For this entry, with the help of my waifu @Vanuzza, I did a “Cosplay Closet” of Julie who is the female protagonist of “Zombie ate my Neighbors”, my favorite videogame from all times.
But before we properly talk about the most loved videogame of my heart, I will briefly explain my entry’s topic and where it comes from.
« What’s "Cosplay Closet"? »
“Cosplay Closet” is a modality of the Cosplay Art where you create a look using a character as reference (it can be from comics, sci-fi, anime, manga, videogames or overall fantasy) with what you have already on your wardrobe, aiming to look as close as you can to the chosen character.
Some people define it as a simple, easy-going and less serious way to do "Costume Play", and the term is also used as a disqualifying word/insult in the Cosplay world (for example, when you see a person who boasts about making an incredible Cosplay, but then the outfit actually has a lot of bad finishes and other process problems, you can say “It looks more like a Cosplay Closet").
On the other side, "Cosplay Closet" plays an important part on the “Tests”; a “Test” is when a Cosplayer isn’t completely sure if a character would look good or not in them, or they aren’t sure about investing their money and time designing a suit, and under this circumstance, they look for pre-made clothes that are similar to the character’s, and this way they are able to get a close idea of how they would probably look like.
Usually "Tests" are only make-up and hair styling, but combined to "Cosplay Closet" and a bit of digital edition, you can get more precisely and consistent results in order to know if you can interpret or not a character in a successful way.
“Cosplay Closet” is a recurrent activity between amateurs, and a frequent one between “professionals” to wisely decide in which projects invest their time and effort.
“Zombie ate my Neighbors (1993-1994)”
• “Zombie ate my Neighbors” is, even today, my N° 1 game in my list of indispensable tittles •
This precious cartridge arrived to my hands between 1996 and 1997 (I was barely 6/7 years old), and I can completely affirm that there isn’t any single thing I dislike in this game, I love everything!, I had never gotten bored of playing it over and over again, and I don’t think a day where I get tired of its levels will ever arrive.
• All my feelings in one single image •
• Don’t press START without getting comfortable in your chair •
I owe a lot of happy childhood moments to this game, and it was the game who almost miraculously (along "Contra III" and "Metal Slug" ) helped my brother and me to get along in a better way, since we would fight a lot when we were children (
knife battling to death), but sitting down in front of the SNES and choosing this cartridge, guide us to share and be more considered with each other, willingly and without needing "THE CHANCLA" of our grandma as fair intermediary and pacifier.
How did it happen?, well, "Zombie ate my Neighbors" is an exceptionally difficult game, getting across the levels requires a constant process of trial and error, where both players shall wisely share the items in order to protect and support each other (in this game, being selfish with your teammate only leads to a miserable death sooner than later).
« Let’s talk a little about "ZAMN" »
• Unexpected and Exciting •
It’s a Horror Game, colorful and sometimes exagerated, but above all it’s super fun
This is a cooperative game, where each protagonist is individually controlled by each player, so it will be better to be synchronized or at least run in the same direction while you go (with a lot of panic) through the map.
The protagonists are Zeke and Julie (who as Wikipedia says, are siblings), they are going to be your avatars across each level with the mission of saving the victims (who are totally oblivious of their current situation until the imminent death is right in front of them) of each scenery; these people are usually in places difficult to reach and don’t change location, they don’t run or move from their places (is good to warn that when they die, you will notice it by hearing a horrible scream, don’t feel bad if the scream makes you jump out of your chair).
• An effective strategy is acting like a bait for the monsters, and taking them away quickly from the survivors •
Many are the types of monsters that will be presented to you and the difficulty of each level will depend on them, since it would be almost impossible to get away from them while you go through each labyrinthine scenario; sometimes monsters will be slow, and some others will be too fast, some are very resistant and others even more resistant to be killed.
Once you rescue (or lose) all the victims in a level, a dimensional door will open to take you to the next scenario. The more victims you rescue, the higher your score will be, and those points will become in especial Bonuses and extra lives (lives that will be much needed, since there weren’t continues or "saving game" in the original "ZAMN").
Controls are very intuitive, and your life will depend on 2 kinds of objects: Weapons, and utility objects, like first aid kits to restore life, antidotes to get invulnerable, potions to transform into a Furry Purple Hulk, or even opening "little Pandora’s boxes" to save yourself whenever you are totally surrounded.
Something that it’s really addictive of the game is how many kinds of weapons and items there are in order to defend and support. The more you progress, the more kinds of weapons you will accumulate, some of those are only available in specific settings and there’s only 1 of their kind. None is infinite, and they need to be recharged frequently.
Also, the effectiveness of each weapon is different for each monster. For example, Werewolves are weak against the silverware, Martians to the tomatoes, and the insane people with chainsaw, to the fire extinguisher and bazookas.
« Succulent Technical Details »
• Can´t touch this •
"Zombies Ate my Neighbors" is a game that has counted with several releases (6 in total) with versions for Sega Mega Drive de Sega (September 24th, 1993), Super NES of Nintendo (September 24th, 1993) and now it’s also available in the Wii Store (October 26th, 2009).
Developed, produced and directed by Lucas Arts, it was originally published by Konami, as a comical tribute to the horror and cult movies between 1950, and 1980
The music of the game (composed by George Alistair Sanger ) is, to my sincere opinion, especially noticeable: Each tune is fun, a bit hilarious, but always as a reference to the B-class movies, with sound effects that make each one of them into something unforgettable.
• Some are quite dark, and others are perfect for a demential party •
« More than 50 levels to get scared, stressed and love a lot »
• The doggy’s death feels so sad •
One of the many points that transform this tittle into a jewel is how all the names of the levels are references or ingenious parodies that can be recognized and enjoyed with even the slightest knowledge.
- Zombie Panic (Bonus Level: Day of the Tentacle)
- Evening of the Undead
- Terror in Aisle Five
- Lumberjack Hedgemaze Mayhem
- Weird Kids on the Block
- Pyramid of Fear
- Dr. Tongue's Castle of Terror
- Titanic Toddler
- Toxic Terrors (Bonus Level: Mushroom Men)
- No Assembly Required
- Weeds Gone Bad
- Mars Needs Cheerleaders (Bonus Level: Cheerleaders Versus the Monsters)
- Chopping Mall
- Seven Meals for Seven Zombies
- Dinner on Monster Island
- Office of the Doomed (Bonus Level: Someplace Very Warm)
- Squidmen of the Deep
- Nightmare on Terror Street
- Invasion of the Snakeoids
- The Day the Earth Ran Away
- Revenge of Dr. Tongue (Bonus Level: The Son of Dr. Tongue)
- The Caves of Mystery
- Warehouse of the Evil Dolls
- Look Who's Shopping
- Where the Red Fern Growls
- Dances With Werewolves
- Mark of the Vampire
- Zombie House Party
- The Horror of Floor Thirteen
- Look Who's Coming to Dinner
- Giant Ant Farm
- Fish and Crypts (Bonus Level: Curse of the Pharaohs)
- I Was a Chainsaw Maniac
- Boardwalk of Terrors
- Monster Phobia
- Labyrinth of Horrors
- Monsters of the Blue Lagoon
- Destroy All Vampires
- Pyramid of Fear Two
- Martians Go Home!
- Super Fund Cleanup Site
- The Curse of Dr. Tongue
- Danger in Picnic Park
- Day of the Chainsaw
- Gridiron Terror
- Curse of the Tongue (Credit Level: Monsters Among Us)
In total, there are around 55 levels to go through, but 6 of them are secret levels or Bonus; the last one is an especial level dedicated to the credits, with its own Boss, in which you can greet the game production team, and see the very same George Lucas.
• IT HAD TO BE SAID, AND IT WAS SAID •
Each level is totally ingenious, and with its own details, little tricks and secrets. Many times you will put a lot of you to the maximum since the very beginning so when you reach the "hell like" levels (like "Invasion of the Snakeoids" and "Destroy All Vampires") you won’t get out easily of them without just a string of life and an empty storage.
• Those are the Test Photos without edition!, an applause please for the talented and fluffy @Vanuzza •
To finish and bringing back the topic of "Cosplay Test" of Julie, I’m very happy of doing it (originally it was going to be just a couple of selfies, and that’s why I have pants instead of shorts) cause I have experimented a rush of nostalgia, and I’m really motivated to adding it to my future Cosplays list.
It has been very refreshing to do something simple and easy-going, since all my life I have been taking Cosplay really seriously, and I’m especially critical (and even derogatory) with myself. The effect Steemit has had in my personality and self-esteem is really big (despite I’m not really sharing my Cosplay Works in here), I don’t feel the pressure that everything shall look perfect to be shown.
P.S: I know the contest was until July 14th (yesterday), but before being able to post this entry, there was an electrical power down on my zone and I went out of electricity (and zero battery on my laptop) until today; I know rules must be the same for all, but I didn’t want to simply discard this post after so much effort and love ; 7 ; please don’t scold me,
I’m just a little strawberry.
Consulted Sources’ Credits
Thank you so much for Reading!
🍓 Translation: @Vanuzza 🍓
🚨 Please don’t take, edit or re-post my content without my permission! 🚨
💌 Would you like to get in contact with me? Contacto.Tesmoforia@Gmail.com 💌
✨ Gif´s: Giphy.com ~ ✨