Announcing Push and Shove Token $PNS - The Unofficial Memecoin of Splinterlands

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(Edited)

Please note this project is not directly endorsed by Splinterlands or any member of the Splinterlands team in any way.

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Intro

By now we are all familiar with the potential that memecoins hold, exemplified by the meteoric rise of the iconic Dogecoin and its more recent counterpart, SHIB, both breaching the billion-dollar market cap barrier. Now, what if we could channel this same energy into a community-driven coin? Enter Push and Shove, the result of blending memecoin culture with the essence of community-driven projects.

The birth of Push and Shove stems from a desire to showcase the strength of the Splinterlands community. With nearly six years under its belt, the Splinterlands community stands as the cornerstone of its ecosystem. Packed with gamification, tokenomics, and liquidity pool features, the Push and Shove token has been crafted to offer holders and participants an exciting journey as we ride the rollercoaster of memecoin volatility together!

However, as a community-driven project, Push and Shove operates without team wallets, team tokens, or even a formal team. We rely entirely on the collective effort of our community members to champion our cause. Therefore, your involvement is crucial in spreading the word about Push and Shove, thereby opening the doors of Splinterlands to a fresh audience! We count on each and every one of you to join hands in this experiment and help us make waves in the wider world of memecoins.

Visit our website to learn more!

  • Official contract address: 0xcb59a22868a6195d126d7d89896a5fd190df90da

Disclaimer: Push and Shove is an experimental token idea ran by the community for the sole purpose of advancing the exposure for the Splinterlands project in a fun and interactive way. Through the process, some people may end up earning or losing money. This document should not be misconstrued as investment advice or an investment offer. The token itself is not an investment. Engage at your own risk!

What is Splinterlands

Splinterlands is a Play and Earn TCG on the Hive blockchain, originally released in May 2018 making it one of the original NFT games on any blockchain. With a persistent and transparent team, Splinterlands continue to build into the future nearly 6 years after its initial launch with no end in sight!

Next up in 2024, the team has reverted their focus back to the new player onboarding experience, aiming to polish up the tutorials and retention rates before a marketing push.

Furthermore, there is a massive expansion coming to their Lands NFT ecosystem, with the goal of handing over the full lifecycle of gaming asset ownership to the player, including minting, pricing, usage and collecting. This aims to completely change the way players interact with gaming assets.

Lastly, the Splinterlands ecosystem will also soon be joined by Soulkeep, a new Tower Defence (TD) game in development independently by Double Coconut which will also utilize the core Splinterlands tokens within their ecosystem.

What is "Push and Shove"?

This phrase originated from Splinterlands' co-founder and ex-CEO Aggroed (who is not affiliated with this project in any form). From as early as 2018, this was said to get the Splinterlands community excited for upcoming releases.
Aggy

Now, this phrase has become a meme within the Splinterlands community with the phrase said over 600 times.
Total Results

Key Dates

  • Sacrifice Round Start: 00:00 2nd of March UTC
  • Sacrifice Round End: 23:59 12th of March UTC
  • Add LP: 26th of March, exact time on Discord
  • Distribution of tokens: few minutes after add LP

Tokenomics

3,000,000,000 (3 billion) max supply

  • 900,000,000 (0.9 billion) initial sacrifice round
  • 1,800,000,000 (1.8 billion) liquidity pool (PCS v3 1%)
  • 300,000,000 (0.3 billion) marketing/development budget
  • 0 team tokens (no team - fully community driven)

Please note all marketing/development budget allocations will be done transparently, including who it is to, the wallet address it went to and what the tokens were for.

Ranked Rewards Usage

This deck will be used in collaboration with a scholar. 50% of the SPS earned through this account will be split with the scholar. The remaining 50% will be used to buyback and burn PNS tokens.

We are asking the community to delegate any unused SPS or cards to the push-scholar1 account as that would greatly help!

Splinterlands DAO Ownership

During the sacrifice round, 100k DECs will be spent on a proposal for the Splinterlands DAO to take ownership of all cards on the pushtoken account once the sacrifice round is over. As part of the proposal, the DAO will then delegate the cards back to pushtoken for use.

The proposal will be initiated before the sacrifice period ends and serve as additional publicity for the new memecoin.

Although this token is not supported or affiliated with the Splinterlands team or company, @yabapmatt has confirmed he can execute this proposal.

We will also aim to get @cryptoeater on the Splinterlands Town Hall at some stage to talk about PUSH token, but this possibility has yet to be confirmed by the team.

Launch

The token will initially launch at 80% below the average token price during the sacrifice round with very thin added. This essentially helps the chart look positive on day 1 of launch while the thin liquidity will minimize how much can actually be bought at these low prices, ensuring sacrifice round participants' impacts are negligible. Remember, the goal of this token is to harness the Splinterlands community to create a memecoin so strong it spreads to other memecoin communities, and the strongest marketing we can harness is simply through the charts.

The average token price for the sacrifice round is to be calculated as the total SPS sacrificed/900 million.

Initial Liquidity Spread (for DeFi nerds)

Since PCS V3 allows users to add liquidity in a certain range, we have a lot of customizability to add a specific amount of tokens into a specific range, allowing us to help support certain price points with layered liquidity. We will add LP in the following order:

  • first add 20M PUSH tokens in PCS V3 SPS LP infinite range, set initial price to 20%,
  • 50M PNS tokens in PCS V3 SPS LP 200% to 400%
  • 100M PNS tokens in PCS V3 SPS LP 500% to 800%
  • then add 20M PNS tokens in PCS V3 DEC LP (infinite range) at 100% (arbitrage may happen between SPS and DEC LP),
  • then add 50M PNS tokens in PCS V3 DEC LP (infinite range),
  • keep adding in batches of at most 50M until all DECs are out,
  • 150M PNS tokens in PCS V3 SPS LP 1000% to 1600%
  • 175M PNS tokens in PCS V3 SPS LP 2000% to 3200%
  • 200M PNS tokens in PCS V3 SPS LP PNS 4000% to 6400%
  • 200M PNS tokens in PCS V3 ETH LP from whatever price is at time of add liquidity
  • 200M PNS tokens in PCS V3 BSC LP from whatever price is at time of add liquidity
  • add 50mil $PNS at a time for the SPS tokens reserved for the infinite range LP
  • if additional SPS tokens are left over with no more PNS, deployer will buy $PNS and add to LP to add approx all, small amounts of $PNS left over will be burned
  • if PNS tokens remaining, add remaining in PCS V3 SPS LP 6900% to infinity

Note: the above percentages are with respect to the average sacrifice round price, all LPs using 1% fee. Small amounts of $PNS tokens may be sold by deployer if price gets too high from initial add LP, $PNS may also be bought if price is too low for sufficient LP to be added.

The goal of this layered liquidity is to have adequate volatility while prices are low while reducing volatility once the price reaches certain thresholds. There will be jumps of volatility between ranges with no layered liquidity added. This ultimately aims to gamify when a user might buy and sell, based on liquidity.

Once the layered liquidity ends, liquidity becomes relatively thinner again, bringing a new source of excitement to the charts.

LP Fee Usage

Using the PCS v3 1% pool, we will earn roughly 1% (minus PCS protocol fees) of trading volume in fees. When a user buys PNS, the liquidity pool will earn SPS and when a user sells PNS, the liquidity pool will earn PNS.

  • 100% of PNS tokens earned through LP fees will be burned (decreasing supply)
  • 100% of SPS tokens earned through LP fees will be used to increase LP (increasing demand)
  • 100% of ETH/BNB tokens earned through LP fees will be sent to the marketing/development budget
  • 100% of DEC tokens will be sent in game for deck improvements

SPS will be added to the previous highest layered liquidity range, allowing us to add one sided liquidity. For example, if the price is currently 500% above launch, liquidity will be added to the 200% to 400% position.

If price is below the first maximum of first range (400%), SPS will be used to buyback and burn PNS.

Future development include:

  • Marketing
  • Multi signatory wallet to manage the liquidity pools
  • A website to explain who we are and what we do
  • Staking smart contract to enable on chain voting (important)
  • Automation of burning and adding LP logic
  • More socials (Discord mods, Telegram)

Marketing activities may include:

  • Giveaways
  • AMAs
  • Twitter spaces
  • Third party ads
  • Adding relevant information on websites such as Dextools, BSCScan, DEXScreener etc
  • Anything the community suggests

Benefits to Splinterlands

The primary goal of the PNS token is to grow in its own right and spread awareness to the greater BSC and memecoin community about Splinterlands.

Since liquidity for this token will be added against SPS and DEC on PancakeSwap, it means as the price of PNS increases, more DEC and SPS will be locked up in liquidity pools, thus potentially taking out a significant amount of SPS and DEC out of circulation. However, these tokens are simply locked in liquidity and not burned, which means if PNS prices fall SPS and DEC will enter circulation again.

This is where the token burning mechanisms comes into play. Since PNS tokens are continuously burned, that means there are essentially less and less tickets to access the pool of liquidity. At some point, there will no longer be enough tickets (PNS tokens) to access all the liquidity, thus effectively burning DEC and SPS.

Furthermore, ranked rewards from battles will continuously be allocated into the token's marketing/development budget, and the token's revenue through volume will continuously be reinvested into cards. Thus, allowing the token price to support the deck and vice versa.

Community Support

As mentioned before, we need YOU!

We will be looking for mods, advisors, marketers and anyone who can volunteer their time for this experimental project.

Game Theory

The essential game theory behind this token is simply the supply will go down and demand will go up over time. Every trade will contribute to this, even a sell.

Through trading fees, PNS tokens are burned thus reducing supply and SPS is added to the LP thus increasing demand. Further increases in demand is expected as the community grows.

Through time, push-scholar1's deck is also expected to grow as more soulbound reward cards are earned through gameplay, and cards are bought through trading fees and ranked rewards.

The marketing/development budget will also grow over time as we earn through trading fees and ranked rewards.

The last bit of gamification is through our liquidity pool spread, allowing extra volatility and resistances at certain points may make it more interesting for traders.

Sacrifice Round Rationale

Originally, a stealth launch was planned. However, stealth launches only really give an advantage to insiders who know when the token will launch, giving them the best possible price by being the first to purchase. We wanted to give everyone in the community a fair go while incentivizing early participation without pricing out late finders, which is why we believe a sacrifice round will work perfectly. Early participation MUST be rewarded as it is required for a snowball effect to take place. Furthermore, early participants have the highest risk and opportunity cost in the sacrifice round.

The sacrifice round will use SPS instead of DECs as the main liquidity pool will be in SPS. Furthermore, if this sacrifice round makes a notable effect on SPS price, we do not want to be holding DECs!

Summary

In summary, the token will have the following gamification features:

  • Layered liquidity to ensure greater volatility while prices are low and more stability as prices get higher
  • A fully deflationary token with no sources of inflation
  • Initially fully circulating
  • 100% trading fees accrued in PNS will be burned
  • 100% trading fees accrued in SPS will be used to add to liquidity
  • 100% trading fees accrued in ETH will be used for marketing/development
  • 100% trading fees accrued in DEC will be used for deck upgrades
  • 50% of SPS earned through Splinterlands gameplay ranked rewards will be used to buyback and burn PNS
  • 50% of SPS earned through Splinterlands gameplay ranked rewards will be distributed to the scholar

The goal is to:

  • Utilize the Splinterlands community to grow the token
  • Become large enough to gain outside interest
  • Expose more people to the Splinterlands ecosystem

Future Marketing Utility

Since this is a community-driven coin, we expect to have a large portion of the Splinterlands community in our initial community as well. However, as we grow we expect to penetrate into the wider cryptosphere.

We believe we can build a valuable audience for new and existing web3 projects to market to, thus allowing us to take full advantage and build more utility for the PNS token.

At this stage, tentatively we are thinking 50% of marketing revenue will be burned, the other 50% sold into BNB and split between the platform owner. For example, if someone chooses to promote their own project via the Push and Shove Telegram, the Telegram chatroom owner for Push and Shove will be entitled to this 50%. Same with Twitter, Discord and any other platform we may have in the future, such as a website, Tik Tok, Farcaster and more!

EVERYTHING is Subject to Change

Please note that while we treat this as finalized, everything is subject to change either based on the feedback of the community, a mistake, or simply an improvement.

Archives

This section is reserved for information that was previously in the docs but are no longer relevant.


Sacrifice Round - 10 days

Participants can contribute SPS to the account pushtoken via Hive Engine with their BSC address in the memo to accrue sacrifice points. Following the conclusion of the sacrifice round, 900 million tokens will be distributed proportionally based on the accumulated points of each user.

Please be aware that sacrifice points will not be recorded on-chain but will be computed post-airdrop. Nevertheless, the calculation and allocation of tokens will be transparent and verifiable on-chain.

How to Participate

If you would like to use Hive-Engine, please follow this HE tutorial
If you would like to use BSC, please follow this BSC tutorial

Please remember this is a community memecoin/experiment with lots of features not seen in other memecoins, never overextend yourself in any project and only sacrifice tokens you're comfortable with!

DO NOT SEND SPS IN GAME
DO NOT SEND SPS ON HIVE ENGINE WITHOUT A MEMO
There will be a flat fee of 500 SPS to send your SPS back. This 500 SPS will be seen as a donation and saved to buyback and burn the token once launched.

How to earn sacrifice points:

  • Send SPS to pushtoken = 1 point per SPS
  • Bonus points of up to 10% rewarded for early participants, 1% less per day after first day of sacrifice round
  • TBD promotional competitions = total allocation of 200,000 sacrifice points (may not all be spent)
  • Top 5 sacrifice points will earn additional points:
  1. 11,000
  2. 7,000
  3. 4,000
  4. 2,000
  5. 1,000

Bonus sacrifice points:

  • Before 2nd of March: 10%
  • 2nd of March: 10%
  • 3rd of March: 9%
  • 4th of March: 8%
  • 5th of March: 7%
  • 6th of March: 6%
  • 7th of March: 5%
  • 8th of March: 4%
  • 9th of March: 3%
  • 10th of March: 2%
  • 11th of March: 1%
  • 12th of March: 0%

SPS Usage

During the sacrifice round, SPS held by the account will be converted to credits and used to buy cards from the open market to construct an efficient wild deck with the help of the community.

  • 100k DECs to be spent on a DAO proposal
  • 10k SPS to be spent on BNB for gas fees associated with deploying a token, distributing the token and future gas usages
  • 10% of total SPS will be reserved for marketing/development purposes
  • 10% of total SPS will be used for a PNS/DEC infinite range 1% PCS V3 liquidity pool, SPS will be sold for DEC
  • 200k SPS will be used to convert to credits and purchase cards from the open market
  • all of remaining SPS after all of above will be used for a PNS/SPS infinite range 1% PCS V3 liquidity pool

First, SPS will be converted to 100k DECs and 10k SPS will be sent to the PNS token deployer on BSC. Each time SPS is sent in game, 10% of it will be sent to pushmarketing as a marketing/development budget, 70% of it will be sent to pushtokenlp account and the remaining 20% will be used on cards from the open market.



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6 comments
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Aggy will love this :D

And so do I

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This is the first meme token that makes sense to me. Meme in!

!1UP

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