# It's getting tougher out there. - Splinter Stats Season 64 Report Card
I know that it was the xmas period so my focus wasn't fully on my splinterlands team and rising up the ranks. That makes it tougher but still managed to play a few games where i could.
|Rating||3321 - Diamond II|
|Ratio (Win/Loss)||0.92 (226/245)|
|Tournament Ratio (Win/Loss+Draw)||1.27 (42/32/1)|
|Tournament Reward Placements||3/5|
Only reached Diamond II which is my worst result in a while. Almost achieved a 1.0 win ratio which is a goal of mine but i'll keep trying to improve until i can get there easily.
Top 10 Summoner Usage
Top 100 Monster Usage
Win Rate by Ruleset
|ALL THE POINTY THINGS||Gold||Open||63/96||0.83 (5/6/0)||50 SPS|
|SILVERSHIELD KNIGHTS ARE RECRUITING||Silver||Open||85/170||0.83 (5/5/1)||15 SPS|
|SILVERSHIELD KNIGHTS ARE RECRUITING||Silver||Open||86/161||0.83 (5/6/0)||15 SPS|
Placed in three out of five tournaments, but they were not impressive. It was all in the last bracket and never made it to the second day.
Next season i will push a bit harder.
Standard Foil Cards
Gold Foil Cards
Captured DEC (Ranked Rewards)
|Ranked Play Wins||DEC Earned|
Total Ranked Play Rewards
|Total Ranked Play Earnings|
99 cards with no legendaries but three golds. I'm very tempted to get another quest potion just for the rewards.
Rentals have crashed as we all know too well. 1/3 of previous seasons but i'll build it back up again over time.
|+ Voucher Drops||309.072 VOUCHER|
SPS has remained solid even if the prices dropped. That doesn't bother me long term and i'll keep stacking every month.
It's been a strange season but a good one. The game is rebalancing at the moment and will be stronger in the long run. Until then i'm going to buy up lots of cheap cards while they are on sale. For the next few years.
Posted using SplinterStats Season Report Card.
This once a season tool for Splinterlands players provides a template to reflect on and share their performance, card usage statistics and rewards summary for the season. More features will be released in the future.
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