RE: Splinterlands Ranked Reward Changes - Introducing Glint & The Reward Shop!

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KYC is one of the worst forms of centralization and it is against the ethos of cryptosphere. Having special sections of the game that has optional KYC is fine IMO. Locking players out through KYC on the other hand is inexcusable. KYC completely goes against decentralization and permissionless systems.



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I know and understand this very well however spl team are working on both sides at the moment the game is not fully decentralized. My thinking is since there is now a Dao important decisions like this change was supposed to be greatly discussed now how it was implemented. I am quite certain we lost a ton of players due to this

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That doesn't matter at all, because a more fundamental consideration is that decentralised play to earn gaming being sustainable is the most asinine brain AIDS idea ever hatched. If you put cash on a table and say "Hey guys, come get some free cash, but you can only take $1 per person, but I'm totally not gonna check your ID, or check who you are, or watch who's taking what off the table, but I just trust you'll just take a dollar each," guess what happens. Ok so now do you want a) play to earn gaming not to exist at all or b) play to earn gaming to exist with KYC?

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