RE: Staff Reductions & Restructuring Announcement

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Many of you reading this will probably feel quite frustrated about the situation and the past decisions that led us here.

Maybe if Splinterlands would not have became frustratingly too hard to play, then this decision would not be needed. Many people (including me) stopped playing Splinterlands many months ago.

I played a few battles in the recent past, but I see that Splinterlands is still frustratingly too hard to play. Maybe even harder than earlier.

This is very sad, because Splinterlands was one of my favorite video games in the past. Mainly in 2019. I started playing Steem Monsters (Splinterlands) with the Beta starter set on 2018.12.30.

And Splinterlands nowadays apparently punish people, who play with the base card set. So they punish mostly the beginner players. This is mostly not encouraging people to buy cards. This is rather mostly pushing the players away.

Maybe if the developers would use different approach, then Splinterlands would be good again for many players. Especially for those, who are playing this game since years.

Good luck and have fun to everyone, who play Splinterlands. And of course thank you for the developers. Both for the fun in the past, and for future developments too. So I still hope that Splinterlands can be good again.



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2 comments
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no es dificil son bot haciendo trampas

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I agree with this too. The bots ruined the game. Especially in the Bronze leagues.

Yo también estoy de acuerdo. Los bots arruinaron el juego. Especialmente en las ligas de bronce.

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