BATTLE MAGE SECRETS : FOG OF WAR RULESET


Pros & Cons
![]() | ![]() |
|---|---|
1. Formation will find difficulty to target mid and back row; meaning Support cards and damage dealer ranged or magic cards safe from any ambush attack. | 1. Outside those three abilities, only Scattershot ability are not nullified; meaning having Scattershot open any chances to deal ambush attack (although they strike on random targets). |
2. Several Striker melee cards will be rendered useless, mainly because they have high damage but low health. | 2. Its better to deploy ranged and magic cards for the back-row position, which means the formation have higher exposure from Headwinds or Silence effect. |
3. Having powerful Tanker cards will be an advantage considering most attack will now target the front row. |


Rulesets To Be Watched
Several ruleset might have joint effect with this ruleset.
| Ruleset | Strategy |
|---|---|
![]() | Under Broken Arrows and Fog Of War ruleset, your formation are left with magic cards to deal damage from the back-row position. This could turn into an easy counter when opponent decided to deploy Silence or Magic Reflect. |
![]() | It is a great disadvantage to lose any healing abilities, especially Tank Heal; because all attack will mainly target the front-row, which means Tank Heal will surely take effect. |
![]() | Melee Mayhem will allow any melee cards with Sneak and Opportunity to strike again from the back row, although they will now strike only the front row. |


WATCH BATTLE
So here we have the battle experience with Fog Of War as the ruleset.
https://splinterlands.com/?p=battle&id=sl_6fde14dc0cad98c88a1ee6d416e92c09
The battle has 16 mana cap, with Fog Of War and Earthquake ruleset; while only Fire, Water, Life, and Death splinter are allowed to be used. For my formation, I used:
| Position | Card Name | Level | Mana | Health | Armor | Speed | Damage Type | Damage |
|---|---|---|---|---|---|---|---|---|
| Summoner | Thaddius Brood | 4 | 4 | - | - | - | - | - |
| 1st Row | Corpse Fiend | 1 | 0 | 1 | - | 2 | Melee | 1 |
| 2nd Row | Pelacor Deceiver | 3 | 5 | 8 | - | 4 | Melee | 2 |
| 3rd Row | Riftwing | 5 | 4 | 6 | - | 4 | None | - |
| 4th Row | Carrion Shade | 3 | 1 | 2 | - | 2 | Melee | 1 |
| 5th Row | Xenith Archer | 4 | 2 | 3 | - | 3 | Ranged | 1 |
| 6th Row | - | - | - | - | - | - | - | - |
My opponent formation:
| Position | Card Name | Level | Mana | Health | Armor | Speed | Damage Type | Damage |
|---|---|---|---|---|---|---|---|---|
| Summoner | Lorna Shine | 1 | 3 | - | - | - | - | - |
| 1st Row | Soul Fiend | 1 | 0 | 1 | - | 2 | Melee | 1 |
| 2nd Row | Dax Paragon | 1 | 2 | 3 | - | 2 | Magic | 1 |
| 3rd Row | Pelacor Conjurer | 1 | 2 | 4 | - | 3 | None | - |
| 4th Row | Celestial Harpy | 1 | 2 | 2 | - | 2 | Ranged | 1 |
| 5th Row | Adelade Brightwing | 1 | 7 | 5 | - | 1 | Magic | 2 |
| 6th Row | - | - | - | - | - | - | - | - |

At Round 1, Corpse Fiend quickly eliminated by Dax Paragon. Xenith Archer retaliate which only managed to null the Divine Shield Soul Fiend. The battle continues with Earthquake effect which affect several cards. Soul Fiend got caught in Earthquake and got eliminated. Dax Paragon avoid Earthquake by utilizing Divine Shield.

Starting on Round 2 the battle continues with Pelacor Deceiver now step up into the front row. And with quick act, Pelacor Deceiver strike down Sould Fiend. But Pelacor Deceiver quikcly lose its health due to being chipped by Dax Paragon and Adelade Brightwing.

At Round 3, Earthquake roll down for the last time and killed the Xenith Archer as the last non-Flying cards. The battle now no longer take effect from Earthquake. Now each formation depend on single card to attack their opponent. My formation have Pelacor Deceiver which works relentlessly to bring down Pelacor Conjurer. Meanwhile Adelade Brightwing keep harassing Pelacor Deceiver with its 1 magic damage.

The battle continues and this time Pelacor Deceiver put the final blow into Pelacor Conjurer. But this turns into a death sentence, as now Celestial Harpy step up and joins strike with Adelade Brightwing.

Entering Round 5, Pelacor Deceiver face difficulties as its attack was blocked by Divine Shield of Celestial Harpy. And when the timing come, both Celestial Harpy and Adelade Brightwing strike down Pelacor Deceiver with only 2 health remaining.

The fate is sealed for my formation since Riftwing couldn't stood a chance from any incoming attack. Even thought Riftwing might survive against Celestial Harpy by solely depend on Backfire ability.

CONCLUSION

Click the banner below to find our guild.






Do you know you can win a Chaos Legion pack and many other things just by following some simple steps ?? Check out our Latest Daily Showcase and Participate our latest Giveaway. Thanks
Thanks for sharing! - underlock#0
