[ES/EN] 👊Winning with 🔥"flying" and 💥"double strike" in "Earthquake"

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Estas imágenes han sido mezcladas por mí / These images have been mixed by me.

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Saludos a toda la comunidad de "Splinterlands", hoy uso un team "Drake" de "Water" y me enfrento a un team "Death", esta es una batalla de "mana 45" y sin los monstruos "Fire" y "Life".
Greetings to the entire "Splinterlands" community, today I use a "Drake" team from "Water" and I face a "Death" team, This is a "45 mana" battle and without the "Fire" and "Life" monsters.

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Ruleset: "Earthquake"

Esta regla establece que los monstruos sin la habilidad "flying" recibirán 2 de daño "melee" al final de cada turno. El secreto para tener éxito en esta regla es usar monstruos con "flying" o "heal", en caso contrario se debe usar monstruos con mucha salud y fuerte daño. Que tu equipo tenga "armor" es fundamental. Si puedes usar a "Brighton Bloom" como invocador sería de mucha ayuda, pero si no debes colocar a tus monstruos con "flying" al final para que "Earthquake" haga daño a los no-flying primero.
This rule states that monsters without the "flying" ability will take 2 "melee" damage at the end of each turn. The secret to being successful in this rule is to use monsters with "flying" or "heal", otherwise you must use monsters with a lot of health and strong damage. That your team has "armor" is essential. If you can use "Brighton Bloom" as a summoner it would be very helpful, but if not you should place your "flying" monsters last so that "Earthquake" deals damage to the non-flying ones first.

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Me protejo de "Earthquake" con "Brighton Bloom".

Decido usar un invocador "Drake" para dar a todos mis monstruos "flying", esto me hará inmune a "Earthquake".
Mi tanque es "Djinn Oshannus" con "void", será muy resistente a los ataques mágicos.
En la segunda posición he ubicado a "Venari Marksrat" con "martyr", cuando caiga dará más poder a mi tanque y a
"Carnage Titan" que tiene "double strike" y "reach".

I protect myself from "Earthquake" with "Brighton Bloom".

I decide to use a "Drake" summoner to give all my monsters "flying", this will make me immune to "Earthquake".
My tank is "Djinn Oshannus" with "void", it will be very resistant to magic attacks.
In the second position I have placed "Venari Marksrat" with "martyr", when he falls he will give more power to my tank and to
"Carnage Titan" which has "double strike" and "reach".


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Ubico un "resucitador", un sanador y arquero al final.

Mi cuarto monstruo es "River Hellondale" que se encargará de resucitar a "Venari Marksrat" y así ganar más poder.
Después tengo a "Merdaali Guardian", que se encargará de sanar a mi tanque.
Y mi último monstruo es "Axemaster" con "double strike", hará mucho daño al tanque enemigo.

I place a "resurrector", a healer and archer at the end.

My fourth monster is "River Hellondale" who will be responsible for resurrecting "Venari Marksrat" and thus gain more power.
Then I have "Merdaali Guardian", who will be in charge of healing my tank.
And my last monster is "Axemaster" with "double strike", it will do a lot of damage to the enemy tank.


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Me enfrento a un team "Death" con mucho ataque "melee" y magic.

Mi rival está usando "Thaddius Brood" para reducir en -1 el ataque mágico y la salud de mis monstruos.
Su tanque es "Cursed Windeku" con "thorns", hará 2 de daño cuando sea atacado con ataque "melee".
Su segundo monstruo es "Harklaw" con "shield", será muy resistente a los ataques "melee".
Su tercer monstruo es "Djinn Muirat" con "void armor", será resistente a los ataques mágicos mientras tenga "armor".
Su cuarto monstruo es "Pelacor Deceiver" con "flying".
Después ubico a "Riftwing" con "flying" y "scavenger"
y su último monstruo es "Skok Duskblight" con "Weapons Training" que dará +2 ataque mágico a "Riftwing".

I face a "Death" team with a lot of "melee" attack and magic.

My opponent is using "Thaddius Brood" to reduce my monsters' magic attack and health by -1.
His tank is "Cursed Windeku" with "thorns", he will do 2 damage when attacked with a "melee" attack.
Your second monster is "Harklaw" with "shield", it will be very resistant to "melee" attacks.
Your third monster is "Djinn Muirat" with "void armor", it will be resistant to magic attacks as long as it has "armor".
His fourth monster is "Pelacor Deceiver" with "flying".
Then I place "Riftwing" with "flying" and "scavenger"
and his last monster is "Skok Duskblight" with "Weapons Training" which will give +2 magic attack to "Riftwing".


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Ronda 1

"Djinn Oshannus" ha resistido el embate mágico muy bien y "Cursed Windeku" está a punto de caer.

Round 1

"Djinn Oshannus" has withstood the magical onslaught very well and "Cursed Windeku" is about to fall.


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Ronda 2

"Cursed Windeku" ha sido abatido por "Earthquake" y mi "tank heal" restaura la salud de mi tanque.

Round 2

"Cursed Windeku" has been taken down by "Earthquake" and my "tank heal" restores my tank's health.


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Ronda 3

"Harklaw" está a punto de caer y mi team está intacto.

Round 3

"Harklaw" is about to fall and my team is intact.


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Ronda 4

"Djinn Oshannus" ha eliminado a "Harklaw" y "Djinn Muirat" cayo ante mi ataque combinado.

Round 4

"Djinn Oshannus" has eliminated "Harklaw" and "Djinn Muirat" fell to my combined attack.


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Ronda 5

Solo queda en pie "Riftwing" y es cuestión de unas pocas rondas para que caiga.

Round 5

Only "Riftwing" is left standing and it's a matter of a few rounds before it falls.


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Si aún no juegas "Splinterlands", puedes registrarte con mi enlace.
If you don't play "Splinterlands" yet, you can sign up with my link.

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La traducción se hizo con / The translation was done with:
https://translate.google.com/?hl=es

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