DAILY BATTLE JOURNAL EP.5 (20-5-23) - Dispel, The Most Underrated and Ignorable Ability
But one crucial fact, Dispel, in addition to cancelling buff effect, are also able to cancel the effect to Martyr, Bloodlust, and Weapon Training. Those are some of the harshest ability effect because they are stackable by each trigger. And where you are in a slim chances to grab the victory, Dispel could come out to save your day!
WATCH BATTLE
So here I will share a single battle on how Dispel have cancelled the effect of Martyr. (https://splinterlands.com/?p=battle&id=sl_2ad3a504e309d51ee91300428ab281d3)
The battle has 40 mana cap, with Little League and Lost Legendaries ruleset, and only Earth and Death splinter are excluded from use. For my formation, I used:
Position | Card Name | Level | Mana | Health | Armor | Speed | Damage Type | Damage |
---|---|---|---|---|---|---|---|---|
Summoner | Tarsa | 4 | 4 | - | - | - | - | - |
1st Row | Antoid Platoon | 3 | 4 | 4 | 2 | 2 | Melee | 1 |
2nd Row | Magma Troll | 1 | 4 | 3 | - | 2 | None | 1 |
3rd Row | Xenith Monk | 2 | 4 | 6 | - | 3 | Melee | 1 |
4th Row | Goblin Firemage | 1 | 4 | 3 | - | 2 | Magic | 1 |
5th Row | Scavo Firebolt | 1 | 4 | 4 | - | 2 | Ranged | 2 |
6th Row | Clockwork Aid | 1 | 4 | 1 | 7 | 1 | None | - |
My opponent formation:
Position | Card Name | Level | Mana | Health | Armor | Speed | Damage Type | Damage |
---|---|---|---|---|---|---|---|---|
Summoner | Keyla Frendul | 2 | 4 | - | - | - | - | - |
1st Row | Venari Marksrat | 2 | 3 | 3 | - | 1 | Ranged | 1 |
2nd Row | Tide Biter | 2 | 3 | 4 | - | 4 | Melee | 2 |
3rd Row | Cruel Sethropod | 3 | 3 | 4 | 3 | 2 | Melee | 2 |
4th Row | Hardy Stonefish | 3 | 1 | 2 | 1 | 1 | Melee | 1 |
5th Row | Scavo Hireling | 3 | 3 | 2 | - | 3 | None | - |
6th Row | River Nymph | 2 | 4 | 3 | - | 3 | Magic | 1 |
My primary focus is to maximize my mana usage while keeping balance between melee, magic, and ranged cards. So far Antoid Platoon has been the best 4 mana Tanker
because of its Shield. Magma Troll will follow behind due to its Reach. Xenith Monk follow up as the secondary Tanker
. Its Heal ability should balance any incoming damage, once Antoid and Troll strike down some cards and minimize opponent firepower. Goblin Firemage and Scavo Firebolt will be my main back-row Striker
. Finally I have Clockwork Aide for reason its armor should block of any Sneak or Opportunity attack; while Swiftness is essential to take blitz attack in this battle with limited health.
The opponent have quite an odd formation. It sacrificed Venari Marksrat on the front row just to get benefir on Martyr. But oddly Tide Biter which have reached take preceding position than Cruel Sethropod. Hard Stonefish seemed to be a cannon fodder in its position. Behind it, there's only Scavo and River Nymph. This formation seemed to rely its striking power entirely from Tide Biter which soon will gain +1 buff from Venari Marksrat.
Round 1 opened with an easy kill from Scavo Firebolt against Venari Marksrat. This quickly triggered Martyr against Tide Biter. Meanwhile other remaining cards stay unfazed.
Tide Biter not only now gained a dangerous 3 melee damage, but also gained 6 speed, which could be a threat with my low speed formation. Fortunately my whole formation managed to chip away half of Tide Biter remaining health. Here we saw Goblin Firemage cast its Dispel on Tide Biter and return him to its original conditions.
The opponent firepower become numbed as Antoid Platoon armor deflect 1 damage from the melee damage. Any slight extra damage from opponent will surely sent Antoid Platoon into its demise. But pity that Antoid Platoon finally have to meet its end when Cruel Sethropod step up and deal the finishing blow. This happened right after Antoid Platoon put its finishing blow into Tide Biter.
Entering Roudn 4, my superior firepower have to met against Cruel Sethropod thick health while being supported by its never-ending Repair from Scavo. Meanhile Troll Magma which in its critical health managed to survive due to lack of firepower of both Cruel Sethropod and River Nymph.
Round 5 opened by River Nymph which send Troll Magma to demise for good. But Xenith Monk and Gooblin Firemage make a counterattack and strike deep and directly into Cruel Sethropod.
The tide of the battle turned into my side as Xenith Monk put the final blow into Hardy Stonefish, which measn there's no way for River Nymph to catch on with Xenith Monk automatic Heal.
Finally with only Scavo Hireling as my opponent front-row Tanker
and River Nymph stay right behind. The fate is sealed as there's no chances to make comeback for my opponent. In addition, I still kept my full arsenal behind ready to barrage.
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