Introducing Praetoria: Rise of Champions
Hi everyone,
I know this is not the post that you expect from me. Well, maybe nobody expects me to write anything, if you know me well enough 😅. But well, I am supposed to share my vision of tournament rework. Don’t worry, that is coming, with potentially a couple of weeks delay. There are some reasons for that delay, and this is 1 of them.
I came to this concept when I was working with the tournament rework. I was trying to find a reward that will improve gameplay experience, building their collection and motivate players aside from direct monetary value.
We can consider this as part of the tournament rework I am working on. I expect this to be one of the rewards that players can work towards in the upcoming rework. For now, let’s stop for a moment regarding the tournament, and focus on this mechanic.
Splinterlands today has two core card types that define team-building:
- Summoners / Archons
- Monsters/Units
I want to propose a third card type that sits alongside Summoners and Units.
Champions (New Card Type)

Champions behave like units (they occupy a slot, participate in combat, etc.), but they introduce a new layer:
- Mission: an in-battle objective tracked during the fight
- Ultimate: a powerful effect that triggers immediately when the Mission is completed
Champion is simply a card type, so it can be a reward card, promo card, core card of any upcoming edition, and playable in any game format.
Champions power level is aimed to be somewhat close to our current summoner.
Currently we allow 1 summoner and 6 units. With this addition, I would like to limit the amount of champions one can play to the maximum of 2. So, it will be 1 summoner, 2 champions and 4 units. Unlike summoners, which is mandatory, champion is optional. So you can choose not to use them and use the standard units as before. More details regarding limit on the balancing section below.
Why add a third type?
Champions are meant to create:
- A payoff moment which is satisfaction and dopamine source when successfully executed
- New build-arounds (lineups designed to accelerate or deny Missions)
- More identity per card: each Champion can feel like a mini-story unfolding inside the match
How Missions Work
A Mission is a simple, countable condition that occurs naturally in a battle. Examples:
- “Get hit 5 times”
- “Absorb 20 damages”
- “Repair 20 total Armor”
- “Poisoned 3 units”
- “Hit the same target 3 times”
- “Enemy unit is healed 3 times”
Each Mission would be displayed as progress (e.g., 2/3, 12/20) so it remains readable in replays and easy to understand.
When the Mission hits its requirement, the Champion immediately triggers its Ultimate.
How Ultimates Work
An ultimate is a unique ability that fits the Champion’s identity and is unique to 1 card. No champion shares the same exact ultimate.
Ultimates allow us to create a stronger ability, to be creative and unique, and then we can balance it with the activation requirement, how often it can fire in battle.
Typically, ultimate will have a combination of these:
- Burst - A powerful high output damage/heal
“Deal 1 damage to all enemies”
“Deal 5 damage to the unit with the highest power.”
“Heal the ally with the lowest Health for 2× this unit’s power” - Buff
“Gain +5 Attack for the rest of the battle”
“Adjacent units gain repair” - Debuff:
“Apply affliction and poison to certain unit”
The design intent is not “win instantly,” but “swing meaningfully” in a way that is:
- Readable (obvious what triggered and why)
- Interactable (there are counters and play-arounds)
- Balanced (strong payoff, but not guaranteed every match)
The Balance
Generally, a champion should have mana cost higher than the other card with similar ability, and that extra cost should be paid off when the champion successfully executes the ultimate.
For the balancing purpose, ultimate will have several type of cooldown:
- Once per battle
- Once every X turn
Based on the rating system that we have, we should limit the presence of Champion in a battle:
- Bronze : 0
- Silver : 1
- Gold : 1
- Diamond : 2
- Champion : 2
Similar to all our cards, the ultimate should have progression tier, which can improve both the mission or the actual ultimate, examples for clarity:
| Tier | Mission | Ultimate |
|---|---|---|
| 1 | Get hit 5 times | Deal 5 damage |
| 2 | Get hit 4 times | Deal 5 damage |
| 3 | Get hit 4 times | Deal 8 damage |
Proof of Concept
In the writing above, I use mostly simple examples just so we can easily understand the concept, but for me personally, it is getting much more exciting once I start to design the actual cards, so here we go.
Just in case the icon of the ultimate ability is not clear enough, lv 1 and lv 2 have tier-1 ultimate ability, lv 3 has tier-2, and lv 4 has tier-3 ultimate. If you see something like 3/4/5. That just mean the value changes based on the tier of the ultimate
Kosen - The Asura (Mana cost : 8)


Intro:
Once a prominent mercenary that is often considered a demi god by the people, now he chooses to use his power to protect, however the demon inside him is very much alive—awakened only after repeated provocation.
Mechanic:
- Mission: Get hit by enemy 6/5/4 times
- Ultimate - Asura Strike : Gain 3/4/5 Melee Attack and Spite for the rest of the battle. Immediately counterattack the enemy that triggered the Mission completion. This counterattack has relentless strike and true strike.
- Cooldown : Once per battle
Design concept:
Without his ultimate, he is a simple tank. Once his ultimate activates, he transform into demon fighter that can deliver a good amount of damage with additional 1 time burst on activation. Try to activate the ultimate before his resurgence, so he gets to spite 2 times. To counter him, shot him to death with magic damage before his ultimate activation.
Ripsaw - The Frenzied Maniac (Mana cost : 10)


Intro:*
A simpleton built for madness. Charge. Attack. Slash. Hack. He charge first, never backed off from combat.
Mechanic:
Mission: Attack the same target 4/4/4 times. Mark of prey used as the counter, applied on every successful hit. Counter reset when he change target. The mark of prey can’t be applied during cooldown.
Ultimate - Die Die Die! : Attack the target with the mark of prey. This attack has a double strike and true strike. Changing the target will reset the counter.
Cooldown : 3/2/1 turns
Design concept:
This champion uses quantity instead of quality of attack. In my mind, he is just a mad creature that just know how to swing his weapon. That's also why I choose ambush and execute, it fits the identity. He can deliver 2 hits in 1 turn, and activate ultimate in 2 turns. Enemies without shield ability most likely will be melted. Enemies with shields provide a decent counter by halving his low attack, but his ultimate will gain him extra 2 attacks, which enable him to execute after his ultimate.
Corrosive ward and thorn will greatly counter him because he won’t be able to use armor strike which will slow down his ultimate activation which require multiple hits. Additionally thorn will make his multiple attacks kill himself. I am sure he is still happy even when he is dying, as long as he can swing his weapon around 😁.
Protect + armor in general will help him deliver massive damage, even to enemies with shields. Cryptic with retaliate as tactics choice also enable him to activate ultimate even faster. Deflection shroud is his ally.
Toxara - The Cursed Witch (Mana cost : 8)


Intro:
Toxara was once a healer who chose curses when mercy failed. She now spreads poison, hexes, and voodoo afflictions with cruel precision, savoring every moment of decay. Those who face her rarely die quickly—they are taught what suffering truly means.
Mechanic:
Mission: Enemies’ health healed by 20/18/15
Ultimate - Curse of Toxara :
- Inflict the healed unit with the curse of toxara.
- When the curse of toxara is being applied (every time, even when the unit already have the curse) or when a unit with the curse is attacked, inflict affliction to that unit. If the unit has affliction, inflict poison instead. If the unit has poison, inflict burning instead.
- Curse of toxara can’t be cleansed.
- When a unit with a curse of toxara is cleansed of any debuff, the unit who performs the cleanse will be inflicted with the curse of toxara.
Cooldown : Once per turn
Design concept:
Anti sustain. Some sort of mimosa vibe, but as a champion instead of summoner.
When enemies try to sustain, toxara will try to block it with affliction, or even make it hurt themselves via poison and burning. Most of the time, heal will be paired with cleanse. With this champion, we will still allow the main target to be cleansed, but the support will be cursed after that. Therefore, the curse will be spread even further, and the sustain loop will eventually stopped, unless the sustain is paired with more rear cleanse as well.
Final Thought
Earlier in the post, I said that I plan this to be a reward card for tournament rework. However after exploring this, I think this is more than that. I’ll recap what I think of this :
- We can use this as the new mechanic for the next edition. Considering this is a new card type which nobody has, when designed correctly and if the community likes it, this could translate into more packs sold. Or imagine how much this will sell as promo card?
- This is paired well with tactics that have the possibility to accelerate or slow down ultimate activation. And eventually this should pair well with items and spells.
- Cards have diminishing returns, in terms of value provided. For example, mini sets tend to sell less than core sets due to the fact that most of the cards can be replaced somehow. A
This is even more emphasized in the wild format where CL is still very heavily used. By introducing this new type, it gives a new layer of strategy that is built around champion at it’s core, as long as it is balanced well and gives entertainment value to the players. Hopefully we will also see more variation in the wild as the meta changes with this addition and people have to adapt to the new meta. For example, it is easy to replace a scarce Hydra with a Pelacor mercenary, but with this new addition, there is nothing to replace it with, yet.
Disclaimer :
All of this is simply my idea, splinterlands team has no obligation to follow whatever written in this post.
So, yay or nay?
Thanks for reading, Merry Christmas and happy holiday!
Thanks for sharing! - @azircon

Awesome concept, although I think the team should be responsible for card design offering ideas like this is amazing, sorry if I am misunderstanding but it would be great to see this mission carry over from battle to battle before it triggers which would be great to disadvantage bots and give a little more strategy to using champions in battle
I feel like the missions should definitely take a few battles. But I love the idea of getting new missions every season or so.
Hell Yes!
A more detailed answer incoming when I get to a computer!
Love your excitement AZ.
There are so many good ideas in this community too. Can't wait to see what awaits us in 2026.
Sounds great. The only thing I'm not sure about is if more than 1 Champion should be allowed.
I agree definitely should be limited to one champion or maybe if two or more are used you catch a debuff penalty(s) for the battle.
Yeah, I was contemplating this, don't know why we would have 0 at bronze but put abilities at bronze, also I think limiting to one - but then moved on to why would this need a separate type just make it a unit and say "can only use 1 unit with a mission ability per battle"
You can be in gold that allow 1 champions, but for any reason you don't have enough to build that champion into gold level, so you use bronze level champion for the time being.
Reasons of why bronze allow 0 champion is for simplicity. It's very common for games to introduce complexity as the game progress, and bronze is a very early stage. Too much complexity will overwhelm players.
One of the idea I have was that champion has category. To make it dead simple, let's say a rectangular and triangle category. You can only choose 1 from each category. 1 meant for defense and 1 meant from offense. So you don't do full offense and snowball. But, I am just trying to make it simple for now to see how people react to this new concept.
I like the idea. I can't really think of any reason why this couldn't work within the existing framework of our engine. We'll see what the devs say.
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STOPVugtis - this is a really solid idea and I like it!
I'd be excited to try this out for sure
(Then Boss Monsters?) <--- Jk jk jk :D
Love the concept Vugtis! I'm definitely happy to share this with @yabapmatt, Bob, and Royal Eagle. I know we have some new counter mechanics planned for the next set that may enable something like this to happen as well!
ps... Nice way to start your HIVE blogging career! Now that you've done one, I'm sure it will lead to more!!!
Ok. So how do we make Champions? Hopefully from land resources
Champions is like any other card, so anyting is possible, we definitely can make it to require cinder + land resources for some champions.
Let’s do it!
Need to lobby Dave for it to happen xD
lol
@Themarkymark is the most hated account on Hive 😂
I hope you are all good and well today
Here's a message for the downvoters and the farmers you know who you are
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I started getting attacked with downvotes along time it's all on chain and everything is documented
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If you didn't know I've been getting downvoted for a long time on Hive
They have been trying to bully me with downvotes and words but it doesn't affect me I've been online for over 25 years
So I've dealt with people like this before it's nothing new
But what they are doing is bad Very badi joined steemit like everyone else thinking it offers freedom but I must say steemit offered much more freedom than Hive does
Everyone already knows I only post my own original content I have no need to steal anything from anyone
I've been labelled a lot of things on Hive 😂 by the biggest farmers scammers and downvoters
Actions speak louder than any words do especially when them words are coming from a compolsive liars
I will keep updating this post when I get time
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RE: Understanding Pointers in C Programming
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@Themarkymark is the most hated account on Hive 😂
I hope you are all good and well today
Here's a message for the downvoters and the farmers you know who you are
👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾
Just understand the more you try and defend something that is wrong no one will ever trust you
I can stand by what I've shared and done can you 🤔
I started getting attacked with downvotes along time it's all on chain and everything is documented
👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾
Do you really think I care what you or any of your mentally ill friends think 🤔
The man who hides behind accounts and pretends to do good but I see everything buddy
👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾
Please read 👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾
Have fun downvoting the truth 😂😂😂😂😂
Just understand how stupid you are making Hive look 😂😂😂
Do you really think people can't see 🙈😂😜
People are not blind 😔
Sorry to tell you 😂😂😂
😂😂
Hive is dying due to no one is buying Hive bad downvoters and whale's farming Hive hard 😂😂😂😂😂😂
Data is beautiful data is king 👑
🙄🙄🙄🙄🙄🙄🙄🚨🚨🚨🚨🚨🚨🚨🚨
Please read and share 🙏🏾
To the downvoting racist old and young farmers You are a scammer a thief a criminal who is working for other criminals
⭕⭕⭕⭕⭕⭕👀
Hello everyone I hope you are all good and well today in this post is some of the evidence to prove my case
If you didn't know I've been getting downvoted for a long time on Hive
They have been trying to bully me with downvotes and words but it doesn't affect me I've been online for over 25 years
So I've dealt with people like this before it's nothing new
But what they are doing is bad Very badi joined steemit like everyone else thinking it offers freedom but I must say steemit offered much more freedom than Hive does
Everyone already knows I only post my own original content I have no need to steal anything from anyone
I've been labelled a lot of things on Hive 😂 by the biggest farmers scammers and downvoters
Actions speak louder than any words do especially when them words are coming from a compolsive liars
I will keep updating this post when I get time
https://hive.blog/hive/@ureka.stats/the-untrending-report-hive-downvote-analysis-16-09-2025-20250916181314
https://hive.blog/hivedev/@makerhacks/please-peakd-allow-me-to-completely-block-spammers-would-you-ever-vote-for-this
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No downvotes for this racist person 🧐
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https://hive.blog/dvs/@dhedge/re-kgakakillerg-t3clz3
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@crimsonclad please do your job 🙏🏾
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It's unbelievable that they downvoted this Goodbye Auntie R.I.P 🙏🏾
Comments being downvoted by blocktrades https://hive.blog/hive-170744/@kgakakillerg/t0ns3b
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📊 The Untrending Report - Hive Downvote Analysis - 2025-09-07
RE: Understanding Pointers in C Programming
Please Peakd, allow me to completely block spammers (Would you ever vote for this?) thanks for exposing yourself more @makerhacks
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https://hive.blog/hive-124838/@fjworld/re-peaksnaps-t7161i
🚨🚨🚨🚨🙄🙄🙄🙄🙄🙄🙄🙄🙄🚨🚨🚨🚨
https://blurt.blog/blurt-131902/@condividisulweb/3w94e8-hive-manipulation-censorship-and-suspicious-funds-the-hidden-truth
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https://hive.blog/hive/@kgakakillerg/i-ve-been-put-on-two-blacklists
When the downvotes stop 🛑 and my rep is back I stop sharing the truth 🙏🏾
You can call the truth spam as much as you like
If want to speak to me in private send me a message on Instagram @kgakakillerg
☝🏾☝🏾☝🏾☝🏾☝🏾☝🏾
Happy Boxing day boxing 🥊🥊🥊🥊🎅🏿😁🥂
Hurtlocker account is only here to downvote people Hive does need another downvoting whale 🐳
@Themarkymark is the most hated account on Hive 😂
I hope you are all good and well today
Here's a message for the downvoters and the farmers you know who you are
👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾
Just understand the more you try and defend something that is wrong no one will ever trust you
I can stand by what I've shared and done can you 🤔
I started getting attacked with downvotes along time it's all on chain and everything is documented
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Do you really think I care what you or any of your mentally ill friends think 🤔
The man who hides behind accounts and pretends to do good but I see everything buddy
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Please read 👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾👇🏾
Have fun downvoting the truth 😂😂😂😂😂
Just understand how stupid you are making Hive look 😂😂😂
Do you really think people can't see 🙈😂😜
People are not blind 😔
Sorry to tell you 😂😂😂
😂😂
Hive is dying due to no one is buying Hive bad downvoters and whale's farming Hive hard 😂😂😂😂😂😂
Data is beautiful data is king 👑
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Please read and share 🙏🏾
To the downvoting racist old and young farmers You are a scammer a thief a criminal who is working for other criminals
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Hello everyone I hope you are all good and well today in this post is some of the evidence to prove my case
If you didn't know I've been getting downvoted for a long time on Hive
They have been trying to bully me with downvotes and words but it doesn't affect me I've been online for over 25 years
So I've dealt with people like this before it's nothing new
But what they are doing is bad Very badi joined steemit like everyone else thinking it offers freedom but I must say steemit offered much more freedom than Hive does
Everyone already knows I only post my own original content I have no need to steal anything from anyone
I've been labelled a lot of things on Hive 😂 by the biggest farmers scammers and downvoters
Actions speak louder than any words do especially when them words are coming from a compolsive liars
I will keep updating this post when I get time
https://hive.blog/hive/@ureka.stats/the-untrending-report-hive-downvote-analysis-16-09-2025-20250916181314
https://hive.blog/hivedev/@makerhacks/please-peakd-allow-me-to-completely-block-spammers-would-you-ever-vote-for-this
https://hive.blog/hive-167547/@dlmmqb/re-kgakakillerg-t34wy6
https://hive.blog/hive-170475/@acidyo/re-kgakakillerg-t32sw1
https://hive.blog/hive-167922/@themarkymark/re-kgakakillerg-t30ziu
https://hive.blog/hive/@ureka.stats/the-untrending-report-hive-downvote-analysis-29-09-2025-20250929172045
No downvotes for this racist person 🧐
https://hive.blog/hive-196387/@acidyo/re-kgakakillerg-t41yr6
https://hive.blog/dvs/@dhedge/re-kgakakillerg-t3clz3
https://hive.blog/hive-150329/@kgakakillerg/t3a8fu
https://hive.blog/musical/@steevc/re-kgakakillerg-t2kz1m
@crimsonclad please do your job 🙏🏾
https://hive.blog/hive-135178/@crimsonclad/re-kgakakillerg-sxllhv
https://hive.blog/hive-148441/@hivewatchers/svftu9
https://hive.blog/hive-148441/@hivewatchers/svdjjz
https://hive.blog/hive-176853/@steevc/re-kgakakillerg-syyy4x
https://hive.blog/dev/@howo/re-kgakakillerg-szhax7
https://hive.blog/hive/@steevc/follow-friday-respect
https://hive.blog/hive-127022/@shmoogleosukami/re-kgakakillerg-t0hcxc
It's unbelievable that they downvoted this Goodbye Auntie R.I.P 🙏🏾
Comments being downvoted by blocktrades https://hive.blog/hive-170744/@kgakakillerg/t0ns3b
https://hive.blog/hive-127466/@steevc/re-blocktrades-t0kint
https://hive.blog/hive-127466/@blocktrades/t0lq41
https://hive.blog/hive/@ureka.stats/the-untrending-report-hive-downvote-analysis-2025-06-29-20250629143829
https://hive.blog/hive-127466/@kgakakillerg/t0m1vn
https://hive.blog/hive-108278/@kgakakillerg/t0rfo8
https://hive.blog/hive-127466/@kgakakillerg/t0vcl7
Stop farming Hive https://hive.blog/burnpost/@buildawhale/re-1756307402814502169-20250827t151240z
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📊 The Untrending Report - Hive Downvote Analysis - 2025-09-07
RE: Understanding Pointers in C Programming
Please Peakd, allow me to completely block spammers (Would you ever vote for this?) thanks for exposing yourself more @makerhacks
Please go through it all instead of calling it spam 😂😂😂😂🤣🤣🤣🤣🤣🤣🤣
https://blurt.blog/hive/@candy49/5slvnx-taskmaster4450-is-being-downvoted-on-hive-by-you-know-who
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https://hive.blog/hive-178138/@thefed/t6q9kb 🙄🙄🙄🙄🙄🙄🙄🚨🚨🚨🚨🚨🚨🚨🚨🙄🙄🙄🙄🙄
https://hive.blog/music/@geneeverett33/11-25-25-three-tune-tuesday-picking-tunes-from-the-punk-band-the-descendents-1982-1997-era
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https://hive.blog/dmania/@steemcleaners/ps46kb
https://hive.blog/hive-124838/@fjworld/re-peaksnaps-t7161i
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https://blurt.blog/blurt-131902/@condividisulweb/3w94e8-hive-manipulation-censorship-and-suspicious-funds-the-hidden-truth
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https://hive.blog/hive/@kgakakillerg/i-ve-been-put-on-two-blacklists
When the downvotes stop 🛑 and my rep is back I stop sharing the truth 🙏🏾
You can call the truth spam as much as you like
If want to speak to me in private send me a message on Instagram @kgakakillerg
☝🏾☝🏾☝🏾☝🏾☝🏾☝🏾
I hope you all have a lovely weekend ahead 🙏🏾
That's awesome! Only thought I had is that it'll make things even more complicated, so maybe introduce them starting silver league? For regular players, it shouldn't take more than a few days to fully adjust, but for newer players (and some older that aren't as active) another complication of gameplay could not give them the feeling of more depth and variety, but overwhelming and frustration.
Besides that, awesome concept! Thank you for the detailed explanation!
Glad that you like the concept. And yes, I agree with you. In fact, that was already part of my consideration. In the balancing section on the post, I wrote this :
Lol in my mind it started with Wood 0 and bronze 1 😅 my apologies then! Didn't read carefully enough.
Great idea Vugtis 😎 I know Bob has some really cool things planned. Looking forward to bringing more layers of excitement and strategy to Splinterlands in 2026 🔮🚀