BATTLE MAGE SECRETS : SILENCED SUMMONERS RULESET

I've been doing 50 battles and still got no chances of Healed Out ruleset. So instead I will do a Silenced Summoner ruleset. It's one of the most exciting ruleset to apply, because it nullified the bonus effect from summoner. So basically it bring all Splinter to an equal level.

Pros & Cons
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|---|---|
1. With no summoner effect at all, the battle will turn into something totally different. This ruleset have significant impact on battle with low mana cap, because any single buff could buss the formation parameter significantly. | 1. With summoner being rendered useless, it become an advantage to bring a low mana summoner instead. But on the bad side, high mana summoner will be useless, which are usually useable for high mana cap. |


Rulesets To Be Watched
Several ruleset might have joint effect with this ruleset.
| Ruleset | Strategy |
|---|---|
![]() | This will turn into a total no effect and no abilities battle. At this condition, raw cards will dominate the battle. |


WATCH BATTLE
So here we have the battle experience with Silenced Summoner as the ruleset. Click BATTLE LINK to see how the battle run.

The battle has 45 mana cap, with Silenced Summoner as ruleset; while only Fire, Earth, and Life Splinter available. For my formation, I used:
| Position | Card Name | Level | Mana | Health | Armor | Speed | Damage Type | Damage |
|---|---|---|---|---|---|---|---|---|
| Summoner | Tarsa | 4 | 4 | - | - | - | - | - |
| 1st Row | Tusk The Wide | 1 | 6 | 12 | - | 1 | Melee | 1 |
| 2nd Row | Forgotten One | 1 | 9 | 8 | 4 | 2 | Melee | 4 |
| 3rd Row | Lava Launcher | 1 | 9 | 6 | 5 | 3 | Ranged | 3 |
| 4th Row | Tenyii Striker | 4 | 5 | 6 | - | 3 | Melee | 3 |
| 5th Row | Djinn Apprentice | 4 | 5 | 4 | - | 3 | Magic | 3 |
| 6th Row | Ash Mirage | 1 | 7 | 6 | - | 4 | Ranged | 2 |
My opponent formation:
| Position | Card Name | Level | Mana | Health | Armor | Speed | Damage Type | Damage |
|---|---|---|---|---|---|---|---|---|
| Summoner | Tarsa | 2 | 4 | - | - | - | - | - |
| 1st Row | Grum Flameblade | 1 | 11 | 10 | 5 | 1 | Melee | 4 |
| 2nd Row | Radiated Brute | 3 | 5 | 6 | - | 2 | Melee | 2 |
| 3rd Row | Lava Launcher | 2 | 9 | 6 | 6 | 3 | Ranged | 3 |
| 4th Row | Mordeus | 1 | 7 | 4 | - | 2 | Melee | 5 |
| 5th Row | Uraeus | 2 | 3 | 2 | 1 | 2 | Melee | 2 |
| 6th Row | Tenyii Striker | 2 | 5 | 6 | - | 3 | Melee | 2 |
I got a lot of disadvantage for this battle. First I deploy Tusk The Wide with Void which is useless. And then I deploy with Headwinds which affect only 1 card. But my overall formation is quite solid as all cards are able to perform their attacks. In the other side my opponent bring a really deadly formation. Grum Flameblade and Mordaeus itself is quite a challenge with each have 4+ melee damage. And then there are Tenyii Striker and Uraeus, both will be able to breach the formation from the rear. While my opponent have a more dispersed attack, my formation itself have a more concentrated attack upon the front row.

Luckily my formation have a better initiative, which lead to a blitz attack could be performed on Grum Flameblade. Tenyii Striker also deliver a single blow into their rear card. The most devastating attack comes from Mordaeus which delivery a deadly Opportunity strike right into Djinn Apprentice. The battle ended with my Tusk The Wide left with 4 health remaining, and Ash Mirage left with 2 health remaining. Depleting Grum Flameblade to 6 without allowing it to gain from Bloodlust is a great achievement for my formation.

My Tenyii Striker score the first kill by striking down the opponent Tenyii Striker. But Mordaes come and smell a blood to devour, and it does did by bringing down Tusk The Wide. Luckily with Forgotten One stepping up as primary Tanker, it is now able to attack and deal the killing blow into Grum Flameblade. Now the battle return to its balance with 4 against 4.

Its another exchange of blow, with Mordaeus striker its 3rd kill at Ash Mirage. Meanwhile my Forgotten One deliver the final blow into Radiated Brute.

The 4th round is coming. Tenyii Striker score its kill into Uraeus. Both Laval Launcher and Forgotten One have to deal with opponent's Lava Launcher. Unfortunately Mordaeus gained the upper and score its next kill into Forgotten One with an exact 5 damage against 5 health remaining.

At round 5, with only 2 cards remaining from each side, the battle turns gritty. Tenyii Striker strike into Mordaeus, but it health is quite thick to breach. Meanwhile both Lava Laucher strike to each others.

At round 6, Tenyii Striker save the day by bringing down Mordaeus. This left my opponent with only Lava Launcher to attack. But the tide is turning into me, since Tenyii health is still intact

Finally the fate is sealed when Lava Launcher launched it finishing blow into the last card.

CONCLUSION

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This week battle mage theme is
Healed Outruleset, so if you share any other ruleset battle then your participation will be skipped by curation team. It's not too hard to find a specific ruleset battle, if you are a regular player. So, Keep playing and share aHealed Outruleset battle for Battle Mage Secret Challange.Thanks for sharing! - @alokkumar121
