What are the limitations that are affecting the NFT games?

avatar

Today I want to share my opinions on the current limitations of the NFT games like splinterlands and others. I have simply divided into the following points.

  1. The first and most important affecting factor is all about the marketing strategy and advertising their appealing to the users. Most of the NFT games are lagging behind in this marketing strategies comparing to the normal playstore games. Even worst games are sometimes more popular than the interesting games like Splinterlands.
  2. The second most important factor is about mobile application of the game with solid interaction with the crypto wallets or blockchains. I think this problem will exists a bit further longer period for lack of attentions and blockchain security aspects.
  3. The development processes are very slow in NFT games for the blockchain implementaion of the NFTs with the prefered network system.
  4. The initial cost is also a problem with some P2E games, the whales are just ruining the game like an investment strtegy, most of the game has passes a trmendous hype and then fall devastatingly within weeks and dies within months. These games need very stronger economical system to sustain in the long run.
  5. Another point is also related to the whales, most of the games get their fate on actions of some wicked whale, they just make their money and left the game dying. And the interested who are the largest in numbers, loose their money and leave the nft sphere.
  6. Finally i want mention about the balancing in reward system, there should be some limitation in earning for the top whales and some incentives to attract more new people to run the game ecosystem for a longer time.
    There are also some more things to be addressed but i have tride dto find out the most importtant factors here. If the gaming community can handle these points, NFT gaming industry will develop rap[idly.


0
0
0.000
2 comments
avatar

I think the main problem of p2e gaming is that we can't all be earners. Someone has to pay all that money. I think whales just have a better grasp on when to ditch a project to have some net profits.

0
0
0.000
avatar

but a solid ecosystem can be attributed to attract new players for proper distribution. Still most of the games are centralized among the whales, it is not good for sustainable growth. Though Splinterlands is still doing better in this perspective than other games. I prefer utilizing brain to win a match , and so you need the diversity in cards to make these things tricky.

0
0
0.000