Djinn Oshannus 3D // Splinterlands Art Contest Week 219

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Hola hivers! espero se encuentren muy bien 👋😄
Esta semana tengo el arte listo hoy, porque la verdad es la semana pasada no me dio tiempo de terminarlo, pero acá tenemos al gran Djinn Oshannus en 3D, espero les guste.


Hi hivers! I hope you are very well 👋😄
This week I have the art ready today, because the truth is last week I didn't have time to finish it, but here we have the great Djinn Oshannus in 3D, I hope you like it.

Algo que debo decir de este arte es que, lo mas difícil de hacer del personaje fue peinarlo jajaja. trabajar el cabello con partículas y acomodarlo es algo que se tiene que hacer con mucha calma, al menos eso creo yo 😛
Les hablo un poco del proceso. Como de costumbre, hice la base para empezar a esculpir, brazos, cabeza y torso por separado.


Something I must say about this art is that the most difficult thing to do with the character was to comb his hair hahaha. working the hair with particles and accommodating it is something that has to be done very calmly, at least I think so 😛
I tell you a little about the process. As usual, I made the base to start the sculpt, arms, head and torso separately.

Comencé a darle forma a la cara, aunque la principio se ve un poco rara, ya luego se ve mejor. La cabeza nunca la terminé de pegar del cuerpo ya que el cabello tapa la parte del cuello, y a veces se me va bastante tiempo haciendo cosas que no se notan 😆


I started to shape the face, although it looks a bit weird at first, then it looks better. I never finished gluing the head from the body since the hair covers the part of the neck, and sometimes I spend a lot of time doing things that are not noticeable 😆

Seguido de esto, le di una forma un poco musculosa al cuerpo y los brazos, para luego unirlos con boolean. Esto se me hizo fácil en comparación a otros personajes.


Following this, I gave the body and arms a slightly muscular shape, and then joined them with boolean. This was easy for me compared to other characters.

Luego de terminar con la escultura, modelé los brazaletes de forma normal, y después comenzó el trabajo de peluquería 😂esto como les mencioné antes, me llevo algo de tiempo, pero finalmente logré un resultado que me gustó.


After finishing with the sculpture, I modeled the bracelets in the normal way, and then the hairdressing work began 😂this as I mentioned before, it took me some time, but finally I achieved a result that I liked.

Por ultimo hice el remolino con una curva, utilizando la forma de otra curva editada para su grosor. Luego jugué un poco con los nodos para darle color al personaje, y por ultimo hice una nube y agregue varias luces para dar mas vida a la escena.


Lastly I made the swirl with a curve, using the shape of another edited curve for its thickness. Then I played a bit with the nodes to give color to the character, and finally I made a cloud and added several lights to give more life to the scene.

Así termina el proceso de este personaje, espero que les haya gustado. Por acá les dejo otros render y el arte original ✌️😄


This is how the process of this character ends, I hope you liked it. Here I leave you other renders and the original art ✌️😄


original art

Redes sociales / social networks
Twitter: https://twitter.com/Sterleep
Instagram: https://www.instagram.com/rowellcastr/
NFTshowroom: https://nftshowroom.com/rowell/profile



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I feel like you needed to go a bit overboard with the proportions on yours, unless it's a stylistic thing or you were doing a younger scrawnier version of the card ;D

I really like the swirls. I mean it's all cool but the swirls are my favourite XP

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Well the idea was not to make it identical, but if it is known that it is him, I liked the result I obtained.

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Not saying it's bad at all, just pointing it out in the event you had a similar problem to me with making larger build characters :) I have to really remember to push out my larger characters otherwise all my characters end up scrawn because that seems to be my default x_x

I blame too much anime with teenage protagonists XD

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LOL! It is more difficult for me to achieve similarities in the faces

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cool 3D version of the Djinn Oshannus

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Thank you!
I always try a character from this game in 3D for contests, I've already made several and I'm making a collection of them on NFTshowroom, if you want check it out

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