RE: Splinterlands Economics: Network Effects

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Neat concept. We are kicking around an idea that involves networking in Splinterlands. The goal will be to help new players and attract new players, and it ties back to HIVE. I think the more we can strengthen the network, the more we will benefit.

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That sounds interesting, attracting and helping out new players is very important! Splinterlands is pretty cool in that it's running on Hive which provides a social network, and participating/interacting on Hive can help you to gain more in-game assets.

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