[ES/EN] 👊Winning with 🔥"martyr", 💥"double strike" and 🔥"trample" in 💥"Equal Opportunity"

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Saludos a toda la comunidad de "Splinterlands", hoy pude ganar gracias a "Venari Marksrat" y mis monstruos
con "double strike" y "trample".
Uso un team "Drake" y me enfrente a un team "Drake" también jugado por "navani", es una batalla de "mana 56" y sin
los monstruos "Water" y "Life" disponibles.

Greetings to the entire "Splinterlands" community. Today I was able to win thanks to "Venari Marksrat" and my "Double Strike" and "Trample" monsters.
I'm using a "Drake" team and I'm up against a "Drake" team also played by "Navani." It's a 56-mana battle without "Water" or "Life" monsters available.


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Ruleset: "Healed Out"

Esta regla de batalla establece que no se podrán usar habilidades de curación o sanación de monstruos o invocadores.
Las habilidades como "Heal", "Tank Heal" y "Triage" quedan desactivadas.

This battle rule states that healing abilities from monsters or summoners may not be used.
Abilities such as "Heal," "Tank Heal," and "Triage" are disabled.


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Ruleset: "Counterspell"

La regla de batalla "Counterspell" hace todos los monstruos tengan la habilidad "Magic Reflect",
lo que permite devolver el daño mágico lanzado. Por lo tanto no escogeré monstruos mágicos en mi alineación
para que esta regla de combate no me afecte, solo monstruos cuerpo a cuerpo o arqueros en mi equipo.
Las unidades mágicas con "Reflection Shield" no son afectadas por los ataques mágicos reflejados.
Y si usamos la habilidad "amplify" el daño de la magia reflejada aumentará.

The "Counterspell" battle rule gives all monsters the "Magic Reflect" ability,
which allows them to reflect magic damage dealt. Therefore, I won't choose any magic monsters in my lineup
so that this combat rule won't affect me; only melee monsters or archers in my team.
Magic units with "Reflection Shield" aren't affected by reflected magic attacks.
And if we use the "Amplify" ability, the reflected magic damage will increase.


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Ruleset: "Equal Opportunity"

Esta regla establece que todos tus monstruos tendrán la habilidad "opportunity", por lo tanto atacarán al monstruo enemigo
más débil de salud.
La recomendación aquí es tener monstruos muy rápidos y con buena salud, esto te permitirá destruir al monstruo
con menor salud del rival primero, permitiendo que tus monstruos más lentos hagan daño a los monstruos enemigos con salud más alta.
Debemos colocar, entonces, a los monstruos de menor salud al frente.
Y si es posible debemos escoger monstruos con 2 tipos de ataque o que tengan "twin strike".

This rule states that all your monsters will have the "opportunity" ability, so they will attack the enemy monster with the lowest health.
The recommendation here is to have very fast monsters with good health. This will allow you to destroy the opponent's monster with the lowest health first, allowing your slower monsters to deal damage to the enemy monsters with the highest health.
We should therefore place the lowest health monsters in front.
And if possible, we should choose monsters with two attack types or that have "twin strike."


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Uso un team con ataque mixto.

Mi invocador es "Helios Matriarch" de "nivel 2", otorga "+1 speed" y me permite usar un monstruo "gladius".
Mi tanque es "Chaos Dragon" con "flying" y "scattershot", será muy ágil frente a los ataques "melee" y "ranged".
Mi segundo monstruo es "Grund" con "double strike", hará mucho daño a enemigos.
Mi tercer monstruo es "Fungus Flinger", un "martyr" que al morir dará poder a "Grund" y a mi siguiente monstruo.

I'm using a mixed-attack team.

My summoner is a Level 2 Helios Matriarch, which grants +1 speed and allows me to use a Gladius monster.
My tank is a Chaos Dragon with Flying and Scattershot, which will be very agile against melee and ranged attacks.
My second monster is Grund, which has Double Strike and will do a lot of damage to enemies.
My third monster is Fungus Flinger, a Martyr that, upon death, will empower Grund and my next monster.


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Ubico un "bloodlust", un "martyr" y un "trample".

Aquí tengo a "Tatiana Blayde" con "bloodlust" y "close range", cuando aniquile a un enemigo ganará poder.
Casi al final está "Venari Marksrat", un "martyr" que al morir dará mas poder a "Tatiana Blayde" y a "Desert Dragon"
que posee "trample", si aniquila al enemigo realizará un ataque extra.

I've placed a Bloodlust, a Martyr, and a Trample.

Here I have Tatiana Blayde with Bloodlust and Close Range. When she kills an enemy, she'll gain power.
Almost at the end is Venari Marksrat, a Martyr who, upon death, will give Tatiana Blayde more power, and Desert Dragon, who has Trample. If she kills an enemy, she'll perform an extra attack.


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Me enfrento a un team con ataque "melee" y mágico.

Su invocador es "Quix the Devious", reducirá el ataque "ranged" y "speed" de mis monstruos en -1.
Su tanque es "Mycelic Infantry" de "nivel 2" con "shield", será muy resistente a los ataques "melee" y "ranged".
Su segundo monstruo es "Legionnaire Alvar" con "void armor", su armadura resistirá los ataques mágicos.
Aquí tiene a "Carnage Titan" con "double strike" y "reach", hará mucho daño a mi linea de fondo.
En medio tiene a "Grund" con "double strike", también hará mucho daño a mi linea de fondo.
Casi al final está "Void Dragon" con "void" y "flying", será muy ágil frente a los ataques "melee" y "ranged" y
resistirá los ataques mágicos.
Su último monstruo es "Mycelic Slipspawn" con "taunt", morirá recibiendo todos los ataques.

I'm facing a team with melee and magic attacks.

His summoner is "Quix the Devious," who will reduce my monsters' ranged attack and speed by -1.
His tank is a Level 2 "Mycelic Infantry" with "Shield," which will be highly resistant to melee and ranged attacks.
His second monster is "Legionnaire Alvar" with "Void Armor," whose armor will resist magic attacks.
Here he has "Carnage Titan" with "Double Strike" and "Reach," which will do a lot of damage to my backline.
In the middle, he has "Grund" with "Double Strike," which will also do a lot of damage to my backline.
Near the end is "Void Dragon" with "Void" and "Flying." It will be very agile against melee and ranged attacks and will resist magic attacks.
His last monster is "Mycelic Slipspawn" with "taunt", it will die receiving all the attacks.


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Ronda 1

"Fungus Flinger" y "Venari Marksrat" fueron abatidos y ahora "Grund", "Tatiana Blayde" y "Desert Dragon" ganaron mucho poder.
Mientras que "Grund" se encarga de someter a "Mycelic Slipspawn".

Round 1

"Fungus Flinger" and "Venari Marksrat" were taken down, and now "Grund," "Tatiana Blayde," and "Desert Dragon" have gained significant power.
While "Grund" is tasked with subduing "Mycelic Slipspawn."


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Ronda 2

"Mycelic Infantry" es abatido por mi "Grund", pero "Carnage Titan" doblega a "Tatiana Blayde".
Me encuentro en desventaja numérica.

Round 2

"Mycelic Infantry" is taken down by my "Grund," but "Carnage Titan" defeats "Tatiana Blayde."
I find myself outnumbered.


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Ronda 3

"Legionnaire Alvar" es aniquilado por mi "Grund", pero "Carnage Titan" derriba a "Chaos Dragon".
La desventaja numérica persiste.

Round 3

"Legionnaire Alvar" is annihilated by my "Grund," but "Carnage Titan" takes down "Chaos Dragon."
The numerical disadvantage persists.


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Ronda 4

"Desert Dragon" se encarga de someter a "Carnage Titan" y ahora la batalla está equilibrada.

Round 4

"Desert Dragon" subdues "Carnage Titan," and the battle is now even.


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Ronda 5

Mi "Grund" doblega al "Grund" enemigo y solo queda en pie "Void Dragon".

Round 5

My "Grund" defeats the enemy "Grund" and only "Void Dragon" remains standing.


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Ronda 6

"Void Dragon" es derribado por "Grund" y la batalla está ganada.

Round 6

"Void Dragon" is knocked down by "Grund" and the battle is won.


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¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?.

Mi estrategia dio resultados, pude sacar provecho de la regla de batalla "Equal Opportunity" y ubique un "martyr" para
que muera primero y mis unidades con "double strike" y "trample" ganen mucho poder.
La próxima vez usaré un team "Fire" con full ataque "melee".

Strategy work? What will you try differently next time?

My strategy paid off. I was able to take advantage of the "Equal Opportunity" battle rule and place a martyr so that he dies first, allowing my Double Strike and Trample units to gain significant power.
Next time, I'll use a Fire team with a full melee attack.


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Si aún no juegas "Splinterlands", puedes registrarte con mi enlace.

If you don't play "Splinterlands" yet, you can sign up with my link.


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La traducción se hizo con / The translation was done with:
https://translate.google.com/?hl=es

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