Earthquake: Weekly Battle Mage Secrets
Hello Splinters Family
All non-flying units take 2 physical damage at the end of every turn.
Snared units are considered non-flying. Since the damage given is physical, it can be reduced to 1 if the unit has the shield ability.
Below are summoners that give additional armor to all units
Below are summoners that destroy or remove armor to all units
MY BATTLE
MY BATTLE
The battle condition is 47 mana caps The elements that you can use in the battle are earth, life, water, and death. The rulesets are earthquake and equalizer.
I chose Possibilus The Wise to grant all units additional +2 to life, trample, and reach abilities. My strategy in this battle is to use monsters that provide swiftness to speed up all allies. Additionally, I employ weapons training to give my units in the first position the ability to attack. Possibilus is a suitable summoner for this because its reach ability helps the monsters in the 2nd position to attack in the first position of the opponent.
BATTLE LINE-UP
1st Position
LORD ARIANTHUS - No attack unit with shield, magic reflect, and void abilities. Arianthus is suitable for the first position because of the defense ability it owns.
2nd Position
KULU MASTERMIND - Melee attacker with weapons training, opportunity, and shield abilities. Kulu will give attack ability to Arianthus and Noa The Just because of the weapons training.
3rd Position
NOA THE JUST - No attack unit with rust and dodge abilities. Rust's ability removes the armor of the opponent.
4th Position
DAARG DEADBLAST - Magic attacker with weapons training, triage, and swiftness abilities. Daarg will give a magic attack to Merdaali guardian and an additional magic attack to Noa The Just. Daarg also gives additional speed to all units.
5th Position
MERDAALI GUARDIAN - No attack unit with tank heal ability. To heal the first position unit.
6th Position
RUNEMANCER KYE - Magic attacker with flying and life leech abilities. Life Leech helps Runemancer increase her life. while the flying ability to avoid the damage of earthquake
BATTLE HIGHLIGHTS
LINK TO THE FULL BATTLE
- My strategy of using Possibilus as the summoner in the battle was successful because it provided the trample ability to Arianthus, Kulu Mastermind, and Noa The Just.
- Noa The Just's rust ability also aided in the battle by removing the additional armor provided by the summoner, GrandMaster Rathe. Removing the extra armor helped to quickly reduce the opponent's health from the earthquake damage.
- The front and backline heal also help in the battle.
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