The Art of Focusing Attack | Splinterlands Weekly Socmed Challenge
The Way of Attack on Splinterlands
This is one of the most popular kind of attack people are loved to use for it's effectiveness and many monster option that having this ability. On this kind of attack, monster with sneak ability will attack the enemies backline (start from the last position). This is an effective ways to wipe enemies support or hitter to give massive advantage to the team, but you can't having all teams go sneaking because the tank will still attack the front enemy. Be careful as well to use this strategy because some monster like cornealus will give you thorn damage (he could heal as well !). For anticipating this strategy, some people are often put range or magic monster with highest health on the back to help them stand against the sneaker;
On this kind of attack, the target is the monster with lowest health, this mean you will have better chance to wipe enemies because the main target is the one with lowest health (which often are the main hitter or support, but could be a decoy as well!). While sneakers are able to blocked with high health backline, you can't block opportunity monster except by placing monster with lower health. All monster with 0 or 1 mana are doing great to became a decoy, but this would mean you will waste your mana only for decoying because they unlikely would give any attack, especially when you play on high mana cap. Against physical enemies, every-hungry skull is a great decoy with just 1 health but having high armor, thorn, and return fire abilities (on maxed lv).
If you love using range or magic monster, you will have this kind of attack option. Snipers will attach enemies with ranged, magic, or monster with no attack that are not in the first position first. This is another option to wipe the main hitter or support (especially the support) that are often came as a monster with magic, range, or have no attack. But be carefull because some monster with no attack are having high health and great surviving ability such as gelatinous cube, lord arianthus, riftwing, atc. There are magic monster with great surviving ability as well such as the Djinn Oshanus that having void and phase to nerf magic attack, high speed to evade the physical attack, and forcefield to nerf more than 5 damage into just 1 !
Battle Link: https://splinterlands.com/?p=battle&id=sl_2358b4d3ab2447f9077e315410b1d337
Lineup's Explanation :
Before we discuss about the formation, here is the rules for this match
Armored Up : All monster started with 2 armor!
Reverse Speed : Monster with lower speed would attack first and having higher chance to evade.
30 mana cap: Medium mana cap, enough for getting many ways of play.
Splinter available : Earth, Life, Death, and Dragons are available.
Now let's discuss about the line up:
|Summoner||Magic Reflect Buff||Since there is armored up ruleset, i anticipate the chance of enemies would using magic monster that are able to hit while ignoring the armor. His magic reflect buff will give all monster the ability to giving back damage to the magic monster.|
|Tanker||Void||The monster that would perform well against magic monster with his void ability and with magic reflect buff, it would be easy job to go against magic enemies. Cost just 4 mana, still a great monster to deploy with 7 health and 2 damage. Having low speed as well that suit this ruleset.|
|2nd Monster||Reach||Another melee monster, but having reach ability to attack enemies tanker. Having 2 melee attack and 2 speed as well, but having just 6 health. Still a nice addition for a 2nd tanker.|
|3rd Monster||Affliction||Even if he got just 1 attack and low health, the affliction ability is very usefull against enemies with heal or backed with heal support. He also just cost 2 mana! Put him on 3rd position because i would take this monster eliminated when the 1st and 2nd monster are eliminated. I only need him to get the affliction on front enemies which often a hard tank. Looking at the enemies line up, he would be a key monster, right ? But actually he is not ! Haha. Just take a look at the battle reply i will share.|
|4th Monster||Poison||With 3 mana cost, 2 range attack and poison ability is enough for me to think that this spider is one of the best low mana attacker. But his high offensive potential cost him just having 3 health and 2 speed, but on this ruleset, those speed are useful ! Let's get the enemies poisoned and take 2 addition damage each turn !|
|5th Monster||Affliction||Another monster with affliction abilities, the main difference is that this monster having 4 range attack ! This makes him as my main hitter to eliminate the enemies. Put him on 5th position to get him safe enough from enemies that might attack from front position !|
|6th Monster||Demoralize||Just like i've mentioned, monster with high health are best to put on last to go against the sneakers, and his demoralize to debuff their attack makes him even more effective ! Not just that, this spider having 3 range attack as well that makes him a deadly, hard skinned, and usefull debuffers on the back !|
Now let's talk a little about enemies line up, i wouldn't put them 1 by 1 like my line up and will talk about it in general.
With +1 armor buff's summoner, they are prepared to go against physical damage because now they will started with 3 armor addition (there is 2 armor from the ruleset). He put the very hard tank on front, that having high health, fly, and heal abilities and backing him up with 2 healers ! He also got 2 monster with sneak ability to hurt my backline monster, and having another monster with 2 range attack to help another 3 monster to hit my front monster. This is a great formation to go against enemies with sneak strategy, because they will ended up having their hitter eliminate with the uraeus and stich leech, and in the end, a solo Uriel that are supported on early stage will be too hard to killed because himself having heal ability and would eliminate the rest of enemies !
Does My Strategy is Worked ? :
The battle scene are also shown on gif below:
On the 1st round, all buff are apllied, enemies are having + 1 armor by it's summoner but having -1 melee attack debuff from my octopider. My monsters are just having the reflect shield buff. All monster are able to do attack except for the uriel that having recharge ability, no monster got eliminated but enemies tank got poisoned. Octopider strongly stand on the back for tanking the sneakers with his high health and demoralized.
On 2nd round, there is a massive improvement on my side with enemy's Uriel are taken down. Now they don't have any other tank and left with 5 monster with just 4 health or below. On the other side, my teams still having complete squad.
On 3rd Round, more enemies got eliminated with Uraeus and the Stich leech both eliminated this round. On the other side, i just lost my tank this turn, but still having 5 monster left. Now it's 3 against 5 !
Discuss About The Match :
Which strategy is best ?
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Thats amazing battle dude!
thanks mate :)
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Thanks for sharing! - @alokkumar121
thanks for the curation :)