No Flying Allowed
Edited in Canva Pro.
Edited in Canva Pro.
Night Reaper is a monster that is meant to become strong later in the battle rather than early. With high mana cost but good magic damage, Night Reaper is not something you want taking hits right away and die early. On the long run, this monster fits best in teams that can survive the early rounds and slowly reduce the opponent’s lineup. Night Reaper is a monster that can really be problematic to your opponents if it gets on the later stage of the game. What makes Night Reaper effective for me is how its abilities support this late-game role. Flying and Deflect help it avoid damage and be punished by certain abilities, allowing it to stay alive longer than expected. Wingbreak helps eliminate Flying monsters that are usually hard to hit making the game easier for you and Last Stand allows your Night Reaper to be the boss raid the enemy doesn't wish to fight.

Image from Splinterlands.






"Battle Sample
https://splinterlands.com/battle/sl_3eff8bcbef0717bb97ad1becf4c9bd72?ref=konaqua122 | Edited in Canva Pro.
This battle is very interesting to say the least. Both players are used strong monsters and archon making this a battle of synergy. While my opponent had a huge advantage in tanks with Ulundin Overseer and Dar 'Gottem' Gearnut, I had a huge advantage in terms of damage. He placed his Blast on the back line units while I placed mine towards the middle where it's a bit safer. Night Reaper and its Wingbreak really did a good job when it killed Kazira Vaelstrik which had their Blast and Deathblow. The attack on this unit also affected the nearby unit with my own Blast putting it to red health. Despite them having better tanks, my units have better synergy with damage and when their back line monsters got eliminated, Deathblow finished them off.

Night Reaper is a late-game magic damage beast that excels when battles drag on. Normally, you get closer to losing the more monsters die from your team but with Night Reaper, it's the opposite. With Last Stand, the less monsters you have, the more chance you win with Last Stand.
Last Stand ability is scary but also is its other abilities. Its Flying ability makes it immune to Earthquake and harder to hit from melee and ranged attacks while Deflect negates indirect damage like Blast or Magic Reflect. Wingbreak adds extra damage against Flying monsters while prioritizing them giving it an edge against winged opponents. Night Reaper can be a tank when there's no choice but its real threat only shows when there's no one in the board but the Night Reaper.


- This post is an entry for Splinterlands Social Media Contest.
- Animated Banners and Dividers are edited in Canva Pro.
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