Splinterlands: Establishing The "BOT" Compromise (Guild Outing)

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It was a good outing for me in the just concluded guild games. The number of games allotted to me in the fray was 7 and I won 6 out of the 7 and lost only one in the process.

However our overall guild rating still didn't increase, and we equally got 14 SPS. I guess, averagely we couldn't get more crown rewards and 21 SPS remains our overage highest SPS haul since I joined the soulreaper.

Still a good outcome for me. Every outing is always a good outcome for me, because irrespective of the performance, there's always a dollar-based price; SPS to look forward to.

SPS keeps Guild-Play Continuously Relevant

The overall experience has been good as well. I must tell you that playing in the Guild is different from playing normal ranked battles.

some of the brawls are not instant depending on the time you set your battles. While I've categorically not done badly in the guilds, I've gotten better over time, losing lesser games in the process. It's not the same for ranked battles.

I think the reason is not far-fetched: bots. Bots do not play guild games, at least to my knowledge.


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I stand to be corrected

Human players can only choose to improve especially with the experience under their belt, because we do not have ultimate resources or ultimate knowledge, we can easily become better players, improving rapidly, while investing time, money, and effort in the process.

Comparing my "guild" and "normal play" experience, I'll say the bots have been the difference. While the bots have rampaged ranked battles, I cannot say the Guilds. This is why playing Splinterlands keeps

getting harder by the day, it seems like, it's always difficult to match your stats for the previous season let alone surpass them.

If not the bots, what is?

I cannot categorically say it's the bot system getting better with the accessibility of information, tactics, and strategies that comes with playing various rule sets.

But I do think that this is 89% from the bots. Their intelligence makes it easier for them to develop strategies and help their owners to select/rent the cards that will be capable of running the system without having to keep redundant cards.

I mean, the clear intent of the bot is farming or, to get ahead of your opponents very easily.


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It's Difficult To Establish A Compromise

However, if one does not lose sometimes, then where is the fun in always winning at all times? However, I understand the purpose of the bots, it's clearly business oriented.

Keeping the economics aspect of the game; rentals continuously flow. Keeping the money in the system and making sure big investors have returns for their money. For Splinterlands, it's all about compromise. I won't exactly say Splinterlands would die because of the bot system, this is negative.

I do believe the bots are still there because the system serves a purpose, fills a void, or even keeps an aspect of business running.

A Good Solution On Paper?

I do believe that instead of canceling it altogether, a league for bots can be created and adequate and deserved rewards can be allocated to them to slug it out.

Because we cannot completely meet the bot compromise, creating a separate league would be the best solution, to keep the bot money in the system while still managing to satiate the human players in the system because they bring an outstanding form of value to the game.

However, I do not say this is a solution that will outrightly work, but it looks feasible and carries a decent logic on paper.

No Way-Out Or A Way Out?

In reality, I do believe that a solution is needed really fast and the reason for this is because the real players are beginning to lose the vibe to keep playing against robots.

Their timing, precision, and strategies for every ruleset are more than 99% accurate. Splinterlands is about human error. The error one player is why another player wins, and the reason why we improve over time is noticing some of these errors and taking time to actually do better.

Eventually, I think something will be done. It's a great outing indeed for me in the guilds, and hopefully a better, collective outing for the soulreapers in the next Guild.

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11 comments
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"Keeping the economics aspect of the game; rentals continuously flow. Keeping the money in the system and making sure big investors have returns for their money. For Splinterlands, it's all about compromise. I won't exactly say Splinterlands would die because of the bot system, this is negative"

I need to try Splinterland gaming it would be very interesting 🤔.

For every business it has a purpose and in most case is make money when we consider the financial institutions or the commerce where retail of goods and services take place. Though I haven't delve much into the bot issue in Splinterland but maybe like any other bot they means business.

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Splinterlands is a great game. However, it entails a lot, practicing, learning, understanding and Investing, so it takes a lot, but it's a good game.

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Some of my friends also stopped playing this game because there were too many bots working on it and it made it too hard to win. If they do away with a system like this, we'll see a lot of people come back to it because it's a much more interesting and much more sensible game.

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The bots won't go away because it is actually playing a role, I was thinking maybe the bots could have been restrained a little or maybe a solution could be found to restrain their impact

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I understand your logic but many people's don't like to play with bots.

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The bot problem has definitely an issue. I keep seeing people talk about being in bronze hell and the only person I know who fought out of it recently said that overpowered gladius cards were the solution. So I don't think the bots really do brawls. The proposal to move bots into wild was approved but I don't know when that will happen though.

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Well, the will be good to have the bots move to wild, I basically feel that, battling out of bronze is one of the most difficult things to do, I personally hope I don't have to do that. One would need some really great cards and resilience as well as luck to win on splinterlands. I do hope the bots will never be moved to the guild.

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I think they will move over to the guild eventually if they find it profitable enough. It takes a hefty investment to get a guild strong enough for brawls.

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Yea. I think moving out of bronze is very hard and that is why the only thing I can recommend to people is Gladius cards. The bots won't really have them but if they do, then good luck.

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This is true, most of us perform betterbin guilds than in ranked battles and the reason is clear we fight humans in Brawls, I thought about it the other day too. Why is my performance great in Brawls yet it sucks in ranked battles.

Your brawls result are awesome. 👌

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