BATTLE MAGE SECRETS : FEROCITY RULESET


Pros & Cons
![]() | ![]() |
|---|---|
1. This card will avoid your formation from diverting their attack to single cards using their Taunt. Even if it so, it is a suicide to be vulnerable against double da age. | 1. This ruleset is very much ignorable because there's very few chances for this ability to be triggered. |


Rulesets To Be Watched
Several ruleset might have joint effect with this ruleset.
| Ruleset | Strategy |
|---|---|
![]() | I think this is the only ruleset which nullified Ferocity, literally because any Taunt ability become inactive. |


WATCH BATTLE
So here we have the battle experience with Ferocity as the ruleset.
https://splinterlands.com/?p=battle&id=sl_396a39566395bf7e019dd333ff6c0e85

The battle has 45 mana cap, with Ferocity and Odd Ones Out as ruleset; while only Fire and Dragon splinter are excluded. For my formation, I used:
| Position | Card Name | Level | Mana | Health | Armor | Speed | Damage Type | Damage |
|---|---|---|---|---|---|---|---|---|
| Summoner | Obsidian | 4 | 4 | - | - | - | - | - |
| 1st Row | Hill Giant | 5 | 3 | 8 | - | 2 | Melee | 2 |
| 2nd Row | Bramble Pixie | 1 | 7 | 8 | - | 1 | Melee | 3 |
| 3rd Row | Regal Peryton | 3 | 5 | 5 | - | 6 | Magic | 2 |
| 4th Row | Uloth Dhampir | 1 | 9 | 8 | - | 2 | Ranged | 3 |
| 5th Row | Goblin Tower | 4 | 7 | 4 | 4 | 1 | Ranged | 3 |
| 6th Row | Mycelic Slipspawn | 2 | 9 | 11 | - | 2 | Magic | 2 |
My opponent formation:
| Position | Card Name | Level | Mana | Health | Armor | Speed | Damage Type | Damage |
|---|---|---|---|---|---|---|---|---|
| Summoner | Immortalis | 1 | 6 | - | - | - | - | - |
| 1st Row | Pelacor Mercenary | 3 | 7 | 9 | 1 | 2 | Melee | 3 |
| 2nd Row | Regal Peryton | 2 | 5 | 6 | - | 6 | Magic | 1 |
| 3rd Row | Djinn Biljka | 1 | 3 | 2 | - | 1 | Magic | 1 |
| 4th Row | Venari Seedsmith | 2 | 5 | 2 | - | 2 | Ranged | 2 |
| 5th Row | Goblin Tower | 2 | 7 | 4 | 3 | 1 | Ranged | 2 |
| 6th Row | Mycelic Slipspawn | 2 | 9 | 11 | - | 2 | Magic | 2 |
I would say this turn into misfortunate battle. With so much Splinter for choice, I decided to take full magic formation using Obsidian from Earth Splinter. And then my opponent just pick Immortalis, the best Summoner to counter against full magic formation. The ruleset is actually easy to handle. Odd Ones Out would limit the selectable cards, and Ferocity, as I mentioned previously, is the ruleset easily set aside. Who would recklessly bring Taunt anyway?
I decided to deploy balanced formation consist of 2 cards for each attack type. Mainly due to the only melee and ranged cards populated the high mana cards. Hill Giant will be a cannon fodder in the first row considering its 8 health. Bramble Pixie would be the secondary Tanker in addition to striking with Reach. A level 3 Regal Peryton is a damage dealer while buffed with Obsidian. The next 2 row are filled high mana ranged cards. And finally the last row is Mycelic Slipspwan to divert the incoming damage, which actually redundant considering I already bring sufficient Tanker in the first 3 row, and this card have Taunt (its a big mistake).
My opponent bring a very much similar formation, where the first 2 rows are filled with high health - high evasion cards. Djinn Biljka in the 3rd row is a bit doubtful since Camouflage is better in the last row. Venari Seedsmith and Goblin Tower will be their artillery although not as powerful as my formation. And the last row is filled with Mycelic Slipspawn which is the same big mistake as my formation.

The battle into a fury of barrage into each Mycelic Slipspawn, which become lethal due to Fury ability. By mid-round, both Mycelic have fall down. The remaining cards strike into the front row leaving Hill Giant with 1 health remaining and Pelacor Mercenary with 1 health remaining by the end of the round.

My formation got caught up when Hill Giant was fallen first. And then the battle turned worst when Uloth Dhampir missed its attack on Pelacor Mercenary, which give it a chance to strike into Bramble Pixie. And finally Djinn Biljka put an end to Bramble Pixie. And its another misfortunate when Goblin Tower missed its attack, and instead my opponent Goblin Tower strike a hit into Regal Peryton

The round started good with Regal Peryton put the final blow into Pelacor Mercenary. But its not long before Regal Peryton itself fall down being struck by Regal Peryton and Djinn Biljka. Now with Uloth Dhampir taking the front row my formation are left only with Goblin Tower as damage dealer.

The round didn't run long with Goblin Tower missed its attack and then Uloth Dhampir become dummy target from my opponent. And finally the round ended with Goblin Tower stood up to the front row. And so the fate is sealed for my formation for good.


CONCLUSION
My formation should have had chances for victory in this battle. But due to RNG effect, on the second round, my formation lost momentum from missed attack of Uloth Dhampir and Goblin Tower. Its just a misfortunate event, and its just another day to walk on.

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