BATTLE MAGE SECRETS : FEROCITY

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Ferocity maight be the least impactful ruleset compared to to others. The ruleset merely grant Fury ability to all cards. Fury by itself is rarely used, since its only double the damage to target which possessed Taunt. Consider others similar ruleset, Heavy Hitters; players would have better control because they would deploying cards with Knock Out ability to utilize it. But with Ferocity, players will tend to avoid deploying card with Taunt ability, which means its extremely slim the chances knowing that opposing players avoid the cause of trigger.

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Pros & Cons

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1. This card will avoid your formation from diverting their attack to single cards using their Taunt. Even if it so, it is a suicide to be vulnerable against double da age.
1. This ruleset is very much ignorable because there's very few chances for this ability to be triggered.

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Best Cards To Use

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WATCH BATTLE

So here we have the battle experience with Ferocity as the ruleset. Click BATTLE LINK to see how the battle run.

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The battle has a maximum 36 mana cap, with Maneuvers and Ferocity as the rulesets. There Splinters are all available except for Water and Earth.

The first thing to do is to avoid deploying Taunt. And it seemed neither me or my opponent deploy it. Now I focus only on the Maneuvers, where I focus on melee cards. I picked Eternan Brune in hope to utilize the Gladiators and eliminate armor so my melee could directly hit the health. The front row will be headed by Ulundin Overseer followed by Mantaroth. These 2 (two) already take half of my mana cap, so I don't have much choices. I decided to take Scorch Fiend to be cannon fodder. My main artilery comes from Fina Voxom and Uraeus.

My opponent decided to focus on ranged cards supported by General Sloan. The frontier are led by Dyrbone Barbarian, a risky choice for Tanker. Fortunately the Drybone already possessing Retaliate and there are several Tank Heal standing behind. The 2nd row is Venari Marksrat which would sacritfice to trigger Martyr. Then there is Meriput Magician and Venari Crystalsmith to support with Tank Heal. Lastly there are Xenith Archer and War Pegasus both will shoot buffed ranged projectiles.

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Round 1 slip away from my grasp. My formation short in speed lose the act order. War Pegasus open with Shatter which crush down my Ulundin Overseer 6 armor. And then Fina Voxom made its first kill and claim Bloodlust. But to kill Venari Marksrat have consequence on triggering Martyr which very trouble to see Meriput gained 2 magic damage. Ulundin survived the 1st round with only 1 health remaining. Meanwhile Mantaroth deliver significant 6 blow into Drybone Barbarian.

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The 2 round set a relief as Vina Voxom make the opening with a kill on Xenith Archer and claimed another Bloodlust. And then Drybone Barbarian act only to spend 9 melee damage to Ulundin with 1 health. Meriput and War Pegasus deliver several strike into Mantaroth which survived with 9 health remaining. Scorch Fiend follow to attack from the secondary row only to be countered by Drybone with Retaliate. Finally Uraeus succesfully hit War Pegasus with 2 damage, but still a long way to go.

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Vina Voxom nevery lacks its aggresiveness, another kill land on Venari Crystalsmith and level the battle parity. But bad news follow up as Drybone Barbarian, Meriput and War Pegasus managed to overwhelm Mantaroth for good.

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The battle run into 4th round, with 3 against 2. With no Tanker in my formation, Vina Vixom is in extreme risk of being routed out, despite already boosted by triple Bloodlust. Vina Voxom managed to strike 6 damage into Drybone Barbarian only to be healed 4 health by Meriput. Drybone Barbarian missed its attack and give Vina Voxom a spare round.

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Unfortunately the Heal of Meriput Magician really put my formation into battle of attrition. And with Drybone Barbarian managed to defeat Vina Voxom, the battle spiral down for my formation as Uraeus unable to hold the line anymore.

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CONCLUSION

This battle doesn't show the impact of Ferocity. As previously mentioned, its very rare to see Ferocity effect took place, because knowing everyone have Fury abilities, all will try to anticipate it.

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