Share Your Battle: Kelya Frendul x Sand Worm

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SYB Kelya Frendul x Sand Worm Cover.gif
Edited in Canva Pro.


π•΄π–“π–™π–—π–”π–‰π–šπ–ˆπ–™π–Žπ–”π–“

One of the cheapest to rent yet ridiculously strong monster. Before I use the Kraken strategy, this card is normally in my collection, rented for like at least 30 days. He wins 99 mana games with ease being able to eliminate anything each turn.

Recently though, with the introduction of Kelya Frendul and easier access to protect monsters, his win rate is not as high. However, properly combo'ed with cards, he can still do his job regardless.


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Kelya Frendul

Kelya Frendul is a decorated warrior with possessions from deep dungeons and different magical artifacts. To her, everyhing is run with money. As long as you have the fund, she would do the deed. Kelya Frendul joined the Chaos Legions in search of the legendary silver weapon simply to amass more fortune and glory.

Kelya Frendul.png 𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

𝔉𝔲𝔩𝔩 𝔏𝔬𝔯𝔒 π” π”žπ”« π”Ÿπ”’ 𝔣𝔬𝔲𝔫𝔑 𝔬𝔫 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° β„­π”žπ”―π”‘ 𝔏𝔬𝔯𝔒 π”“π”žπ”€π”’.


Sand Worm

From the desert of Draykh-Nahka, these overgrown Sand Worms run amok. They treat the lands as water swimming underneath an unsuspecting victim before dealing a lethal blow in one hit.

In Mount Mox battle, they say that these Sand Woms can even swallow monsters of any size in one bite. Their body is so long that even flying creatures cannot escape dragging them to the ground feasting on their desecrated bodies.

Sand Worm.png 𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

𝔉𝔲𝔩𝔩 𝔏𝔬𝔯𝔒 π” π”žπ”« π”Ÿπ”’ 𝔣𝔬𝔲𝔫𝔑 𝔬𝔫 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° β„­π”žπ”―π”‘ 𝔏𝔬𝔯𝔒 π”“π”žπ”€π”’.




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Kelya Frendul


Market Price | Buy


Kelya Buy.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

Kelya Frendul's level 1 costs only less than $2 but if you're planning to fight on higher levels, it might cost you a bit more. The cheapest max price is around $175 which would serve you until Champion league.

Market Price | Rent


Kelya Rent.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

Right now, I'm renting level 3 rares for fighting in Silver so my cost is roughly 20 DEC or 19.40 per day to be exact. It's a bit cheap for the price but not sustainable for long term.



Sand Worm


Market Price | Buy


Sand Worm Buy.PNG
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

You can buy it now for $0.48 for a level 1 increasing as you want higher one. But right now, due to the low rental cost, it's more efficient to rent them instead of buying it. At least that's the situation as of this moment.

Market Price | Rent


Sand Worm Rental.PNG
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

I rented Sand Worm for 6.76 DEC per day for a level 4. It fits my budget right now of less than 10 DEC per card for my rental budget and it increases all of his stats altogether.

If you're only playing in Bronze, you can rent a level 2 for 0.10 DEC which is pretty cheap and all you need as it increases his speed fixing up Sand Worm's weakness.


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Stats | Kelya Frendul


Kelya Stats.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

Kelya Frendul is a very strong Water summoner. While it does not give you any extra abilities like Waka Spiritblade or Scarred Llama Mage, it does give you extra armor and speed which is very useful for survival as extra armor blocks off excess damage while speed increases your evasion chance against melee and range attacks and against magic damage if you have the Phase ability.




Stats | Sand Worm


Sand Worm Stats.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

Sand Worm probably has the highest raw damage in the game. This is balanced out by his very low speed of 1 making him vulnerable to misses. His health is decent at 5 which makes him fairly easy to kill if focused. However, what makes this card good is that he's a neutral monster meaning you can use him in any element as long as you have the mana or he's not banned.

Sand Worm is a must for 99 mana fights as you can unleash the most powerful monsters in your arsenal.

Abilities


Sneak.png

At level 1, Sneak ability is unlocked. Sneak allows the monster to attack from any position. The target also changes to the last positioned monster unless the monster with Sneak ability is on 1st position. With 5 base damage at level 1, adding Sneak is just ridiculously strong. He can one hit most back line monsters.



Snare.png

At level 6, Snare ability is unlocked. Snare removes the Flying ability effect of monster it hit. To me, this doesn't make sense because the monster would probably die anyway being hit by 5 damage. However, character-wise, it fits like a glove. Sand Worm strangles the monster pulling them down from the sky. This is how I imagine Sand Worm's Snare ability does.



Piercing.PNG

At level 10, Piercing ability is unlocked. Monsters with Piercing ability deals the excess damage from armor to their health. Normally, without piercing, the armor absorbs the full damage meaning a monster with 4 health and 1 armor must still be attacked twice, first eliminating the armor, then health, regardless of the damage. Imagine the armor as a secondary health.

With Piercing ability, the high damage of Sand Worm is fully utilized as any excess damage to armor is then dealt to the target's health being able to eliminate monsters with low health and armor in one hit.


π”„π”Ÿπ”¦π”©π”¦π”±π”¦π”’π”° π”‘π”’π”°π” π”―π”¦π”Ÿπ”’π”‘ π”žπ”Ÿπ”¬π”³π”’ π”žπ”―π”’ 𝔣𝔯𝔬π”ͺ π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° 𝔲𝔰𝔦𝔫𝔀 π”ͺ𝔢 π”žπ” π” π”¬π”²π”«π”±.



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Battle Highlights

Click the link below to see the full battle:

https://splinterlands.com/?p=battle&id=sl_9870873dc97a66e708aefd0a041d4e8c

Other Battles:
https://splinterlands.com?p=battle&id=sl_99409c5be0430cd6a2fd44027bfccb1f&ref=konaqua122



Rules of Combat


max 99 rule set.PNG
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

99 Mana Cap. Total mana cost of all monsters must not exceed 99 mana.

Standard Rules of Combat. No change in mechanics or rules in this battle.

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All elements unlocked. Summoners and Monsters from all elements can be used during this battle.



Abilities Used During This Battle

Trample.pngReach.pngInspire.pngOpportunity.pngSneak.pngVoid.pngBlast.pngFlying.pngTank Heal.pngTaunt.png

π”„π”Ÿπ”¦π”©π”¦π”±π”¦π”’π”° 𝔲𝔰𝔒𝔑 𝔦𝔫 𝔱π”₯𝔦𝔰 π”Ÿπ”žπ”±π”±π”©π”’ π”žπ”―π”’ 𝔣𝔯𝔬π”ͺ π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘ 𝔲𝔰𝔦𝔫𝔀 π”ͺ𝔢 π”žπ” π” π”¬π”²π”«π”±.



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Monsters in
RED
are my opponent's. Those in Bold font are mine.



Round 1


Round 1.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

  1. Sand Worm's Sneak attack killed
    Mycelic Slipspawn.


Round 2


Round 2.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

  1. Regal Peryton's
    attack killed Diemonshark.
  2. Sand Worm's Sneak attack killed
    Supply Runner.
  3. Goblin Psychic's
    attack killed Flying Squid.


Round 3


Round 3.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

  1. Deeplurker's Opportunity's attack killed
    Goblin Tower.
  2. Uraeus Sneak attack killed
    Goblin Psychic.


Round 4


Round 4.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

  1. Regal Peryton's
    attack killed Demented Shark.


Round 5


Round 5.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

  1. Unicorn Mustang's
    attack killed Deeplurker.
  2. Sand Worm's attack killed
    Unicorn Mustang.


Round 6


Round 6.jpg
𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

  1. Sand Worm's attack
    Regal Peryton.


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𝑫𝒐 π’šπ’π’– π’π’Šπ’Œπ’† Kelya Frendul and Sand Worm Combo? π‘Ύπ’‰π’š 𝒐𝒓 π‘Ύπ’‰π’š 𝒏𝒐𝒕?

Yes. The reason why this combo is strong is because it fills up one of Sand Worm's strongest weakness which is missing his attacks. Sand Worm can probably kill most of the cards in the game with 1 or 2 attacks but his 1-2 speed on early levels will really make you made missing around 5x in one match. Kelya Fredul's increased speed helps increase the chance of Sand Worm hitting his targets which is game breaking.



α’ͺIα‘ŽEα‘Œα‘­


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𝔓π”₯𝔬𝔱𝔬 𝔣𝔯𝔬π”ͺ π”ͺ𝔢 π”–π”­π”©π”¦π”«π”±π”’π”―π”©π”žπ”«π”‘π”° π”žπ” π” π”¬π”²π”«π”±.

Summoner: Kelya Frendul: A 4 mana cost summoner with high defensive capabilities increasing your team's speed and armor by 1.

  1. Diemonshark: Durable tank with high shield and health but with only decent 2 damage. Has Trample ability that will do an extra attack if Diemonshark deals a lethal damage to his target.

  2. Flying Squid: Has high health and damage with Reach ability allowing him to attack from second position.

  3. Demented Shark: A decent damage monster with Inspire ability that increases all melee damage on your team by 1 as long as this monster is alive.

  4. Deeplurker: Has high damage and Opportunity ability allowing him to attack from other positions. Opportunity prioritizes lowest health monster as his target of attack.

  5. Sand Worm: Has huge melee damage but low speed. Also has sneak ability that allows him to attack from any position prioritizing the last position monster.

  6. Uraeus: Low cost monster with 2 attack at level 2. Also has sneak ability that allows him to attack from any position prioritizing the last position monster.



α—ͺIα—ͺ YOα‘Œα–‡ α”•Tα–‡α—©TEGY α—―Oα–‡KEα—ͺ?

Yes. Except for the last part where Sand Worm missed a ton because of Regal Peryton's Flying ability, everything else went smoothly.



α—―α•Όα—©T α—―Iα’ͺα’ͺ YOα‘Œ Tα–‡Y α—ͺIα–΄α–΄Eα–‡Eα‘ŽTα’ͺY α‘ŽEα™­T TIα—°E?

I just realized this after the game but adding a higher level Supply Runner gives me access to Swiftness increasing the speed further by another point. This might make the game more easier. Other than that, just higher levels of those monsters in higher league will make it way better.

supply runner card.PNG


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  • This post is an entry for Splinterland's Share Your Battle contest.
  • Other sources that I do not own are cited under their respective photos. Photos and drawings without cited sources are mine and made for this post.
  • Animated Banners and Dividers are edited in Canva Pro.
  • Some of the fonts used are from instafonts.io

If I seem to forget to cite other sources, this would be unintentional. Please leave it on the comments below to be added in the post. Thanks.

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Good luck on your battles and on your entry to the challenge. Sounds like these two are great at what they doπŸ˜‰
!LADY

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