DHAMPIR STALKER : LETHAL MARKSMAN

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This one of the most frequently deployed ranged card from Death Splinter. Dhampir Stalker has the damage and the precision needed to bring down the hardest enemies. And this grow even more powerful with the addition of Deathblow to bring the finale to quick end. A decent health and speed helps to balance this cards from being shaken off by any sneaky attacks.

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Pros & Cons

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1. Among the 7 mana ranged cards, Dhampir Stalker is the only one to start with 3 ranged damage. Later the card will grow to 5 ranged damage and maintain its prominence. This in turn make Dhampir Stalker one of the best damage dealer. Although there's several card like Soulstorm or Hunter Jarx which deal 3 ranged and cost less mana.1. Dhampir Stalker have level of speed and health which are quite sufficient but at the minimum end. So still any massive assault directed at this card would quickly eliminate it and 7 mana will be burn.
2. True Strike is a remarkable and rare ability. So far there are only around 2 card from each Splinter possessing this ability. The number is even fewer for ranged cards. So far only Hunter Jarx, Ancient Redwood, Dhampir Stalker, and Berix Snakeye. And Dhampir Stalker seemed more favorable considering the lower mana cost.
*Reference for Archetype term : Striker --> Superior Damage / Tanker --> Superior Health / Ninja --> Superior Speed / Support --> A Lot Number of Abilities.

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Market Price Analysis

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Dhampir Stalker price chart is typical to any regular and rare type card. Its been in downtrend for several months, with a price spike on the last month. Currently the price seeing a slow downtrend, but the overall price is quite stable. The regular foil price is currently at $0.07, and the gold foil price at $1.77. There are no significant difference between low card with low bcx, even thought the number of circulating cards are quite high. Thought the price is quite affordable, we have seen a lower price in the past; so it might be better to delay purchase on this card for better price.

Based on the total cost and bcx to reached max level; it required $8.11 to reach regular max level and $ 38.94 to reached gold max level. Considering the huge price discrepancies, its much better to purchase regular foil if this isn't your favorite card and will used seldomly.

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Progression Analysis

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Similar to all other cards, Dhampir Stalker has a balanced progression on health, speed, and damage; with a single ability addition. The first 3 (three) levels grant rotating growth on speed, health, and ended with damage. This order looks useful, as Dhampir Stalker required endurance more than striking power currently. At level 5, this card will gain Deatblow as new ability. The chances to trigger this ability is quite rare, considering ranged card wouldn't be in a 1 vs 1 situation. But still this ability could come handy in certain condition. The progression will continue with another rotating growth on health, speed, and damage. Health growth might be less significant, considering its already at this point. But the speed and damage growth would be a powerful addition which will propel Dhampir Stalker into an even lethal killer for this mana class.

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Rulesets To Be Watched

RulesetStrategy
image.pngCertainly in this ruleset, Dhampir Stalker will gain no benefit for its already possessing True Strike ability.
image.pngDhampir Stalker with a very high damage should create a great leverage to the blast damage.

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WATCH BATTLE

Here's one of my battle experience with Septic Slime in my formation. Click BATTLE LINK to see how the battle run.

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The battle has 27 mana cap, with Equal Stampede ruleset, and all Splinter faction are available. For my formation, I used:

PositionCard NameLevelManaHealthArmorSpeedAttack TypeDamage
SummonerThaddius Brood24-----
1st RowCursed Windeku2610-3Melee2
2nd RowWily Coyotian32322Melee1
3rd RowRavenhood Warden243-2Ranged1
4th RowSoul Strangler232-3Ranged2
5th RowDhampir Stalker275-3Ranged3
6th RowCarrion Shade312-2Melee1

My opponent formation:

PositionCard NameLevelManaHealthArmorSpeedAttack TypeDamage
SummonerThaddius Brood24-----
1st RowCursed Windeku2610-3Melee2
2nd RowSilent Sha-Vi355-4Melee3
3rd RowRavenhood Warden243-2Ranged1
4th RowRevealer245-2Magic1
5th RowUraeus23212Melee2
6th RowCorpse Fiend101-2Melee1

Its a fateful battle as both of us are choosing Death Splinter and Thaddius Brood as summoner. I decided to focus my rear squad with a full ranged card. But I left 1 cannon fodder card to block against any Sneak attack. The front squad will be led by Crused Windeku and Wily Coyotian. Wily Coyotian is a real Tanker that cost few mana.

Across the side seemed my opponent also use Cursed Windeku as the main Tanker. Silent Sha-Vi take position as secondary Tanker while striking using Sneak ability. Ravenhood Warden is a great defensive Support with its Protect ability. Revealer follow in the 4th position which possessed the Stun ability. Unfortunately this ability will rather be less useful since Cursed Windeku will caused Thorns damage instead attacking. Uraeus follow next, which will follow Silent Sha-Vi to breach the back row. And lastly Corpse Fiend. Seemed my opponent downed to the last mana and decided to use it as canon fodder cards. Well unfortunately, it will be useless since my formation didn't focus on striking the back-row.

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Opening the first round, Silent Sha-Vi strike into Carrion Shade armor. Later Uraeus make a follow strike only to miss it. My entire ranged arsenal throw barrage of shot into Cursed Windeku, and by the end of the round its left with 2 health remaining. Meanwhile my Cursed Windeku managed to survive with 4 health remaining having to deal with less lethal damage.

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The 2nd round is where the bloodbath take place. Silent Sha-Vi deals the killing blow into Carrion Shade. Then Soul Strangler counter with a killing blow into Cursed Windeku, crushing my opponent main Tanker. Dhampir Stalker follow to break Silent Sha-Vi armor. Cursed Windeku tries to survive despite the Stun effect and under rain of arrow, and managed to stood still with 3 health remaining.

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Entering 3rd round, the final blow to Cursed Windeku come from Silent Sha-Vi, but not before the Thorns effect take place; leaving it with 1 health remaining. Silent Sha-Vi become an easy target by Soul Strangler. With no Tanker left, Ravenwood Warden have to took the front row and become a dummy target. And the tide turn even worse when Ravenwood Warden and Wily Coyotian score a kill on the opponent Ravenwood Warden.

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Despite its thick armor, Wily Coyotian is vulnerable with 1 health remaining. But Round 4 bring favor over my side. Dhampir Stalker and Soul Strangler put their arrow right into Revealer, silencing it for good. With no threat remaining, Ravenwood Warden and Wily Coyotian have a smooth way to bring down Uraeus.

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With only Corpse Fiend remaining on the line, there's no way for my opponent to turn the tide anymore.

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CONCLUSION

Did your strategy work? What will you try differently next time?

Dhampir Stalker truly performs excellently. In the whole 5 rounds it delivers damage directly into the each target, crushing their armor, and open way for other to hit the health. Having reached Level 2, Dhampir Stalker act with 3 speed which allowed it to act early than other cards.

Do you like DHAMPIR STALKER? Why or why not?

With very consistent damage and accuracy, this card still a favorite selection for Death Splinter. But costing 7 mana, discretion will be needed when using this cards on lower mana cap battle.

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