SHARE YOUR BATTLE Weekly Challenge! GRUND [EN / PT-BR]

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grund - SHARE EN.jpg

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The card of the week is Grund. An epic card from the Earth deck costing 10 mana, with great offensive power, and a high health value. Because it has the Double Strike skill, it allows you to do 6 damage at level 1, and its power increases over the levels. At level 4, he gains the Trample skill, which allows him to attack again if he kills the enemy he is attacking, I just don't know if he will perform a new simple attack, and a new attack with Double Strike.

At his last level, he gains the Cripple skill, decreasing the enemy's maximum life by 1 with each attack, being very strong against monsters that will intend to recover life during the battle.

I don't have any units for that card, so I decided to rent one to play the weekly challenge. Prices for rent and purchase are below for those who want to purchase:

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Now let's go to battle

PRÉ-MATCH

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When the cards were presented, I felt that I would have a certain difficulty, as the opponent placed monsters with Sneak, Opportunity, True Strike, Reach and Shield, that is, a variety of options, while I focused on a Tank with Taunt and full magic damage with the help of Suidae Shaman's Recharge.

ROUND 1

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The first round was as expected, the Tanks of each team holding the blows but not dying.

ROUND 2

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I managed to eliminate the first two enemy cards, while my first resisted with half life, dying only my Tank that had Taunt. Healing was an important ally in this battle.

ROUND 3

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My Grund was killed, but I also killed the enemy Silent, now it was time to focus on bringing the ranged attack cards to position 1 as soon as possible, so that they cannot attack and I exert my magic damage advantage.

ROUND 4

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Suidae's strong attack was important to eliminate another enemy card and the cure in keeping my Regal Peryton on the field.

ROUND 5

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With the Dhampir Stalker in position 1, there was only Lira The Dark left to deal 2 damage while the Dhampir lost all his health. But it still wasn't the defeat of my enemy, who resisted with 1 life and eliminated my Mushroom.

ROUND 6

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The sixth round served only to eliminate the Dhampir and beat Lira a little.

ROUND 7

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Finally in the seventh round the enemy was defeated.

BATTLE RESULTS

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WHAT COULD BE DIFFERENT?

Using the tool SplinterTools I saw that my chance of winning was 100%. So I decided to make two changes, putting in place of Grund, two other position 1 monsters that I usually use, and I noticed a huge difference between them, where one remained at 100% and the other stayed at 0%, when I thought it would be the opposite . Maybe I need to improve my analysis.

Chance of victory of the team that entered the field:

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Teams with different cards in position 1:

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grund - SHARE PT.jpg

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A carta da semana é o Grund. Uma carta épica do baralho de Terra de custo 10 de mana, com um grande poder ofensivo, e um alto valor de vida. Por ter a habilidade Double Strike, permite no nível 1, já causar 6 de dano, e seu poderio vai escalando no decorrer dos níveis. No nível 4 ganha a habilidade Trample, que permite atacar novamente caso mate o inimigo que estiver atacando, só não sei se ele performará um novo ataque simples, e um novo ataque com Double Strike.

No seu último nível, ganha a habilidade Cripple, diminuindo 1 de vida máxima do inimigo a cada ataque, sendo muito forte contra monstros que irão pretender recuperar a vida no decorrer da batalha.

Não tenho nenhuma unidade dessa carta, então decidi alugar uma para jogar o desafio semanal. Os preços para aluguel e compra estão abaixos para quem quiser adquirir:

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Agora vamos para a batalha

PRÉ-MATCH

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Quando as cartas foram apresentadas, senti que teria uma certa dificuldade, pois o adversário colocou monstros com Sneak, Opportunity, True Strike, Reach e Shield, ou seja, uma variedade de opções, equanto eu foquei em um Tank com Taunt e total dano mágico com o auxílio do Recharge do Suidae Shaman.

ROUND 1

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O primeiro round foi o esperado, os Tanks de cada time segurando as pancadas porém não morrendo.

ROUND 2

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Consegui eliminar as duas primeiras cartas inimigas, enquanto minha primeira resistiu com metade da vida, morrendo apenas minha Tank que possuía Taunt. A cura foi uma aliada importante para essa batalha.

ROUND 3

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Meu Grund foi morto, porém também matei o Silent inimigo, agora era focar em trazer o quanto antes as cartas de ataque à distância para a posição 1, para que elas não possam atacar e eu exerça a minha vantagem de dano mágico.

ROUND 4

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O forte ataque do Suidae foi importante para eliminar mais uma carta inimiga e a cura em manter meu Regal Peryton em campo.

ROUND 5

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Com o Dhampir Stalker na posição 1, só sobrou apenas a Lira The Dark para causar 2 de dano enquanto o Dhampir perdia toda sua vida. Porém ainda não era a derrota do meu inimigo, que resistiu com 1 de vida e eliminou o meu Mushroom.

ROUND 6

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O sexto round serviu apenas para eliminar o Dhampir e surrar um pouco a Lira.

ROUND 7

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Enfim no sétimo round o inimigo foi derrotado.

BATTLE RESULTS

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O QUE PODERIA SER DIFERENTE?

Usando a ferramenta SplinterTools vi que minha chance de vitória era 100%. Então decidi fazer duas alterações, colocando no lugar do Grund, dois outros monstros de posição 1 que geralmente uso, e percebi uma diferença enorme entre eles, onde um continuou 100% e o outro ficou em 0%, quando eu achava que seria o oposto. Talvez eu precise melhorar minha análise.

Chance de vitória do time que entrou em campo:

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Times com diferentes cartas na posição 1:

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!PIZZA !PGM

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!1UP Good work!


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Esse monstro por muito tempo foi minha escolha favorita para composição que envolvia Queen + Thorns, bom post.

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