BATTLE CORNER: Immortalis VS Sthispa

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immortalist vs STHISPA.png

Hello Splinters Family

Today the battle I will show is a battle between Immortalis and Sthispa from Xbot practice bot. I used the Xbot practice bot to practice to get ideas and strategies in the battle. practicing to the bot it's too difficult to challenge especially if the account you challenge is complete card edition and summoner.

Immortalist - Is an Earth summoner from Chaos edition that reduce -1 health to all enemy. Void and shatter abilities to all friendly monsters.

STHISPA - Is a Dragon summoner from Riftwathers edition that gives Phase abilities to all friendly monsters.

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THE BATTLE RULESET

WANDS OUT
EARTHQUAKE
REVERSE SPEED
WANDS OUT.png
EARTHQUAKE.png
REVERSE SPEED.png
  • WANDS OUT - Only monsters with magic attacks may be used in battles.
  • EARTHQUAKE - Non-flying monsters take 2 melee damage at the end of each round.
  • REVERSE SPEED - Monsters with the lowest speed attack first and have the highest chance of evading attacks.

BATTLE LINE-UP

Immortalist.png

I chose Immortalist as a summoner to reduce the magic damage of the enemy. Because one of the rulesets is WANDS OUT only magic attacker.

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MYCELIC SLIPSPAWN.png

  • MYCELIC SLIPSPAWN - 1st position or tank for this battle. A magic attacker with a taunt ability to absorb the attack of the enemy.

SUIDAE SHAMAN.png

  • SUIDAE SHAMAN - 2nd position monster, A Magic attacker with recharge ability. 3x damage every other round

RUNEMANCER FLORRE.png

  • RUNEMANCER FLORRE - 3rd position Monster with with two attack abilities (Ranged and Magic)


QUORA TOWERSHEAD.png

  • QUORA TOWERSHEAD - 4th position monster, another two attack abilities monster (Melee and Magic)Additional abilities is blooddust and heal.

    GOBLIN PSYCHIC.png
  • GOBLIN PSYCHIC - 5th position monster, A magic attacker with tank heal and affliction abilities. To heal the tank or first position monster in battle.


REGAL PERYTON.png

  • REGAL PERYTON - Last position monster, A magic attacker with fly abilities. To avoid the damage of earthquake effect.

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ROUND BY ROUND BATTLE

ROUND 1


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  • Because we use taunt in the battle in this round all our attack is focused on the taunt monsters. No monster dies in this round.

ROUND 2

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  • Before starting the round 2 earthquake effect is activated all non-fly monsters receive 2 melee damage.
  • Because the earthquake effect two of my non-fly monster dies before starting the round.
  • In round 2 enemy Renova kill my Suidae Shaman.

ROUND 3


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  • Before starting the round 3 earthquake effect is activated again all non-fly monsters receive 2 melee damage.
  • In this round, My Runemancer Florre dies because of the heavy attack received from the enemy.

ROUND 4

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  • Before starting the round 4 earthquake effect is activated all non-fly monsters receive 2 melee damage.
  • Because the earthquake effect two of the enemy non-fly monsters die before starting the round.
  • Opponent Adelade Brightwing resurrect Renova.
  • Battle end in round 4. I lost in this match.

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LINK TO THE FULL BATTLE

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CONCLUSIONS.png

  • Because of the fly plus phase abilities some of my attack miss
  • I learn also that not only immortalist is effective in the ruleset wands out. You can also use Sthispa as a summoner because of the phase abilities. Especially the presence of flying monsters and speed advantage over the earth monster.

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All the images in this article are credited to splinterlands.com



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