ANGEL OF LIGHT | Splinterlands Art Contest Week 210

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¡Hola Hivers! Les traigo mi nueva participación en el Splinterlands Art Contest. En esta ocasión quería realizar algo completamente diferente a la semana pasada, y elegí a ANGEL OF LIGHT, una carta legendaria de tipo Life. Quería ponerme un reto, esta vez haciendo algo con más perspectiva, que pienso ayudaría mucho a expresar el aspecto angelical del personaje.

Hello Hivers! I bring you my new participation in the Splinterlands Art Contest. This time I wanted to do something completely different from last week, and I chose ANGEL OF LIGHT, a legendary Life type card. I wanted to challenge myself, this time doing something with more perspective, which I think would help a lot to express the angelic aspect of the character.


Angel of Light.png

Reference

Use la herramienta de modelo 3d de clipstudio para hacer la pose del personaje y se me facilitará realizar la perspectiva que quería, es una herramienta muy útil para estos casos, como ven realice un par de ideas probando la herramienta, y decidí usar la última, ya que expresaba mejor lo que quería.

Con el modelo ya en posición comencé a realizar el boceto detallando los elementos característicos del personaje, siendo las alas la parte más complicada para mí.

I used the 3d model tool of clipstudio to make the pose of the character and it will be easier to make the perspective I wanted, it is a very useful tool for these cases, as you can see I made a couple of ideas testing the tool, and I decided to use the last one, because it expressed better what I wanted.

With the model already in position I began to make the sketch detailing the characteristic elements of the character, being the wings the most complicated part for me.


ANGEL OF LIGHT-1.png

separador.png

Ya con el boceto listo rellené el personaje con un color base, separando en capas la ropa, la piel y las alas, inmediatamente después comencé con el fondo, un cielo nublado, colocando los colores con un degradado de azul y sobre una capa superior y con ayuda de un pincel especial pinte las nubes, luego copie esa capa la puse debajo la transforme y baje la opacidad para simular la profundidad en ellas, algo sencillo pero que funciona.

Already with the sketch ready I filled the character with a base color, separating in layers the clothes, the skin and the wings, immediately after I started with the background, a cloudy sky, placing the colors with a blue gradient and on a top layer and with the help of a special brush I painted the clouds, then I copied that layer I put it underneath, transformed it and lowered the opacity to simulate the depth in them, something simple but that works.


ANGEL OF LIGHT-2.png

separador.png

Volviendo al ángel en una capa superior en modo multiplicar, coloque las sombras y en otra en modo añadir brillo las luces, luego edite los tonos de los colores base para hacerlos más saturados, ajuste los tonos del boceto antes de mezclar las capas del personaje dejando las alas aparte.

Comencé renderizar la cara y el resto del cuerpo para luego pasara a las alas, trabaje de la misma forma que el cuerpo, ajuste los tonos y sombras en capas diferentes y luego las uni en una y use esa base para hacer las plumas al tener un ala ya lista la duplique y pegue al lado y edite esto ahora mucho tiempo al momento de renderizar.

Ya solo quedaba pulir los detalles y agregar filtros y efectos como el destello de lente que le da un toque especial, y eso fue todo.


Espero que les haya gustado mi trabajo y Muchas gracias por leer hasta la próxima
¡Hasta la próxima!

Going back to the angel in a top layer in multiply mode, place the shadows and in another one in add glow mode the lights, then edit the tones of the base colors to make them more saturated, adjust the tones of the sketch before blending the layers of the character leaving the wings apart.

I started rendering the face and the rest of the body and then I moved to the wings, I worked in the same way as the body, adjust the tones and shadows in different layers and then I joined them in one and used that base to make the feathers when I had a wing ready I duplicated it and pasted it to the side and edited this now a lot of time at the moment of rendering.

Now I only had to polish the details and add filters and effects like the lens flare that gives it a special touch, and that was all.


I hope you liked my work and thank you very much for reading until next time.
See you next time!




ILUSTRACIÓN FINAL | FINAL ILLUSTRATION

ANGEL OF LIGHT-3-1.jpg

separador.png

Gracias por ver hasta la próxima.

Thanks for watching until next time.


Instagram --- Sfw-Twitter --- Nsfw-Twitter

Herramientas usadas / Tools used
ClipStudioPaint & Photoshop & Shotcut

Wacom Bamboo tablet

Traducción/ Translate
Deepl

Todas las imágenes son de mi autoría - All images are my own



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This is quite stunning. can I ask which brush you used for the feathers? And the tone adjustments gave it such a great outlook. Meanwhile, I like the pose too

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Thank you very much for your comment, I'm glad you liked it. For the wings, I used the standard clipstudio watercolor brushes and the feathers that fall, I used the feather brush that also comes with clipstudio.

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This is some really fabulous artwork! Love the perspective and the rich details!

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Un excelente trabajo, esta demás decir que eres un increíble artista :D adoro los detalles de esta pieza y te lo vuelvo a repetir, jajaja TE PASASTE :3

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Muchas gracias bb. Tú siempre apoyándome <3

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This is fantastic, I really love eveeything about this work especially her pose and skin. Just wow👌 👏

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