SHARE YOUR BATTLE: FLYING SQUID

Image obtained Splinterlands edited Canva

Hola amigos estamos en un nuevo Share your Battle en esta ocasión con FLYING SQUID una carta común del Splinter Agua de la edición Chaos Legion.



Esta carta común de maná 7 con una velocidad relativamente buena, y con mucha vida para soportar unos cuantos ataques, se lo puede usar como tanque pero su mejor fortaleza es su habilidad de Reach que le permite atacar desde la segunda posición, es ideal para usarla en batallas de maná medio superior a 30.

Tabla 1. STATS FLYING SQUID
En esta sección describiremos claramente cuales son las condiciones de batalla que más favorecen a nuestra carta temática de la semana
Table 2 Condiciones de batalla favorables para VERARI KNIFER
Pueden escribir en comentarios alguna condición de batalla que sería favorable para nuestra carta de la semana. Esta carta tiene un precio actual de $0.12 debido a su utilidad y su poder de ataque a mas de que puede hacer el papel de segundo tanque gracias a sus puntos de vida, para liga modern esta es una carta muy importante. Image obtained of Splintercards Ojo aquí porque resulta más barato adquirir una carta dorada a lvl 5, debido a que necesitaríamos al menos 5 BCX al costo de $1.00 sería un precio final de $5.00 en cambio adquirir una carta regular a lvl 5 serían 60 BCX a $0.11 con un costo de $6.60. Image obtained of Splintercards Lo bueno de esta carta que puede adaptarse claramente a muchas batallas, si damos un vistazo a todas las cartas de Agua con Reach podemos, sin duda Flying Squid es la carta con más vida que puede hacer el papel de segundo tanque a más de las habilidades que adquiere a mayor nivel. Para esta batalla al ver la condición de batalla de 52 es ideal para usar la combinación de Magia, Melee y Rango, sin duda es una formación netamente ofensiva que casi siempre es muy efectiva, aunque aquí se podría pensar que mi formación está mal planteada, esto lo digo porque existe la condición de Super Sneak y eso implica que la mayor parte de los ataques recibirá mi última carta que es el AXE MASTER claramente podía ubicar una carta de más vida inclusive con escudo, el problema es que preferí tener poder mágico para seguir atacando ya que el ataque de rango debe primero romper el escudo. A continuación dejaré un mini resumen de cuando usar Flying Squid y cuando no usarla. Splinterlands.com
Esta carta es mi favorita para usar de tanque con respecto a la edición de CHAOS LEGION, tiene mucha vida y una armadura considerable a más que tiene la habilidad de Trample que puede ser muy peligroso para nuestro oponente. Nuestra carta temática en segunda posición aprovechando la habilidad de REACH que ayuda a causar más daño a la primera carta tanque del oponente, tener en cuenta el ataque estaría enfocado a la última posición, y solo FLYING SQUID y DIEMONSHARK hacen daño a su tanque como tal. Muy poco hay que decir de OSHANNUS la carta que muchos quieren tener en versión dorada pues considero una carta muy poderosa ya que su habilidad de VOID y FASE la convierten en un buen tanque contra magia. Esta sin duda es una reliquia de carta, su alta velocidad y su poder destructivo hace que quieras tenerla sí o sí en nuestra alineación siempre, el problema es su poca vida pero debido a que es muy difícil golpearla esta muy bien. Nerissa es una carta épica que no es de mis favoritas, hay que reconocer su poder destructivo, a más de que si se combina con ALric puede causar mucho daño. La habilidad de Axe Master hace una carta muy poderosa ya que al atacar dos veces puede causar una gran cantidad de daño, y más aún si se la puede combinar con cartas que le puedan aumentar su ataque en este caso no simplemente la uso a un nivel bajo pero igual de importante
Un enfrentamiento de Agua contra Agua, aunque con invocadores diferentes, sin duda la magia resultó ser más efectiva en este caso, ya que la condición de SUPER SNEAK solo es válida para cartas con ataque de melee.
✔️ Una carta que sin duda tiene que estar si o si en nuestra colección debido a su versatilidad. ✔️ Su precio es bajo pero sin duda adquirir cartas doradas y llevarlas a nivel de plata resulta ser lo mejor. ✔️ Las condiciones de batalla no afectan mucho a esta carta a menos que sean condiciones estrictamente perjudiciales. ✔️ Doy una valoración de : ⭐️ (5/10) Image obtained Splinterlands edited Canva
Hello friends we are in a new Share your Battle this time with FLYING SQUID a common Splinter Water card from the Chaos Legion edition.
This common 7 mana card with a relatively good speed, and with a lot of life to withstand a few attacks, can be used as a tank but its best strength is its Reach ability that allows it to attack from the second position, it is ideal for use in battles of average mana above 30.
Table 1. STATS FLYING SQUID
In this section we will clearly describe which battle conditions are most favorable to our theme card of the week.
Table 2 Favorable battle conditions for FLYING SQUID
You can write in comments any battle condition that would be favorable for our chart of the week. This card has a current price of $0.12 due to its utility and its attack power, plus the fact that it can play the role of second tank thanks to its life points, for modern league this is a very important card. Image obtained of Splintercards Note here because it is cheaper to acquire a gold card at lvl 5, because we would need at least 5 BCX at a cost of $1.00 would be a final price of $5.00 instead acquiring a regular card at lvl 5 would be 60 BCX at $0.11 with a cost of $6.60. Image obtained of Splintercards The good thing about this card that can clearly adapt to many battles, if we take a look at all the Water cards with Reach we can, no doubt Flying Squid is the card with more life that can play the role of second tank in addition to the skills it acquires at higher level. For this battle to see the battle condition of 52 is ideal to use the combination of Magic, Melee and Range, it is certainly a purely offensive formation that is almost always very effective, although here you might think that my formation is poorly thought out, I say this because there is the condition of Super Sneak and that means that most of the attacks will receive my last card which is the AXE MASTER clearly could place a card with more life even with shield, the problem is that I preferred to have magic power to continue attacking since the range attack must first break the shield. Splinterlands.com
This card is my favorite to use as a tank with respect to the CHAOS LEGION edition, it has a lot of life and considerable armor plus it has the ability to Trample which can be very dangerous for our opponent. Our theme card in second position taking advantage of the REACH ability that helps to cause more damage to the opponent's first tank card, taking into account the attack would be focused on the last position, and only FLYING SQUID and DIEMONSHARK do damage to their tank as such. There is very little to say about OSHANNUS, the card that many want to have in gold version because I consider it a very powerful card since its VOID and PHASE ability make it a good tank against magic. This is definitely a relic of a card, its high speed and destructive power makes you want to have it in our lineup always, the problem is its low life but because it is very difficult to hit it is very good. Nerissa is an epic card that is not one of my favorites, we must recognize its destructive power, plus if combined with ALric it can cause a lot of damage. Axe Master's ability makes it a very powerful card because when attacking twice it can cause a great amount of damage, and even more if it can be combined with cards that can increase its attack in this case I do not simply use it at a low level but just as important.
A Water vs. Water confrontation, although with different summoners, without a doubt magic proved to be more effective in this case, since the SUPER SNEAK condition is only valid for cards with melee attack.
✔️ A card that certainly has to be in our collection due to its versatility. ✔️ Its price is low but without a doubt acquiring golden cards and taking them to silver level turns out to be the best. ✔️ Battle conditions do not affect this card much unless they are strictly detrimental conditions. ✔️ I give a rating of : ⭐️ (5/10). In our clan @fallen.angels we have innovative ideas to benefit everyone, see the next post, you will not regret it Information Here The separators were obtained from the Post 1 edited in photoshop
FEATURES LEVEL 
3 
3 
0 
0 
0 
8 


CONDICIÓN DESCRIPCIÓN 
Considero que esta es la condición mas importante ya que nos aseguramos que nuestro oponente recibirá si o sí el daño de nuestras espinas. 
Con Melee Mayhem Flying Squid podrá atacar desde cualquier posición que se la ubique en el campo. 
Si existe SUPER SNEAK tendremos la certeza que irán ataques destinados a la última posición y como por lo general lo ataques de Sneak son con melee podemos sacar cierta ventaja. 
Impar Es ideal en condiciones donde solo podamos usar cartas de maná impar. 








1. DIEMONSHARK

2. FLYING SQUID

3. DJINN OSHANNUS

4. PHANTOM OF THE ABYSS

5. NERISSA TRIDAWN

6. AXEMASTER





END THE POST






FEATURES LEVEL 
3 
3 
0 
0 
0 
8 


CONDICIÓN DESCRIPCIÓN 
I consider this to be the most important condition since we ensure that our opponent will receive the damage of our thorns. 
With Melee Mayhem Flying Squid will be able to attack from any position she is placed on the field. 
If it exists SUPER SNEAK we will have the certainty that attacks will be aimed at the last position and as Sneak's attacks are usually melee attacks we can take some advantage. 
ODD It is ideal in conditions where we can only use odd mana cards. 








1. DIEMONSHARK

2. FLYING SQUID

3. DJINN OSHANNUS

4. PHANTOM OF THE ABYSS

5. NERISSA TRIDAWN

6. AXEMASTER





END THE POST





All info & images are copyright Splinterlands and Splintercards with the help of Photoshop.

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