share some thoughts about what increased land may be able to do and perhaps in less specific but interesting storytelling fashion)

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I agree, and have a more lore friendly version in my comment to the proposal.

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The company also need s to make money to and i care bc i own part of the company as well. Im involved in every financial aspect of this game and I want all areas to do well which is why im not to mad about the card price decrease bc it will come back with new players bought in and now have significant gains now and will be able to unload apporeciated cards on them when they have disposable income for cards like untamed A/B etc maxed and possibly sell my gold lux or try and create a gold lux investment club where the 50 holders control the gold luxes cards on the rental market have rents jump bc of scarcity then price jumps and some are sold off or rented out long term for say 75% of the rent and extra long term like a year for 65% of the rentals on the market. Right now rent is two low for them. Can do the same with any card that is good and if you can get alot for cheap with a group you can keep the rental markets for those cards from crashing and a high roi for the club.

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Also land clubs for lack of a better word to pool x earnings a day to buy plots and drop them all over to hopefully hit a spot that makes it valuable to a larger organization and you can raise prices a lot or rent for a great rate if it interrupts there operations like you own the castle or keep you can have likely serious leasing price power. The rare resources you can rent to there miners and get a passive cut as i dont really want to buy the assets to mine things i just want to supply the land and collect spell cards and a base rent.

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These are valid points except for the last one. The term "potion" doesn't appear at all in the proposal. It's just been used as a placeholder since what is being proposed here is similar to the existing potions in the game. This proposal isn't about lore and naming, it's about whether or not the community supports the concept. If it passes, then there will definitely be the appropriate lore and naming created for it. There's no reason to spend the time on that before we even know if it's something the community wants first.

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Change to a better way ? like not double but you pay say 4000 to spin a wheel role a dice and its random

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