RE: Collection Power - Phase 2 Details

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Still not a big fan of the system.

It's not that I don't agree that there's an issue that needs solving. I'm also pretty convinced that the new system will fix most of the issues short term. But long term, it will (in my opinion) hurt Splinterlands growth badly.

What it tells new players is basically "give us more money if you want to progress!". While this statement is obviously true for most CCGs/TCGs, it has never been made so obvious in any game (that I am aware off). Just consider how much explanation has been/is still necessary for the active player base. Right now, we are mostly crypto people, we are used to investing and moving our money around. But mainstream gamers? They'd call it the worst Pay2Win they've ever seen, leave a negative review and move on.

Ultimately, we are creating a huge barrier of entry for the mainstream market with this and I doubt that any explanation in the world could convince the average gamer to even give it a fair shot with this system in place.

So I'm not saying drop the system, I'm not even saying change anything short term. Let's try it and see how it all works out. But once we want to make that push for the mainstream market, we will need a better/other solution than what we have now.



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They'd call it the worst Pay2Win they've ever seen, leave a negative review and move on.

+1 and honestly they would be right about it. I have never seen any game go about the pay2win aspect in such an extreme way where it says 'you have to spend more' before you can get in the next league. No problem when it's done in a way where it almost can't be done because of the difference in power level. Reward restrictions should be separate from league restrictions.

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100% Agree, my account is worth approx. $650 and I need to spend at least 80k dec burn value more to unlock champion 3! I honestly don't see why anyone would spend $750 to get into the 3rd top league, I mean what do we have to spend to get into champion 1? $1000 or more? What do we win for spending our $1000 about $1 per day if you're lucky... Not a fan at all, long time splinterlands player and have provided simple solutions to stop bots just like I do every day in my workplace lol... Long term this hurts splinterlands imo

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Once you get to 500k you can play any of the champion leagues. I only have 200k and am not looking to spend a lot on the game. I'll keep playing for fun.

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500k dec at these prices is 250 usd. So you could start playing in the champions League. But that's not the point, the point is that you should not be playing there in the first place and enjoy the game, which is really fun if you play to similar valued decks. The whole economy of the game is visible and that's a good thing, at least nothing is hidden, and yes you need to invest more if you want to play in a higher league, but I always compare it to formula racing, where you can't compete in f1 with the right car. Just enjoy and play at whatever level you feel comfortable with investing in. Besides that, you can rent cards or even play a delegated deck without having to invest one usd. So many options, just pick the right one for you.

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:reply:
Please let's all talk about obvious situation. Let's not say that 500.000 of Collection Power is same as USD value of 500.000 DEC. Because we all can see that you need to pay much more than USD value of a DEC for every 1 of Collection Power. You must by on markets or pay for opening packs.

@Gringo211985 is really honest saying how illogical this situation is. Apparently same goals of Collection Power could have been worked out in different acceptable way, as suggested by many even here in these comments.

Cheers!
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1000 dec should be 1 usd, 500.000 dec should be 500 usd. Atm the dec rate is way lower, almost half, so if you buy 500.000 dec off the market and buy cards with them, you would officially be able to play in the champions league, not something I would recommend, but hey it is possible, a lot of goldfoil sell near dec value.

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Sorry dude but 500k doesn't = anywhere close to 500k power, for example my max level summoner dec value is 4850 dec burn rate, the value of the card is $32 lol... Absolutely wrong and I am 100% correct saying you need to invest approx $800 to $1000 to get into champions league... Also renting decks isn't free and is pointless as it will cost you more in 6 months than the cost of buying the cards. I've played for years, pretty clued up on it and yeah I'm done, can't see where the new players will come from, which will lead to lower card values and eventually people unable to sell cards because there's no new players... They've killed the game unless they change things from this method, for example peakmonsters.com collection value should be used instead...

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That is so obvious, not worth to comment on his statement.

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As a long term player I have been unwilling to invest much money to upgrade cards and advance because of the low lvl account farming. Now with the changes I am finally ready to buy cards knowing that it actually means something to have higher lvl cards.

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I agree on that as I actually went from just farming rewards to actually investing in the game myself as well.

That's good - short term. But if we ever want to get the game to the mainstream market it's a problem. Because unlike us crypto guys, the average gamer is looking for a game first, not for an investment opportunity.

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I disagree, I think it will help adoption in a big way.

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I am new player and I will defenitly stop playing the game. So i guess it wont help in adoption in any way...

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(Edited)

Poor people don't help this game anyways lmao They just extract and don't invest. So good riddance. :)

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losing players is BAD. for every game. free, freemium, p2w, with a monthly fee....
don't be blind, pls

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That's a bad attitude to have... so let's exclude every person that doesn't have $800 to play a stupid game to earn $5 per week... yeah good riddance to my deck and splinterlands more like... 4 year ROI with playing every single day doing every single quest.... wow such good return

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No, you have the bad attitude, prob go through life complaining about everything.

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Agree! What they are implementing is almost xactly what I was proposing over the past 1.5+ years. The big difference is the explicit pay2win feature.
What I've learned I should focus on my own projects instead of wasting time on supporting stranger's projects ;)

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:reply:
Good point!

Not only chasing away new human players. I am realizing now that this is chasing away current Splinterlands promoters that are working on getting many affiliates. People, especially their friends, will be very negative now for talking them into giving any money for this Splinterlands system.

Cheers!
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I am a huge fan! There is definitely a Splinterlands Culture here. I love this game and everything about it! I can earn money on it in so many different ways! I can post and get upvotes from Splinterlands, I can get a great card in a pack or my loot chests, I can rent cheap cards for pennies a day and win big in tournaments over 143K USD! I can also rent out my cards, sell for a profit, and cash out or even buy a different card I needed. I also love the community here so much, that is a huge part of Splinterlands, The community is simply outstanding! Incredibly generous and passionate about the game. There are many, many hardcore Splinterlands Monsters like myself who live and die by the game!

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