Splinterlands Town Hall Summary - March 30th, 2022 - 4PM Eastern!


Town Hall Summary

  • Speakers:
    • Aggroed (Co-Founder)
    • Nateaguila (Creative Director)
    • WeirdBeard (ESports Manager)
    • Doogie (VP Of Project Management)
    • R0nd0n (Splinterlands TV)
    • Kira1995 (Senior Financial Support)
    • SeanRyan (Narrative Team)
  • Main Topics:
    • Company Updates 💥
    • Splinterlands TV 👀
    • Q&A ⚡️
  • Recording:

  • Timestamps:

    • 01:15 - General Intro
    • 07:00 - Nateaguila Updates (Creative)
    • 28:50 - WeirdBeard Updates (Tournaments/ESports)
    • 34:00 - Doogie Intro (VP Of Project Management)
    • 42:15 - R0nd0n Intro/Updates (Splinterlands TV)
    • 1:00:10 - Kira1995 Intro (Senior Financial Support)
    • 1:09:00 - SeanRyan Intro (Narrative Team)
    • 1:27:40 - Q&A
    • 1:58:20 - Closing Remarks

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💥 Company Updates 💥

Splinterlands TV:

  • Will be streaming 24/7 of Splinterlands content every day
  • Constant exposure and covering content will continue to get our name out there
  • May have specific stream announcements in the future
  • All donations and subscriptions will go straight to the streamers
    • Splinterlands will not be receiving any money
  • Will include a mix of non-English speakers as well to make this a global stream

Creative Team Updates:

  • Working on enhancing SplinterBites even more!
    • SplinterBites will be unique per league you are in
      • Bronze players will see basic SplinterBites
      • Diamond/Champ will see more advanced ones
    • SplinterBites will be separated into their modal as well to focus more attention
  • Overtime, you may see different loot chests with different artwork and animations
  • Overall goal is to make Splinterlands compete at the AAA level
  • Talks of Splinterlands comics have already begun
    • Narrative member, SeanRyan, worked as an editor for Marvel & DC in the past

Tournament/ESports Updates:

  • Introduced a few Chaos Legion only tournaments
  • Working with Data Analysis team to continue to enhance tournaments
    • Looking at how many players are actually winning at their rank
      • Want to encourage/force players to play at their level
  • Continuing to look at making tournaments more competitive so different people start winning
  • Still working on an entire new phase of tournaments where card collection may not matter

General Team Updates:

  • Chatter and Hardpoint attended NFT LA and GDC
    • Lots of exciting discussions being made
    • Will have to wait for them to get back to share anything

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⚡️ Q&A Summary ⚡️

SPS Validators:

  • License prices will most likely be dynamic
    • Price will increase as more and more licenses are sold

Hiding Opponents Names:

  • In the next release, April 5th, you will not know your opponents name upon fighting in Ranked
  • Overall goal of this change is mostly to prevent win-trading between accounts ran by the same person
  • There will be additional iterations on top of this in order to solve the bigger picture

In-Game Notification:

  • Team still wants to eventually build an in-game notification system
  • Not the highest priority but something the team definitely has on the backlog

Non-Card Market:

  • Phase 1 will probably be how the current market works but with non-card assets
  • Phase 2 will include additional sorting and filtering options

Reward Cards:

  • All reward cards will eventually be associated to the main card set that they were released during
    • Current reward cards are a subset of Chaos Legion
    • Prior reward cards were a subset of Untamed
    • All these will be made usable with those sets in the near-future

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🔥 EYE CANDY 🔥

Wallpaper - Aggroed Triumphant


Cursed Windeku Animation


New Cards Concept Art


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Recent Announcements

SPS Listing On Crypto.com

  • New SPS:USDT trading pair coming on Crypto.com!

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Past AMA Summaries



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Next AMA - Wednesday, April 6th, 8PM Eastern (April 7th - 1AM UTC)



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31 comments
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Buen resumen como siempre😉 mi voto!!!

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This te very limited interesting stuffs updated.

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I understand why hiding opponent names is necessary, but still feels like a serious hit to strategic players.

Looking at someone's history and countering their meta choices is the way to beat people with better cards than you. Feel like once that's hidden, the whales really hold all advantages.

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(Edited)

you can't make more conspicuous false arguments out of self-interest, once you have checked your profile and you can see that you are a so-called "whale" who has several accounts.....
who makes the most wintrading?
the one who has enough power for several accounts and plays tournaments with several accounts, one of which happens to be you.
write extra with your twink account, more conspicuous lies are hard to find

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I don't understand. You checked my account and I'm a whale with several accounts? News to me.

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the liar continues to lie, who would have thought it? 🤣

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Unless the plan has changed, I think they said previously that you will still be able to see the cards that your opponent played in their last few matches, you just won't see their username until after you have chosen your cards to play.

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It's still super sad, I loved getting to know people of my Goat Gang guild through ranked battle. It seems like a huge blow to the social aspect of the game.

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All people here on Hive and those who play Splinterlands need to be aware that those who are running this platform have installed and use the down-vote button to abuse, control, and manipulate for their own personal reasons. It's a total disgrace and everyone should know there is an alternative platform free of this blatant corruption.

Click here to join!

Click here to learn more!

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Good news, i am very happy with all it.
and SplinterlandsTv to Brazilians, will be a good thing, to show the game for more players here in Brazil.

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me encanta este juego, quiero aprender a jugar, pero no consigo donde dejarme guiar. como me pueden ayudar?

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This is quite helpful but not as good as seeing my own last five matches would be, so i can try to be less predictable!
#spt

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Thanks for sharing the Townhall info.

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Great updates, getting SPS on Crypto.com is huge! great work !1UP !PGMBOOST5 !PIZZA

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I see no point in limiting the "quality" of Splinter Bites to leagues . In doing so you are limiting the potential knowledge a new sign up will consume while playing ranked play as most new players are likely to be in the lower leagues. These are players you want to toss the most information at.

Reward Card Change

So essentialy Reward cards are no longer their own set. Instead they are part of the overal set that don't get included in Packs but are instead giving out for free in ranked battles. I'm not sure what to make of that, its an interesting change.

Licenses

I hope something is planned to be in place to stop those with deep pockets from picking up all the entry priced ones to later relist to those of us that weren't quick enough on the draw to get at original asking price. How many licenses are going to be available? With such a pay model it sounds like an abundance of them.

Thanks for the updates!

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Great news! Specially regarding to hide the opponent name, fair enough. kep developing guys.

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When will the new reward system go live? The current one is soooo bad. Not really worth the time at Gold 2, keep getting 50-60% of portion and 1-2 DEC worthy chests.

With current reward system, really doubt the possibility of the game growth. Not attractive for new player to put money in.

I'm seeing 2 major flaws cause this an unhealthy system.

  1. Countless bots are playing in bronze, silver , gold leagues. (Maybe diamond or higher which I don't know) maybe the counter arguments is without bots you even can not find an opponent to battle with. But why not AMA to setup those bots to have the game running? Resource concern to run those bots by AMA? Why not hire those bots as the outsource with a fix rate hiring fee instead of taking the rewards. On the hand, the bots owner off course will set the bots as tough as possible to maximize the gain of running the bots. This eventually gives the impression to potential new players "too difficult to earn in this game" and kill the growth for the new player pool.

  2. Players spend thousands of dollars on buying cards are getting less compared to people who spend less than hundred dollars to rent cards because of the time gap(around 1 hour) between daily quest and the rental. Today you also can accumulate the uncompleted daily quest for 2 days. It means the rental players rent one time, they can do 3 daily quests. With this flaw, a lot of players can directly rent the cards from bronze to diamond every 3-4 days. With this way works well, it definitely a big discourage for people to spend money buying cards instead of renting and farming big rewards in a sustainable way. I'm not against renting, but such flaw really drive me think hard whether I should stop putting own money into this game.

Besides these 2 flaws, I also wondering how AMA can get people playing more with a ECR cap. Like what recent town hall mentioned "trying to get player okay more to have better reward". But today with the ECR, the more you play, the less reward you will get. Such a big conflict. More reward could be given, shouldn't it based on a growing income and growing new player pool? But with these above 2 major flaws, how we can expect a well progress? (Maybe I lack of such knowledge only)

Finally as a conservative gamer or maybe a small investor, hope the AMA team could make splinterlands a fair and friendly ecosystem for all ranges' investors. I'm pretty much enjoy the game which is also the main reason I'm keeping putting money in. But when comes to the gain, the flaws really cause the concern.

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