RE: Splinterlands: The Pack Sale Problem That Never Was

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Splinterlands Inc's business model is to keep selling packs because that's its revenue, and the sooner it can get the new series out the quicker pack sales go up.

But from my perspective, the sooner rebellion comes out, the sooner the untamed cards will lose value, because they wont be able to be played in modern anymore. So the team really need to release land and introduce value for the untamed cards before rebellion comes out in my view.

having said that, we need splinterlands inc to remain profitable and pack sales need to be at certain levels to maintain their cost base. Like with all start-ups that are successful, they will likely over-recruit increase their cost base beyond their revenue and unfortunately need to make redundancies in the future. So now is the time for them to be disciplined in their costs, and not require enormous pack sales to survive into the future. This is very challenging to do in the moment, especially when things are exciting and there is much hubris within the organisation, the next year or two will be telling how things pan out. I have confidence in the team to make the right decisions. My only thing is burning chaos legion packs to bring rebellion forward doesn't seem right for the players but right for spl inc, why not just delay rebellion?



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(Edited)

Splinterlands Inc's business model is to keep selling packs because that's its revenue, and the sooner it can get the new series out the quicker pack sales go up.

Agreed that Splinterlands INC needs revenue but just think about all that has sold already. 10 Million Chaos legion packs ($4 Each), All of Alpha ($2 Each), All of Beta ($2 Each), All of UNTAMED, ALL the mini sets and the Promo Card WAKA. Plus lets tack on the pack sale of Tower Defense, RUNI (Whitelist) and GLS ($5 Packs) and Land. If there is a shortage of funds I would be in complete utter shock. To be fair they don't get full value for these sold assets but even if the profit side of ROI is $1 a pack that is a massive amount of funds.

But from my perspective, the sooner rebellion comes out, the sooner the untamed cards will lose value, because they wont be able to be played in modern anymore. So the team really need to release land and introduce value for the untamed cards before rebellion comes out in my view.

Agreed, some value seems to shift from the previous set of cards to the newer set with each new edition. The fact a set gets pushed out of modern will almost certainly have an impact on its value. I don't see this changing. As you pointed out Land being introduced before the new set would be the way to go.

Like with all start-ups that are successful, they will likely over-recruit increase their cost base beyond their revenue and unfortunately need to make redundancies in the future. So now is the time for them to be disciplined in their costs, and not require enormous pack sales to survive into the future. This is very challenging to do in the moment, especially when things are exciting and there is much hubris within the organisation, the next year or two will be telling how things pan out.

I was going to touch on the very things you mention but opted out of doing so. Truth be told we might not of seen the worst of the current dip. There is allot to take in, I wouldn't want to be either founder because in the end its them that have to make all the tough decisions.

I have confidence in the team to make the right decisions. My only thing is burning chaos legion packs to bring rebellion forward doesn't seem right for the players but right for spl inc, why not just delay rebellion?

I have the same confidence in the team. As for the talks of a pack burn. Hopefully its just that, talk likely caused by the overall market that is trending downwards. Hopefully by the time they are seriously considering doing the burn we won't need one.

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