How To Play NFT Games? .:. Late Night Blogging
Yesterday (Thursday), we had a big anniversary giveaway on @liotes, where @achim03 and I give away 10 great prizes to lucky members of our community in the official post which you can find here... As Achim did that post in the morning, the day was still young, so I decided to do another giveaway, but this time in our Liotes Discord... As you can see from the comments on the post and engagement in Discord, it was a lot of fun...
We have handpicked the prizes for our "official" giveaway, but for the one in Discord, I was doing them spontaneously... Jumping from STARBITS tokens, through Splinterlands cards, to Rising Star NFTs... The idea was to give away assets that aren't "usual", that you are not able to "find" in those games, I mean, find inside the packs... The only way to get those NFTs is to buy them from the markets...
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In Rising Star games, you have 4 types of cards, Common, Rare, Epic, and Legendary... If you compare them with Splinterlands, I would say that EPIC cards in RS are almost rare as Legendary in SL... And legendary cards in Rising Star are very hard to find... I got only 4 of them, and I have opened hundreds (or maybe thousands?) of packs... Another difference is that common cards in SL tend to keep their value (sometimes appreciate) for a long time, but in Rising Star is a bit different...
While I was doing a giveaway in Discord, I had an idea to give some of my "old (spare) cards"... I didn't pay attention and I picked this one:
At the first sight, nothing special to see... It's "just another common card" and it's one of those will the lowest attributes... It has only 1 Skill! But, there is one crucial thing that you pay attention to when you deal with NFTs (Non-Fungible Tokens), they are not the SAME (non-fungible) and they are almost always LIMITED, very often in low series...
Do you see that number in the left corner? That's the 6th card (in reality it's the third) in the Rising Star game existence! Being "just a common" card became irrelevant when that other data comes... Also, that card is minted in 3500 copies, but it is out of print for a couple of YEARS! If nobody wants to sell it, you can't have it! Luckily, there are a couple of these on the market... But...
With this example, I wanted to show you how the NFT games world works... When it was still "foundable" in packs, the value of this card was probably less than 1c, but today, it is much more (even if it is 10c, that's 10x of the original value!!)... Yes, this card isn't "a golden mine", but some others can be... And not just in the Rising Star game, but also in Splinterlands, or any other NFT blockchain game!
Many times, these games mint cards in batches... In Rising Star, every month there is a new batch of cards in a limited amount of copies... In Splinterlands, you have different editions of cards (also limited by number, or by minting timeframe)... In both games (and many others), there are main rules of "how to play" them, or better said, how to accumulate NFTs!
The same as with any other tokens, the idea is to BUY cheap and SELL when the price goes up... In my opinion, with NFTs, it is even easier to "detect" these moments... It's hard to know where is the Bitcoin bottom as it can always go down even more, but with NFTs, we have that "aging value"... So the tip for today (not financial advice) is...
NFTs are like wine... As long as they stay stagnant, deep in our wallets and not markets, they mature and gain in value... Just like wine in barrels and dark cellars... Buy/accumulate cards while they are FRESH, while they are still in the "minting period", keep them for a while, and if you like, sell them after some time... It could be months, or years, but if you have an active game, the value of those cards will just go up!
Something similar happened with Untamed packs in Splinterlands, or Alpha and Beta packs... When they went out of print, those that stayed UNOPENED gained value!
What is your approach to blockchain games NFTs? Do you buy old ones, or accumulate new ones and wait? Tell me in the comment section...
Thank you for your time,
PS. This is NOT financial advice
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I can't wait to reach my 100K Starbits so that I will be able to buy the 12 packs bundle, 20K cheaper than buying the 10K packs. I have no idea that some old card can gain value over time. But I do hope that starbits will retain its previous price.
I hardly paly SL now, just have very few card and don't have much to spend to buy the card.
Most of the cards gain value over time as they are more scarce and not many people are willing to sell them... The only issue is that sometimes, there are no buyers for them either and that's on game creators to create incentives to "own" those old cards...
In a year or two, if Rising Star is still around, most of your (current) cards will not be available in packs for new users... The only way to get them will be to buy from the markets...
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I think it really depends on the game and whether or not it's worth buying it. I did buy quite a few old cards in Rising Star around the time I was more active there but that was more to help me in the rankings. I am nowhere near getting ranking rewards anymore so I don't really care too much about it.
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Yeah, it looks like some of these new players in the Rising Star are crazy... 😂 I do buy packs and open them regularly, but despite doing that, I'm still falling in rankings... 😃
But, just like you, I don't care about that too much either... just playing and having fun... :)
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I have been playing dcrops. But I not bought any more cards, it seems not a lot to do in this game !
You are right... It depends on the game... I didn't play dCrops, but I do know that some of the old games aren't around anymore... 😕
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Unfortunately it seems that it isn't really the case with SL because the oldest cards look kind of lame compaired to the new ones that are issued. I see the prices of these cards fall but I believe that they will find new use cases for the land expansion because of their high CP.
Lucky for us, some of those old cards have much better "burn value" and that could be crucial when lands come in...
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It's incredible how simple and predictable the game NFTs cycles are, and yet people still don't use them right or get influenced by FUD or FOMO. There are two potential risks with game NFTs though:
That being said, they often give fantastic profits!
You are on spot... While there is development and interest, having old NFTs always helps as most of developers try to reward early adopters... ;)
There was a time I wanted to play the Rising Star game and the person I asked from failed to respond to me. I think i will give it a try
Don't wait for approval from others! 😃 Do your research and give it a try...
The good thing with Rising Star is that it's a free game and you don't have to pay a dime if you don't want to... 😉
Haha I just have fun! Never really thought much about the values. Been keeping most of my Splinterlands cards since Day 1 and now I have about 2000+ of them!
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Well... same here... having fun with cards and people from the community! That's why I wasn't aware of the "potential" value of old cards until I check them... :)
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Good luck to everyone! 🍀
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I suppose that you mixed up your tabs and posts... :)
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