[ES-EN] 👊Using 🔥"flying" to protect my team from 💥"Earthquake"

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Estas imágenes han sido mezcladas por mí / These images have been mixed by me.

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Saludos a toda la comunidad de "Splinterlands", hoy uso un team "Death" y me enfrento a otro team "Death", esta es una batalla de "mana 54" y solo con los monstruos de los elementos "Fire", "Water" y "Death".
Greetings to the entire "Splinterlands" community, today I use a "Death" team and I face another "Death" team, This is a "54 mana" battle and only with the "Fire", "Water" and "Death" element monsters.

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Ruleset:

"Taking Sides":

Esta regla de batalla establece que no se podrán usar monstruos neutrales, esto significa que no podré hacer uso de "Venari Marksrat" con "martyr" ni de "Spirit Hoarder" con "triage", tampoco estarán a mi disposición "Furious Chicken" ni "Creeping Ooze" con "slow".
This battle rule states that neutral monsters cannot be used, this means that I will not be able to use "Venari Marksrat" with "martyr" or "Spirit Hoarder" with "triage", "Furious Chicken" will not be available to me either. nor "Creeping Ooze" with "slow."

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"Target Practice":

Esta regla establece que los monstruos con ataque "magic" y "ranged" se vuelven "snipe". Se recomienda mantener en la segunda posición aún monstruo sin ataque, "magic" o "ranged" con "shield", "void", "magic reflect" o "return fire". Y tener un monstruo con "triage" que sane al monstruo en posición 2, ayuda mucho.
This rule states that monsters with "magic" and "ranged" attacks become "snipe". It is recommended to keep in the second position even monster without attack, "magic" or "ranged" with "shield", "void", "magic reflect" or "return fire". And having a monster with "triage" that heals the monster in position 2 helps a lot.

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"Earthquake":

Esta regla establece que los monstruos sin la habilidad "flying" recibirán 2 de daño "melee" al final de cada turno. El secreto para tener éxito en esta regla es usar monstruos con "flying" o "heal", en caso contrario se debe usar monstruos con mucha salud y fuerte daño. Que tu equipo tenga "armor" es fundamental. Si puedes usar a "Brighton Bloom" como invocador sería de mucha ayuda, pero si no debes colocar a tus monstruos con "flying" al final para que "Earthquake" haga daño a los no-flying primero.
This rule states that monsters without the "flying" ability will take 2 "melee" damage at the end of each turn. The secret to being successful in this rule is to use monsters with "flying" or "heal", otherwise you must use monsters with a lot of health and strong damage. That your team has "armor" is essential. If you can use "Brighton Bloom" as a summoner it would be very helpful, but if not you should place your "flying" monsters last so that "Earthquake" deals damage to the non-flying ones first.

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Uso un team "Death" con "flying".

Mi invocador es "Zintar Mortalis" que reducirá el ataque "melee" de enemigos.
Mi tanque es "Phantasm", muy veloz y con buena vida.
En la segunda posición he ubicado a "Riftwing", un "scavenger" que ganará un punto de salud cada vez que un monstruo muera.
En la tercera posición tengo a "Will-o-Wisp" con "weaken", reducirá la salud de enemigos en -1.
Mi cuarto monstruo es "Pelacor Deceiver", que espera entrar en acción cuando llegue a la primera posición.

I use a "Death" team with "flying".

My summoner is "Zintar Mortalis" which will reduce the "melee" attack of enemies.
My tank is "Phantasm", very fast and with good life.
In the second position I have placed "Riftwing", a "scavenger" that will gain a health point every time a monster dies.
In the third position I have "Will-o-Wisp" with "weaken", it will reduce the health of enemies by -1.
My fourth monster is "Pelacor Deceiver", which is waiting to spring into action when it reaches first position.


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Ubico un mágico y un arquero al final.

Mi quinto monstruo es "Phantom Soldier", un mágico con buena salud y veloz.
Y mi último monstruo es "Soulstorm", un arquero con gran velocidad.

I place a magician and an archer at the end.

My fifth monster is "Phantom Soldier", a magical with good health and speed.
And my last monster is "Soulstorm", an archer with great speed.


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Me enfrento a un team "Death" con ataque mágico y "ranged".

Mi rival está usando "Octavia Shadowmeld", que reduce la salud de mis unidades en -1 y le permite usar un monstruo "gladius".
Su tanque es "Kotriphus Bayne", un "gladius" con "bloodlust" y con muy buena vida.
Después ubica a "Phantasm", "Pelacor Deceiver" gold y "Riftwing" que servirán de barreras para proteger a
"Venari Bonesmith", un mágico con "Life Leech" y "Dhampir Stalker", un arquero con "True Strike".

I face a "Death" team with magic attack and "ranged".

My opponent is using "Octavia Shadowmeld", which reduces my units' health by -1 and allows him to use a "gladius" monster.
His tank is "Kotriphus Bayne", a "gladius" with "bloodlust" and a very good life.
Then place "Phantasm", "Pelacor Deceiver" gold and "Riftwing" that will serve as barriers to protect
"Venari Bonesmith", a magician with "Life Leech" and "Dhampir Stalker", an archer with "True Strike".


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Ronda 1

Hemos acabado con "Riftwing" y mi "Riftwing" aún resiste.

Round 1

We're done with "Riftwing" and my "Riftwing" is still holding up.


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Ronda 2

"Earthquake" ha debilitado a "Venari Bonesmith" y "Dhampir Stalker", lo cual aproveche para eliminar esas unidades.

Round 2

"Earthquake" has weakened "Venari Bonesmith" and "Dhampir Stalker", which I took advantage of to eliminate those units.


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Ronda 3

He acabado con "Kotriphus Bayne" que también fue debilitado por "Earthquake".

Round 3

I finished off "Kotriphus Bayne" which was also weakened by "Earthquake".


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Ronda 4

"Phantasm" ha sido vencido y solo queda en pie "Pelacor Deceiver" que caerá en la última ronda, mientras mi team está intacto.

Round 4

"Phantasm" has been defeated and only "Pelacor Deceiver" remains standing, who will fall in the last round, while my team is intact.


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¿Funciono mi estrategia? ¿Qué intentaré diferente la próxima vez?

Mi estrategia dio resultados, pude protegerme de "Earthquake" usando monstruos con "flying" y ubique muchas
paredes en las primeras posiciones para resguardar a mis monstruos con más poder.
La próxima vez usaré un team "Drake" con el invocador "Brighton Bloom" que dará "flying" a todos mis monstruos.

Strategy work? What will you try differently next time?

My strategy paid off, I was able to protect myself from "Earthquake" using monsters with "flying" and located many
walls in the first positions to protect my monsters with more power.
Next time I will use a team "Drake" with the summoner "Brighton Bloom" who will "fly" all my monsters.


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Si aún no juegas "Splinterlands", puedes registrarte con mi enlace.
If you don't play "Splinterlands" yet, you can sign up with my link.

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La traducción se hizo con / The translation was done with:
https://translate.google.com/?hl=es

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6 comments
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Muy buenos días Cholito!!! Buenísima partida!! Un gran saludo!😃

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