Fourth Conclave Arcana Conflicts Airdrop
š¢Fourth Conclave Arcana Conflicts Airdrop: LOVING THE MOO

This isnāt just another Archon ā itās the start of a new chapter for Conclave Arcana.
Loving the Moo marks the first in a line of Archons shaped by the community itself, crafted in collaboration between our Creative team and leaderboard champions.
Lore
A pack of lupi found the brownhair minotaur calf alone in Fenmoor Basin's swamp, no sign of his herd or why he'd been abandoned. He was too young to survive alone, so they took him in, and when he lowed plaintively for his lost family, they named him Loving the Moo. He grew among them in Canicush on Lake De'lai's northern shore, learning lupine ways while discovering his own gift: an unprecedented mastery of elemental magic that allowed him to summon and command elementals from the outer, upper, and lower planes of existence.
Despite his size and bizco horns that marked him as different, Loving the Moo found his place among the packs and Folcgemots of Canicush. His unique magic and natural strength, combined with a learned lupine cunning, made him invaluable. Where outsiders saw a misfit, Canicush saw one of their own, a lupus in spirit if not in blood.
When Craniax the Quick's legions of undead began clawing across Canicush's borders and lupi fell to the dead horde, Loving the Moo answered without hesitation. His pack had taught him loyalty. Canicush had taught him duty. Now he would teach Craniax why a minotaur raised by lupi fights harder than any necromancer's puppets. He gathered alliesāHalra Stonepaw with her earth magic and unshakeable resolve, Toth Keldwin with his death magic and fire imp companionāand marched toward the Shimmering Coasts, where four gnomes fought alone against an army that wouldn't stay dead.
Battle Stats

- Mana Cost: 7
Bloodline Dominion ā Canisans and Elementals gain Poison. As the first-ever Dual Bloodline Dominion Archon, this Archon breaks elemental boundaries, able to summon any Canisan or Elemental from any available elementāall now appearing in Team Select.
Poison: 50% chance to apply Poisoned after a successful attack. Poisoned units lose 2 health at the beginning of each round.
Tactics ā Grants 2 units with:
- Magic Reflect: Returns 50% of damage to the attacker (rounded up) when hit by a magic attack.
- Blast: Deals an additional 50% damage (rounded up) to units adjacent to the target.
š”ļø Battle Wagons: The Front Line of War
All Mage Wagons, both existing and newly crafted, are eligible.
Each wagon can carry:
- Up to 5 cards
- Up to 100 packs (Any Rebellion or CA Pack)
š§® Points Breakdown
- CA Cards = Full collection power in points
- Rebellion Cards = Half collection power in points
Packs:
- Rebellion: 50 points
- CA Standard: 100 points
- CA Alchemy: 300 points
- CA Legendary: 600 points
š Rewards System
- Every 100,000 points earns you 1 entry toward the Conflict airdrop.
- Each entry has a 0.083333% chance to receive the Conflict card.
- A guaranteed drop is awarded after 1200 entries.
- For every 25 cards received in one Conflict, you are guaranteed 1 Gold Foil version.
- If you use alchemy potions to boost all of your chances, it will be reduced to:
ā For every 13 cards received in one Conflict, you are guaranteed 1 Gold Foil version.
š« Boost Your Chances with Potions
When claiming rewards, you can use potions to increase foil odds:
| Potion Type | Boost | Cost Per Card |
|---|---|---|
| Alchemy | Gold Foil chance 4% ā 8% | 50 potions |
| Midnight | Black Foil chance 0.1% ā 0.2% | 50 potions |
š Jackpot Additions
At the end of each Conflict:
- 1 Black Foil Arcane and 5 Gold Foil Arcane cards will be added to the Conclave Arcana Jackpot prizes, which means they will be discoverable through in-game pack purchases.
š Preparation Phase
The Third Conflict concludes on Monday, October 20, and the battlefield will fall silentābriefly.
From Monday through Thursday, participants will have time to repair, rebuild, and ready their wagons before the next storm begins.
Use this window wisely.
Adjust your strategies, refit your Mage Wagons, and rally your forcesābecause when October 23 arrives, Loving the Moo leads the charge into the Fourth Conflict.
š ~ Fourth Conflict Numbers
Hereās the full breakdown for the fourth Conflict:
| Item | Value |
|---|---|
| Base Gold Foil Chance | 4.00% |
| Boosted Gold Foil Chance | 8.00% |
| Alchemy Potions Per Chance | 50 |
| Base Black Foil Chance | 0.10% |
| Boosted Black Foil Chance | 0.20% |
| Midnight Potions Per Chance | 50 |
| Points Per Entry | 100,000 |
| Airdrop Chance Per Entry | 0.083333% |
| Entries for Guaranteed Airdrop | 1200 |
| Airdrops for Guaranteed Gold Foil | 25 |
š„ The Call

Loving the Moo doesnāt fight for glory ā he fights for the herd.
And this time, the herd fights with him.
š Points start accumulating on October 23, 2025, at 12 PM EST / 4 PM UTC.
Join the charge.
Forge your wagons, gather your power, and step into the next Conclave Arcana Conflict ā where community and chaos collide once more.
The Chase is Real š„
damn bloodline and tactics
I need it. Gonna keep those wagons rolling
Moo is a perfect mix of power and style!
Poison + Blast + Reflect = pure chaos on the battlefield.
The lore of a wolf raised by minotaurs? Absolutely brilliant ā canāt wait to summon him in the next Conflict! :)
well crap.. now I gotta up my Conflict game because I already know this card is going to be pricey on secondary...
Calamity: 1 Drop per 900 entries
Moo: 1 Drop per 1200 entries -> that's a +33%!!
Are those +33% increases be sustained for the next summoners. It's just because I've want to have it clear to decide my next moves.
Thanks in advance!!
We have overprinted the first 3 @beffeater and as a result we had to bring it into balance. I put out an announcement last month to explain it if you want to go back and check it.
Its not likely that this will repeat, that would take a very large amount of packs to be bought and opened. This is to correct the imbalance only, not a recurring plan.
Why is this name "Loving the Moo" familiar?
Nice to have more options to counter magic!
This should be a very satisfying summoner š