FIBROUS AND TOXIC FUNGUS (Weekly Battle Challenge - Mycelic Slipspawn)

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The Earth faction of Splinterlands is scattered across Praetorian forests, swamps, and caves. There is no doubt some of them have become vile creatures and corrupted the sanity of Praetoria and adjacent lands.

The green creatures become more dangerous when the Chaos Legion army took control of many lands and turned many of them into their minions. The enraged Earth creatures headed to the human colonies and turned many of them into either their food or similar to them.

This week Mycelic Slipspawn is coming to the battlefield and terrorizing their enemies. This fungus creature will blast its opponents with magic spores and might turn them into one of a kind.

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LORE

Mycelic Slipspawn first grew on the edges of swamps, where many toxic substances accumulated from around Praetoria. These creatures consumed those toxic materials and become more strong and grew in size.

Any creature that went close to them either died on the spot or caught up in lifelong anomalies and various unknown maladies, many who were affected with sporadic afflictions preferred death over living in unbearable agony.

Mycelic Slipspawn became free from the clutches of its roots when Queen Mycelia granted it magical powers. Now, he roams in the forests of Praetoria and also protects the Queen from imminent dangers.

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MYCELIC SLIPSPAWN CARD SKILLS AND ABILITIES

Mycelic Slipspawn is a rare Earth unit and possesses a "Taunt" ability at level 1, but as the card is upgraded further, it gains 'Forcefield' and 'Slow' abilities.

LEVEL 1 LEVEL 8

CARD LEVEL SHEET
Mycelic Slipspwan casts a magic attack on its enemies, it requires 9 mana to place in the deck and can be slotted in any position. It has 10 Health, 2 Attack, and 2 Speed at level 1. More information about the card stats is given in the level sheet below.

Special Abilities
Any monster with Taunt ability will become the prime target of all enemy units unless otherwise, an enemy unit possesses "Scattershot" ability.

Forcefield reduces the damage of 5+ power attacks to 1 damage only.

Slow ability takes away 1 Speed point from enemy units.

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BATTLE LINEUP

LORDSHAH'S CARDS OPPONENT'S CARDS
Obsidian (Summoner) Kelya Frendul (Summoner)
Mycelic Slipspawn Djinn Oshannus
Regal Peryton Merdaali Guardian
Goblin Psychic Deeplurker
Wood Nymph Venari Wavesmith
Battering Ram Scavo Hireling
- Hardy Stonefish

RULESET


(Melee Mayhem: Monsters with melee attack can now attack from any position.)

STRATEGY
If you are using a tank with 'Taunt' ability, it is important to give it strong support to survive in the battle. I used 2 strong healers with the magic attack to provide Mycelic Slipspawn with constant healing during the battle and also damage the enemy's tank.

I used Obsidian as a summoner to give a magic boost to all my Earth units used in the battle. I selected 4 magic users and 1 melee attacker with 'Opportunity' ability.

Mycelic Slipspawn took the 1st position to consume all the enemy's attacks by using its 'Taunt' ability and also destroying the opponent's tank to clear the way to victory.

Regal Peryton was placed in 2nd position, since it had the 2nd most Health points in the battle.

Goblin Psychic is a good magic unit and also heals the tank before attacking the enemy, it was placed in 3rd position in the battle.

Wood Nymph is a low mana cost healer having a 1 magic attack at level 1. She was also used to heal the tank and damage enemy units also.

Battering Ram in the last position was aimed to weaken the enemy's backline units, but since the opponent used Speed and Armor boost its single attack did nothing much in the battle.

Battle Video
It is time to watch the battle in action. The battle lasted for 5 rounds, but it was a very intense battle because at one point the enemy units were about to destroy Mycelic Slipspawn.

Click here to experience the battle within the game.

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BATTLE COMMENTARY

Obsidian lifts her magical staff and enhances the Magic attack of her allies, while Kelya Frendul improves Speed and Armor of his Water units.

Round 1
Mycelic Slipspawn is heavily attacked by magic and melee units, but Goblin Psychic and Wood Nymph restore his health to fight valiantly in the battle.

Djinn Oshannus' 'Void' ability becomes a pain in the butt of earth units, and Merdaali Guardian heals Oshannus to again stand his ground and fight.

Round 2
Earth units are slowly weakening the Oshannus, but again Void and Heal make him hard to fall to the ground.

Battering Ram slightly damaged the armor of Scavo Hireling, but it is of no use as he repaired his armor immediately.

Round 3
Slipspawn addresses his allies in anger "Destroy Oshannus or the Queen Mycelia will destroy us all, you fools."

As Slipspawn afflicts Djinn Oshannus with toxic spores, Goblin Psychic yells "Mi lord, in honor of the Queen I, Psychic Supreme, destroy Oshannus with my powerful magic bolts."

A burst of blue light sparks from Oshannus' gut, he starts to turn pale and with a thud drop to the ground lifeless.

Round 4
Who'll heal you smelly fish, now rot in hell." Peryton throws his magical quills to the Merdaali Guardian, she bleeds profusely and turns into a real fish after death.

The heavy hitter Deeplurker faces Slipspawn, but Goblin Psychic has already dug his grave, 2 magic shots from Slipspawn and Psychic make him a rotten dead fish on the shoreline.

Round 5
Peryton lifts his wings and again throws a volley of quills on Venari Wavesmith, the attack is so powerful that Wavesmith corpse can be seen with big holes into it.

"Huh! you think repairing armor can save you from our spore, ha ha ha." Slipspawn guffaws and covers Hireling with its fibrous net, the funguses slowly consume Hireling and leave nothing but his bones.

Wood Nymph chuckles "It's my time milord Slipspawn, allow me to dispatch this crap-looking fish once and for all."

Slipspawan raises his hand as a sign of permission, Nymph conjures a green mist of deadly poisons and forces Stonefish to inhale it, as the mist goes inside the Stonefish's gut, it dies of intense pain and vanishes in the deep waters.

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SPLINTERLANDS QUESTIONS AND ANSWERS

Tell us about your lineup.

Mycelic Slipspwan who led the entire battle was helped by his fellow healers (Psychic and Nymph) while he was taking all the damage coming from enemy units. Peryton helped a lot in adding additional damage to the party.

Explain why you put each card in that position and why they are a good fit with MYCELIC SLIPSPAWN.

As I mentioned it already that Slipspawn took all the incoming damages due to 'Taunt' ability, so it was important to keep him healthy and fit using some good healers. Although, more of the detail is already shared in the 'Strategy' section.

Did your strategy work?

It worked as foreseen, although it was a tough battle as enemy melee attackers can attack from any position.

What will you try differently next time?

I'll replace Battering Ram and use Khmer Princess to add an additional magic attack, as you saw that the Battering Ram card did not perform well in this battle. Queen Mycelia will also be a good replacement for Regal Peryton, since it adds +1 armor to all units.

Do you like MYCELIC SLIPSPAWN? Why or why not?

Mycelic Slipspawn costs a lot of Mana, this is one thing I don't like, but other than that its 'Taunt' ability is quite awesome and it is the only reason I would prefer it to use in high mana battles.

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Want to join Splinterlands Adventures, click the image to visit the game website:

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Show your support in the comment section for my Splinterlands content.

Page Cover is designed in Canva.com

Page Break Line Courtesy: Kindpng.com

Game and stats images Courtesy: Splinterlands.com

Battle video is published on YouTube, visit my YouTube Channel



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Hello my friend, it was amazing to read, very good job! 😉

!LUV it! ❤️

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Thanks for sharing! - Underlock#8573

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Thanks for being here and appreciating my Splinterlands content.

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