SPS Governance Proposal - Sell 2B DEC-B for DEC or Vouchers

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(Edited)

A proposal is being put forth to a vote of the SPS stakeholders to implement a system of burning DEC or VOUCHER tokens in order to receive a discount on future purchases within the Splinterlands game which will require burning DEC tokens.

The way this is proposed to work is that players will be able to burn DEC tokens in order to receive 1 DEC-B token (known as "DEC Batteries"), typically at a discount, such as 0.8 DEC per 1 DEC-B, for example. In the future, for any things within the Splinterlands game which require the burning of DEC, DEC-B tokens may be used instead on a 1:1 basis. DEC-B would be a typical, transferrable cryptocurrency token which would be available within the Splinterlands website, be able to be bought and sold on Hive Engine, and potentially be bridged to other external platforms in the future.

UPDATE: As a result of an informal poll in the comments, this proposal is being updated so that DEC-B tokens will be soulbound, meaning they will not be transferrable or sellable and will only be able to be used to make eligible purchases within the game, much like the existing Credits token. Based on the accounts upvoting the two comments below this post, roughly 31M worth of staked SPS voted for the soulbound DEC-B tokens vs roughly 11M worth of staked SPS voting for transferrable DEC-B.

For example, if it requires 10k DEC to upgrade a certain building within the land expansion, players would be able to use 10k DEC-B tokens instead of DEC for that upgrade. Since players could purchase DEC-B tokens for 0.8 DEC each (using the example above), they then receive a 20% discount on the cost to upgrade that building by burning their DEC for DEC-B in advance.

We also propose to implement the ability to purchase DEC-B with VOUCHER tokens as well, as we believe that it fits well with the main goal of the VOUCHER token which is to provide discounts and access to various things in the game.

The overall goal of such a system is to incentivize players to burn DEC and/or VOUCHERs in the short term in order to gain a discount on future features. Some of the features that we expect to require burning DEC in the future (which could then receive a discount by using DEC-B) are:

  • Land Survey "Potions"
  • Guild Building & Guild Alliance Building Upgrades
  • Building Upgrades, Maintenance, and Boosts in the Land Expansion
  • Future "mini-editions" (such as Orbs, Dice, and Riftwatchers) pending DAO approval
  • Skins & Cosmetics

Any player who is planning to participate in any of the above features in the future would directly benefit from burning DEC and/or VOUCHER tokens to get DEC-B while they are available, which would potentially push a significant amount of future DEC demand up to now when it is needed most.

Please note that any items sold by the Splinterlands company, such as Chaos Legion, Rebellion, and Tower Defense booster packs, will not be purchasable with DEC-B tokens. DEC-B will only be available for new features within the game that BURN DEC tokens, such as the items in the list above.

Once implemented, the SPS stakeholder community can vote to conduct a sale of a specified amount of DEC-B tokens, at any price in DEC and/or VOUCHER tokens, at any time, and for a specified amount of time, in order to help bolster the demand for DEC when/if it is needed.

This proposal is asking the SPS stakeholder community to approve a sale of 2B (billion) DEC-B tokens for a price of either 0.8 DEC -OR- 0.005 VOUCHER tokens each, for a period of 60 days.

This means that once the feature is implemented (current goal is to have it live by the end of January) then up to a max of 2B DEC-B will be available for up to 60 days. Once the 2B DEC-B are sold, or the 60 days are up, then no more DEC-B will be available to purchase unless the community votes to offer more for sale, and the pricing may be different for future sales as well - based on community approval.

For reference, there are currently around 6.3B DEC in total in circulation, so if approved, this proposal would allow for up to 1.6B DEC to be burned for DEC-B tokens (assuming all DEC-B were purchased with DEC). Additionally, there are currently around 6M VOUCHER tokens in circulation (which does not count any unclaimed tokens), so if all 6.5M VOUCHER tokens were burned to buy DEC-B at the proposed rate it would only account for 1.2B out of the 2B DEC-B being proposed to be offered.

Note About Land Survey "Potions"

We understand that a number of community members are against the idea of an extra DEC payment option to receive increased chances of getting higher rarity and better resources on land when surveying deeds. We feel that implementing the DEC-B concept can help alleviate those concerns while still being able to provide significant new DEC and VOUCHER sinks in the short term.

With DEC-B, players who plan to survey land deeds can instead use DEC-B tokens which they can get using DEC with a 20% discount OR they can use VOUCHER tokens instead. There will be a separate SPS governance proposal for the community to vote on the details of an extra payment option for land surveying - it is NOT part of this proposal - but we wanted to mention it here because it would be a great first use case for the DEC-B token should it be approved.t



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127 comments
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  1. I'm a little concerned that applying band aid after band aid overtop of DEC issues will eventually destabilize the game economy.
  2. It seems suspect that DEC-B could not be used for Splinterlands-sold items.
  3. I do like the idea of encouraging land holders to spend extra for a speculative asset with almost no current utility.
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  1. I see it less as a band aid and more as fast tracking what will eventually happen anyway (burning DEC to survey land, upgrade guild, etc)
  2. DEC-B is given for burning DEC and then it will be burned instead of DEC for these upgrades that currently burn DEC. If you want to use it to buy things priced in DEC that don't result in burning(company revenue), sell it on the market for real DEC.
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It's just bringing forward DEC burn for land during development. DEC bonds were mentioned a while ago and you can see from how the DEC price has been drifting that tightening DEC supply would be a good thing

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(Edited)

This is a great solution for land potions alone. People can choose either DEC or VOUCHERS for their land potions, its truly a win win.

I also love the idea of the DEC-B token, I think its a great way to give people an incentive to use either DEC or VOUCHERS for future purposes.

Again this is a terrific proposal and I will certainly vote for it 100%.

Thanks SPL team for ONCE AGAIN coming up with a great idea to handle issues that have been brought up by the community!!!

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This should pass without any problems:)

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I dig it. Seems like a better fix than other ideas, aside from creating limited edition (e.g. monthly) reward cards we can buy with vouchers and DEC. Is this proposal for everyone? Perhaps it's less useful for people who own no land. But it's a good attempt to bridge the gap and give us a useful tool.

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(Edited)

I like the proposal and will vote for it, it would be nice if in this case as well as in the other splinterlands assets a title would be recognised that would give access to Ghost SPS linked to the account to guarantee voting power.

For example a user who burns 1,000,000 DEC could receive the title of DEC BURNER and have voting power in Ghost SPS of say 10k SPS (random number).
The same would be interesting to apply to other game assets such as licences, packs, runi,lands etc.

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I think I need to know the DEC price of:
1)Land Survey "Potions"
2)Guild Alliance Building Upgrades
3)Building Upgrades
4)Maintenance
5)Boosts in the Land Expansion
6)Future "mini-editions"
7)Skins & Cosmetics, it seems like we don't have all the info needed to make an educated decision on this proposal.

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(Edited)

In terms of how much we individually spend on DEC-B the above would be useful within the initial two-month window. I'm not sure this is needed ahead of the DAO though if these details aren't quite ready to be released yet.

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I agree. We need to know how much Dec-b we will be spending so we know how much we need to buy. Without that information i see no reason to buy it.

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Agreed, a good well thought out solution 👍

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I put out my proposal on how to fix dec several months ago and spread it over and over again. https://feedback.splinterlands.com/1470

And people told me I was wrong and that the team were going with bonds. Turns out they were wrong and the team are using my idea anyways. Look whose wrong now.

I don't like that the bonus is fixed and doesn't vary because there isn't an incentive to exchange your dec for a 20% bonus right now when anything sold for dec is at a 33% discount from being below peg. Or maybe a 20% discount in the future is worth giving up the 33% discount now? idk

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it was a good proposal and I voted for it

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Honestly, one of the worst proposals ever made.

Another token, no solution: We already have four (!) tokens within the game - Credits, DEC, SPS and Vouchers (oh... and did I forget GLX and all that ON TOP?). The problem is, we already have too many currencies in the game, that have no real usecase. The Voucher-System has failed, since it prints 40k Vouchers each and every day without any benefit for the ecosystem in the long term (what started trading above 10$ is now worth a few pennies...). SPS has no use-case either (other than tourney entries), although it is already trading for more than a year now. We do not need more, but LESS currencies with LESS inflation.

Future promises, current unsolved problems: The massive inflation RIGHT NOW can only be solved with an overall good product and game economy. With the promise - "pay now less and get rewards later" you only make things worse and extend them into the future. All we need is good products now and an exciting game, that people WANT to play (and not just using their AI to get rewards and further destroy the game in the mid-long term).

I will vote NO. We need better ideas than just 1-2-3 new tokens.

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Its a good proposal. Finally floors vouchers, and shifts a large chunk of the short-term DEC reward pool to a pool dedicated for long-term builders in the game. Little to no downside effect to the game as that is entirely dependent on what the DEC sinks do (are priced at, or what they are).

Anyone voting NO is just shortsighted or salty about more not being done fast enough and therefore wanting to lash out.

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Anyone voting NO is just shortsighted or salty about more not being done fast enough and therefore wanting to lash out.

and someone who say this should be questioned their rationality for thinking themselves too highly and believe everyone who disagree with them is shortsighted

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I agree with you completely. We need to reduce tokens in the ecosystem rather than increase those tokens in the ecosystem. Mostly all tokens are having high inflation and surviving in a bear market with inflation will poorly effect he game's reputation and economy.

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I 100% agree that there are too many currencies in the game. Honestly, I think they should've just stuck with one. I know DEC came before SPS, but SPS should've been the first and only token that the game has. You can earn it, you can buy things with it, you can stake it. That's it. No vouchers, no DEC, especially no merits (it sucks getting those if you're not in a guild), and 1000% no DEC-B.

They must have too many cooks in the kitchen or something, even after the layoffs. The frequency with which major changes are proposed is alarming at this point. I understand that we're in dire times and the future is uncertain, and that can cause people to overreact. But if the overreactions end up killing the game, that will truly be a shame.

!PIZZA

Posted using Splintertalk

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The last thing that the game needs is more shit tokens.
Vouchers are a disaster and huge waste of time and while SPS should come into play at some stage down the line was released too early for its purpose.

Less complications and just build the game.
Improve the overall gameplay and make it exciting for players to join while being easy to get started.

Every new tweak is just making it worse and less appealing for myself personally.

Just build a better gaming experience.

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With all respect, have you read everything above? The DEC-B tokens are actually what you are saying we need. You will use DEC to Buy DEC-B tokens these tokens will be soulbound and cannot be transferred until use. Once used, these DEC-B tokens will not return on the market but rather burned.

If you see the logic, this "technically" burns the initial used DEC.
Buy using DEC > Becomes DEC-B > USED DEC-B are burned.

This is EXACTLY what you're saying we need. The result of the used DEC-B will be reducing the amount of DEC circulating in the market.

However,

If the burning of the used DEC-B is before this post, then forget everything I've said and I apologize.

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It seems the voucher portion of this proposal has the ability to do the opposite of what is intended in the near term, and long term. By burning vouchers now that takes away from the potential of DEC to be burned presently as the pool is limited in amount. It also is potentially creating a new 1.2 billion in DEC-B for future use. Which would have had to have been created by burning DEC. Vouchers could be used as part of land potions but they I don't believe they should be used to create more DEC.

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  • DEC-B makes the game more complicated for new players
  • DEC-B will never go away again and will remain a burden that once had a use case but is now just dragging along (like vouchers which should never have survived the CL presale)
  • DEC-B requires development effort and the contract requires maintenance resources that should better focus on the game
  • Giving an extra payment for land a new currency name doesn't make it less of a payment (especially since nobody will ever know if there really was a discount applied or if just the base price was moved up)
  • DEC-B will indirectly create more DEC by converting vouchers to pseudo DEC

I do not see any way this is a good idea

Wasn't the message "no new tokens, no new sales, instead deliver on promises"?

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DEC-B makes the game more complicated for new players for the next 60 days. It's also a token that's not useful to new players.

DEC-B requires development effort that is already done. check hive engine and you'll see the token there. Only thing left is to add a way to buy it with dec

DEC-B does not create more DEC, it does the opposite by burning it. Converting vouchers to pseudo DEC does lower future dec demand though.

the message was they'll focus on delivering on promises. The flywheel is a promise I would like to see delivered on

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But wont some of those solutions become DEC/VOUCHER sinks anyways when they eventually get released ?
I don't really see why we need a presale for sinks essentially :D

But I guess it's not a bad thing per se, I just find a few of those things a bit pointless.

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it'll suck a huge chunk of dec out of the economy now as opposed to later. that will bring us closer to the flywheel that supports our tokenomics

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I've got to be missing something here? What value would DEC-B add to the game when DEC already exists? Why not just use plain old DEC and offer it at peg for certain things which would give a short term discount on them and cause more people to buy DEC for that discount until it reaches peg? Instead you want to introduce a NEW currency into a game that already has DEC / SPS / VOUCHERS / CREDITS? Just sell stuff at peg and the value of DEC will rise naturally for the short term discounts they provide. You have to look no further than the Lux Vega sale to see that demand for DEC at peg will cause its price to rise vs trying to artificially increase it with a new burning mechanism. Creating new tokens further dilutes the utility of existing tokens. You just need a constant sink for it, not a short term one like Lux provided to keep its value higher, since post Lux DEC went down again since there wasn't as much demand for it at non-peg price. Provide more DEC sinks and make them at peg and people will buy / use the dec for purchases. I'm normally on board with most SL proposals but this seems overly complicated and I don't see it solving anything since the DEC will all still be there, but in the form of DEC & DEC-B thereafter. You are already getting the "20%" bonus in value that you're trying to get out of DEC-B when you offer existing DEC at peg (well, currently 33%, but that would change as more people buy it).

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Instead of all this effort on dec-b . I would rather see the effort on getting lands with their buildings in place and let us just start burning Dec into those buildings. Even if we don't know exactly what resources it is or what happens at each level. We know we will want those levels maxed out.... no time being wasted on dec-b.

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Efforts can go in parallel

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check hive engine. the decb token is there and the effort is already done

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This is going to be great for voucher holders just don't see how this helps DEC much. I'll trade my vouchers for DEC-B for sure because I'm not going to be using them for anything else. But I think I'll keep my DEC for liquidity purposes and it's a great discount right now anyways.

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Please consider changing the name, dec-b is not a good name and it will cause further confusion to new players when faced with all the tokens the system currently uses. It would be great to instead choose a name that has a more lore bent to it.

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@davemccoy , aren't you a part of the Splinterlands board? I don't think your opinion is unbiased. And I don't think that mentality that got us here will fix the problem.

This proposal is devaluation of DEC and will only create inflation - this proposal is literally to sell a dollar value for 80 cents - this is the definition of the inflation. And with burning Vouchers for discounted DEC we add direct minting of new DEC on top of discounting it in the first place. (And I sure am burning my Vouchers for it to mint me free DEC!)

You can't force the demand for a product nobody wants!
Splinterlands should first make a good game and then demand would come - but that is harder than just writing proposals and making promises of the future gains, isn't it?

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(Edited)

No @dragonkitty I'm not part of the Splinterlands team or board. I'm just a player like anyone else. I'm flattered that you think I am though :)

Regarding your points about inflation, I believe this is pulling forward demand for DEC and at the same time giving a use-case for Vouchers. I also believe that the DEC sinks for land alone will more than dwarf all the floating DEC currently in existence. In fact I would suggest that the game DEVs have plans for more than 10 Billion of DEC burns in the future between land and new guild alliances. I don't know any more information than anyone else, that's my basis for forming my conclusions.

I do agree that you can't force demand, in fact I think these DEC-B tokens shouldn't even be listed on the markets. If they are truly just a way for players to pre-buy something they want, then the players shouldn't mind locking up those til they are usable when land potions and/or New Guild Alliances are live.

Finally, I'm assuming that there will in fact be demand for vouchers, and if so then whoever wanted them would appreciate having a choice of either DEC (money) or VOUCHERS (promised perk for staking SPS). Choice is ALWAYS a great way to run a business, and both options support the game and the stakeholders.

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Seems like a novel approach, but I'm really ambivalent about layering yet another token into the game economy in order to fix the shortcomings of the existing tokens. And like with previous solutions, you won't know the third order effects until it's too late.

The overall goal of such a system is to incentivize players to burn DEC and/or VOUCHERs in the short term in order to gain a discount on future features.

If you want to burn DEC and vouchers for a discount, why not have a mechanism that sends them to null as the purchase is made? That seems pretty simple. The dials and knobs of the game economy are rapidly becoming more complicated than the game itself, which is kind of sad in a way.

If this game had real organic growth, there would be no need for these sort of proposals. But here we are taking it to the next level.

I'll be voting no. Please continue to build a great (actual) game, and quit with these moves that just ooze desperation.

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Wow this is a great game feature. It is gonna be epic in improving battle game experience.

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I have to agree with Psilence. Could this not be done without adding yet another token? Having so many tokens in itself starts to make the original ones seem less valuable.

Perhaps as Bitcoinsig suggests, a different name would be better. Describing them as land bonds rather than adding another token, as it could start feeling like a shitcoin printer if you're not careful.

People have mentioned there are already 4 tokens, but the cards themselves are NFTs and could be counted as a 5th one. To convert them to fiat value already requires shifting through the other tokens to one that can be exchanged into a fiat bank account. While this may seem normal enough to those used crypto, it isn't going to seem that way for average people or even average gamers.

Does Splinterlands want to attract mainstream gamers or just those who are clever enough to work out swapping multiple tokens around?

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Can someone please explain to me how creating a new token to add value to another token is not a terrible idea?

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it brings future demand forward to now when we need it more. In the future, lands will have such massive dec sinks that people will literally be burning SPS to get more dec. We aren't there yet but decb gives us the option reduce DEC now in exchange for a little less demand in the future. For scope, I've heard the new dec sinks will be nearly double the current supply

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This does not really encourage new money to come in tho, this is a big risk for something that probably won't work as intended. Proposal relies too much 'hope' and 'faith'. This just points that the team is far off from delivering on the DEC sinks that we really need. It's like we're putting band aids on bullet wounds

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The forward thinking here to fix in game economy issues is in all seriousness stellar in this proposal. No brainer easy yes vote imho. Thanks for listening to the concerns of the game and engineering an ingenious answer to under utilization of vouchers and real value DEC sinks needed in game.

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I vote yes.
Its Band-Aid and it will help for the short run at least.
I dont like the idea of creatimg another token (on psychologically level). should give at as some kind of "coupon" or something like that (without the option to send it)

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will the shop discount from the lodge in guild be added to the the discount ?

example something that costs 100dec will on cost 90 dec-b if you have a 10% shop discount ?

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Can we have a separate vote on whether or not to allow VOUCHERS for buying DEC-B? I'm OK with DEC to DEC-B but I'm not too sure with VOUCHERS though. 🤔

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Vouchers being an option is the only reason why there will be a vote. :)

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So let's fix a DEC oversupply by adding more DEC. This is just robbing future value in the game and it likely won't be enough to move the needle. We'll see another temporary spike in DEC price and as it gets close to peg, the selling will come back in and send it back down to where it is now. Then when these dec sinks come online in the future, less dec will be burned than would have been without this.

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We first have to get to that future. Don't take it for granted, bear is bear.

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I agree. But padding the dec supply with DEC-b is going to make it less likely we do get to that future.

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I can't see how. Can you help me?

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Do you see how right now (since they've announced this) DEC has been collapsing in value while vouchers are up? DEC has dropped 20% since this announcement. That's the market telling you everything you need to know. If this passes, people are going to trade in their vouchers (not dec) for DEC-B. That means at the end of this we're going to still have almost all of the dec we have now but we'll also have 2 billion DEC-B sloshing around. This will make DEC less valuable. Not more.

But let's say for a second this doesn't happen and its 1.6 billion dec that gets burned. We still have 4.7 billion dec in circulation and now we have another 2 billion dec-b. Over the next year or so, if you're holding DEC and want to use it for some purpose that burns it, you'd be dumb not to go sell that dec and buy DEC-B on the secondary market and pocket the difference. DEC-B will be just a little cheaper than Dec due to its lesser features but it burns the same. So no one is going to be burning anymore DEC until DEC-B is gone. So what did they really accomplish other than adding 400 million DEC-B to a system that would still be sloshing in DEC?

And there is still 25-30 million DEC bring printed each month.

This is just a gift to the people who own all the node licenses who now have 50-80k vouchers and nothing to do with them. This is just a move to appease them so they don't sell. THis is why concentration of ownership is such a problem. THey'll hurt the whole economy to make sure a few people don't sell because those people own so much they would destroy the economy by leaving.

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Thanks for answering. Of course since the proposal applied a 160 VOUCHER/DEC ratio the immediate market response was of selling DEC for VOUCHERS.

They want to fix both VOUCHER and DEC oversupply issue at the same time.

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and it would be great if that were possible but its not with this proposal. Adding a bunch of decb to a pool of too much dec doesn't fix anything. And vouchers are only fixed if there's then a reason to have vouchers. Otherwise, the 40k per day oversupply (and the bigger problem of concentration of ownership in these vouchers) doesn't change. Even if they all get burned (meaning almost no dec gets burned) vouchers will still have all the same problems and they'll be back at a few cents within a week. Meanwhile, there's will be more burnable dec than we started with.

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I totally get your point and agree, overall.

But let me speculate a little bit.

Right now market cap for VOUCHER is around 500k$ and for DEC is 3.5M$. There are 150k plot trading at 118$ each.. so roughly land plots have a 17M$ market cap. We can assume each land owner will have to spend 50% of plot value in buildings and upgrades.. and that 50% of that will be burned tokens (total speculation here, just to have a hint of the order of magnitude involved). There are out there millions of $ of potential sinks.

I think DEC-B is all about timing. Sinks will be available during 2023 but if economy twists earlier is better for everyone.

I think some sink will require VOUCHER and other DEC. So i would have preferred introducing DEC-B and VOUCHER-B... keeping stuffs separated. But people don't want new tokens.. so I understand this semplifacation and aggregation.

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(Edited)

But this won't twist anything. Dec will not go up in value. Land will soak up a lot of dec but between now and then, there will be more DEC like tokens out there, not less. And there will still be a ton of actual dec. How would that increase the value?

In order for something like this to work, they need to increase the number drastically. Make it so big that it burns almost all the DEC. Don't leave 5.5 billion on the market and expect it to not be sold into heavily as soon as it gets above .90 again.

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Yeah probably first DECB sale will soak up all vouchers and all DEC of hodlers, not affecting prices so much. But from what I heard there will be more sales after that

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Quote "No new pre-sales for the foreseeable future"

Isn't this a pre-sale?

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(Edited)

Why the need of another token though? Just to burn DEC first for a future discount?
And will this DEC-B be tradeable outside the game? If yes then it kind of defeats its purpose.

Why not utilize a weighted system where it allows someone to use all DEC or all SPS for payment with no discount or a mix of DEC / SPS / Vouchers for payment in equal weight where this provides a tiered discount based on the number of items purchased at one go.

You're more likely to reduce supply across the different items at one go if you incentivise utilizing the different exiting items already available rather than introducing yet another payment mechanism.

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Adding yet another token? This just seems another small patch in a much larger problem, and creating more levels of confusion. Skins, promos, building upgrades, I can think of a number of DEC sinks... this is one I don't agree with.

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The larger problem is the same problem they refuse to address. Hence the need to continue inflating to raise liquidity.

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This just feels like stealing from SPS token holders. This will print at least 400 million dec (calling it something else doesn't really do anything), and in the case of people using vouchers maybe more. Which at peg is worth $400,000, which means it creates another $400,000 worth of DEC which is stopping DEC from reaching its peg sooner, and also pushing back the time when people will start burning SPS for DEC.

Vouchers is just another asset which devalues SPS and DEC because instead of Splinterlands just focusing on bringing value to the SPS token they are busy also being worried about Vouchers and DEC...

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I feel this token will cause a short term price increase in DEC and a long term voucher floor. Through burning both the get another token.

Long term it will decrease DEC price as it prints a token that reduces DEC deflation.

Why would we value a short term price increase more than longer term stability? I want this game to last years, kicking the can down the road is not the way to do this, I feel it will make the soft peg price difference bigger long term.

I will be voting no.

As other have said, allowing purchasing of land buildings now for a small discount (using DEC and/or vouchers) will achieve the same short term gains you are chasing without anywhere near as big long term costs.

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Please stop trying to solve problems by introducing new tokens to create a new hype. Burning vouchers to get 20% discount on these features should do the same effect in the long term because there will be no extra DEC burnt in a long run even if we introduce DEC-B token. DEC spent on Guild, land, skins etc is already burnt or can be burnt when they are implemented. In a long term, it's the same. The only difference would be that it creates a spike in DEC price in the short term. After the hype is over, it goes back to what it would be if we burn vouchers to get 20% discount on these features. This just encourages burning extra vouchers and doesn't help reducing the DEC supply in the long term.

You can argue that the situation is different for mini sets because it was going to go to DAO. Then, why don't you just make a DAO vote to sell future mini-sets with DEC and DEC spent on the next mini set should get burnt? Why do we need a new token for this?

Another reason why I don't like this idea is that we would need 3 tokens to buy mini sets, DEC or SPS + VOUCHERS + DEC-B tokens to get the best deal on mini sets. This will be just absurd. Spending vouchers like coupons makes sense but 3rd one doesn't make sense at all. Is it a good new player experience when you need 3 tokens to buy a pack from the game? New players would just spend credits to buy packs from the market instead of buying them from the game since it's too complicated for players without much crypto knowledge or hive knowledge.

This will also create a repeated bad situation where the game makes future promises but late on delivery. If the land, skins, mini sets get delayed, the utility of this token will be delayed too. The price of DEC-B can go down a lot because the promised utility is being delayed. That will cause another wave of negativity in the community.

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I think this proposal is all about anticipating sinks that are arriving anyway in 2023.

And it makes sense to me, since all game tokenomics heavily rely on DEC willing to pass its peg.

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So in short, this means - pay now, buy later - Did I understand that correctly?
Large parts of the world will go into recession and the bear market is far from over. Is this move really helpful, or will it just cause a hangover once the hype is over?
How about working on a simple entry point and making it a fun game where you can earn but don't have to. SPS DEC and credits should be enough, the vast majority of gamers have nothing to do with Crypto and do not want it. Making a good game should be the basis and not to artificially boost the economy.
And what about the promise to tie stacking sps to rewards? Do you really want a game or just a short money making machine?
It all seems pretty fishy at the moment.

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We don’t need new tokens.

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Players need to ask themselves, why is the Splinterlands team so hellbent on getting DEC to peg. Everytime there is a down tick in DEC token price, the team comes up with a proposal. What is the deeper issue here? Why is there a need to push demand for DEC in the short term? Afterall lower DEC means discounted priced for CL packs and we have yet to sell out. Is the team overly dependent on DEC getting to peg? Are they dumping it on the market continously? Is the financial state of the game that dire that we need to come up with a solution everytime DEC falls a little bit. Something is not right. The smoke has been burning for a while now.

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Okay I might be just simplifying this way to much but wouldn't it be easier to hammer out the details of land, cards needed and ballpark building costs, and create a simple tab on the land page for folks to pre pay dec for stuff instead of doing a new token? I feel like that info would be a great catalyst for rising card prices as folks prepare for land on top of a dec sink we are looking for, probably easier said than done and why they didnt choose that path?

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This is a very bad idea. There are already to much different tokens and items in the game - solely for the sense of 'buying things'.
If you want to make DEC more rare than just burn an certain amount.

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There are too many crypto assets in the game with overlapping or useless cases. The founders should get back to basics and limit the number of tokens and strengthen their economy. If the focus is not on that, I am afraid that this will create a chaotic tokenomy that ultimately will collapse.

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seems like another band-aid to me. you mismanaged the first 3-4 tokens just fine, so yeah let's add another one lmfao

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Many community members have expressed that they feel that DEC-B should be "soulbound", meaning not transferrable or sellable (like Credits). In order to help find out which way the stakeholders prefer, there will be two comments made on this post below this one.

One for soulbound DEC-B, and the other for transferrable DEC-B. Players can upvote the comment that they want to vote for. We will tally up the staked SPS tokens held by all accounts that upvoted the comments and then update the proposal with the winner before it is sent for official voting.

This will be a test of a "quick and dirty" method for getting more granular input from the community on proposals before they are put up for voting.

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This might be a stupid question but what will be the difference between DEC-B and Credits? Maybe you should extend the use for credits instead of adding a new token?

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The main difference, based on what I read, is that DEC-B, at first 2 months will be sold at a discount. Second, DEC-B can only be used on "some" of the future projects.

Credits doesn't have any discounts and the main difference is that Credits can be used in almost any in-game purchase including rentals, and card purchase. DEC-B cannot be used on those and will only be usable in "some" future projects.

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If you think that DEC-B should be "soulbound", meaning NOT transferrable or sellable, and can ONLY be used to make eligible purchases within the game, please upvote this comment.

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It being soulbound is a must, but this don't solve everything inflationary about this new useless token and this proposition. There is many other ways to create new ingame sink for your DEC, SPS, Voucher without the need of creating a new one, I'll vote no without hesitation as in this current form, this proposition makes no sense at all for the long term well being of our echosystem.

Stop creating more problems and simply deliver on what is already in the pipeline that will already be benificial for everyone:

-finish the lands

-implement the SPS player staking that will both force bots to stake SPS if they want reward and remove the need for any soulbound cards or new useless tokens.

-Implement more ingame burning sink to spend vouchers, DEC and SPS that will let the market work itself and make them all all goes up following the law of the market to dictate it's price by simply reducing the volume available on the market.

and again simply focus on the current pipeline to make the game better not worst.

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If its soulbound the only people buying it will be people with big land assets and they will use the dec they already accumulated and are storing for that. So we are virtually giving a 20% discount for nothing.

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Yeah we'll see the final form of this proposal and if it does make sense once final, so be it.

Not a big fan of this section especially :

"Once implemented, the SPS stakeholder community can vote to conduct a sale of a specified amount of DEC-B tokens, at any price in DEC and/or VOUCHER tokens, at any time, and for a specified amount of time, in order to help bolster the demand for DEC when/if it is needed."

If it's soulbound that will be less of a problem but I still don't understand why we need a new token for that.

Did we needed a new token in order to make the Xmas sells on pack?

But again, as not convinced as I am currently, we'll give them the benefit of the doubt and simply vote accordingly.

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If it's not soul-bound then it doesn't really matter as big whales or people will try to scoop up as much as possible and then trade it on market at higher prices. It's like flipping money for 20% discount. Soul Bound Ensures that people that need to spend DEC but that instead of people buying to just sell it later for profit or arbitrage the market.

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ehhh idk about your thought process. its stated that it can be used for future card mini sets possibly and promos. if you a avid player then you can bet that most people that participate in these things will also be buying. there is more this will be used for than just "big land assets". if this was not soulbound then the bots would buy this up and trade it and then dec would be moved with the price of it aswell due to arbitrage. that would more than likely drive the price of dec down as we have seen with many other items that are able to be arbitraged. this discount should be for people who want to put their dec to use in the game which keeps it in the ecosystem and for sure will be burned instead of just used as another item to suck wealth out of everyday players via markets.

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This will benefit the WHALES only. Trust me, they had all the DEC and voucher in their hand and they can manipulate this.

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(Edited)

I thought of a sink instantly. Add 10% fees to sales. SPL can pocket 5% and burn 5% DEC. Wont take long to burn 400 million dec without the need to create some new token...Might even make DEC slightly deflationary. Plus SPL can turn over a few extra k a day from market sales.

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After seeing the new version(soulbound) and hearing what the Splinterlands team had to say about it in the last town all, I have to say I'm more favorable to the outcome of implementing this new DEC-B.

I'm however still not convinced this required a new token since they were able to apply a seasonal discount on packs and various other optional discounts in the past, without the need of any new token to be involved into it.

That said, as an active player, I do appreciate a 20% discount on future land and other sink option in the game and since the "soulbound" part have been clarified, this remove a bit of the market manipulation/margin trading that could have been abused if it would have been openly tradable.

As for it's impact on DEC/Voucher price for the short term, I'm definitely not sure this would have any benefit right away but at least from what Matt confirmed to us on the last town hall, they are working to implement the lands and with it, future potential sink for DEC as well as the Card staking (which will force people to merge more cards to gain better bonus from staking them at higher levels etc.) on top of the SPS player staking that have been confirmed to be on the top list of the priority. All of the above really reassure me that we're going on the right direction in terms of helping the value of our tokens and therefore minimize the impact I taught DEC-B could have on the long run in inflating DEC volume and be bad on it's price.

I'll potentially change my vote to yes as I currently think my initial reaction to it might have been amplified by the current bear market and FUD feeling that have been present in the current market sentiment and despair that kinda make us all react more negatively as we see our asset losing value every single day.

I do think we all need to step back a bit and appreciate the splinterlands team effort to improve our game as much as they can and as hard as it is in these dark bear market time, accept that price will keep going down until the next bull run and that until then, we need to focus on energy on what works and the potential future of the game to avoid the easy path of embracing the FUD.

To the splinterlands team : Sorry if my initial reaction might have sound harsh as I thought this idea was initially coming from the team and I really still think the focus must be kept on the pipeline, which you all confirmed it was on the last town hall which made me realize I was fast to judge base solely on front value of said original proposal.

Cheers!

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soulbound would be nice, but what if DEC-B was soulbound was optional, but if you do then maybe an incentive?

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dec-b is a bad idea and soulbound anything against the spirit of a blockchain game

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If DEC-B becomes Soulbound would you be able to use it to buy sellable assets?

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(Edited)

Not normally, only usable to upgrade buildings, or in other use cases which would be introduced, where DEC is burned. Although if you consider land potions sellable items or even the option to allow mini-pack purchases for DEC-B, then the answer is yes.

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pretty sure they said it can be used for future promos and mini sets.

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Yes, they did state it could be used for a future purchases of mini card sets, among other things. If this wasn't spellbound I would vote it down, not like it would matter much because most of the steak SPS is from the whales of the game. Oh well.

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I am not in support of this sh*t token called dec B i dont see it helping us in any way to improve the game syncs rather it is going to create more things to manage so i am voting for it to be soul bound for those who like the idea. There are many ways in which we can give use cases of vouchers and dec like Using/staking vouchers to boost the ECR recovery rate even using DEC for that, I would pay for something like that. using Dec to reduce unstaking period of SPS might also be an option.

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If you think that DEC-B should be transferrable and sellable, in addition to being used to make eligible purchases within the game, please upvote this comment.

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Totally against adding more tokens, there are enough tokens linked to what they supposedly were from the beginning, creating endless gaps and benefiting more than producing a product which started from scratch and goes a totally different way now.
It seems to me that they should continue analyzing what they do because I really love steemmonsters from the beginning but BRO they are reaching the point which they said they would never arrive, I feel that they are trying to do more than they can as if it were a race, and this is a marathon and what they are doing is slowly tiring us out> but I don't understand the reason, I try not to generate any controversy but besides the (-99.2%) that i have in SPS + DEC I'm still here; but honestly soulbound tokens/rewards will definitely end up killing a lot of us.

(PD:
SPT: Token Name Splinterlands (useless)
Credits: (same as usdt but with lot of limitants /useless)
DEC: Token: Dark Energy Crystals (buy/sell/rent)(not once at "his peg")
SPS: Token: Splintershards (staking? vote? are we sure?)
VOUCHER: Token: Splinterlands Voucher (useless for 80% of PPL)
GLX: Token: Genesis League Sports Governance Token (Useless yet?)
GLGT: Token: Genesis League Game Time (Useless Yet)
¿For real we need more? If so is that "nessesary" could someone explain to me why; as if I had 5 years because I don't understand it.

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I think the guys who are suggesting about DEC B are lacking patience in the game and they are trying to create Fomo which is not there I don't like the idea. I think patience is key to the game and I think dec is already enough, we dont need another token to create value I guess

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(Edited)

I think this is a good short term solution whilst they complete the long term solution. I also think its a good idea to have it soulbound. We all know we have to get rid of as much DEC as possible in the short and long term. Theres already a mechanism to print more if its required. I like many will be voting for this proposal. It will give you a nice discount on your land potion which is also another good idea. We use potions in other aspects of the game so im happy to pay extra to get a piece of land of higher quality as once its rolled thats it for life !! its not like a pack where you can keep opening another one. The potion will be the first investment of many that you will spend on land and it also helps start the burning of DEC !!!

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This is a terrible plan that ONLY makes things more complicated and less fun.

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Soulbound ruins the basics of NFT game, those are not NFT's anymore. Stop issue new rubbish. You can motivate burn vouchers and DEC in different ways. Seems that you are buying time.

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Would be better if we could use those tokens to buy CL or RW packs

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How about you solve the root of the problem instead of coming out with band-aid tokens? Give some purpose to the tokens you have instead of making new ones. You already have 4 freaking tokens: Dec, SPS, Credits, and Vouchers. How many more you need to make to stop this madness? The definition of insanity is doing the same thing over expecting a different result. Just because you're calling it something else doesn't mean it's not the same thing!

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Personally I think you should just be able to burn dec to get a rewards boost or shop discount. like burn 1m dec get a 2% shop discount and 1% rewards boost. or some variation. help burn DEC from the supply now and increase incentive for those people to spend at the shop and play more. let it stack with guild benefits too!

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This accomplishes the exact opposite of the intended effect.

This means that players who actively spend/burn DEC will now be burning 20% less of it. Only difference is it'll now happen at once.

Feels like a scam to enable whales to pump and dump their assets which have been dropping in value for some time now. I don't see any other reason for doing this because it does the exact opposite of what they said its intended purpose is for but it does allow whales a golden opportunity to get a short-term boost in order to liquidate their assets and rug the game ecosystem.

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Are you guys actively trying to fuck things up or do you genuinly believe the moves you are making will work in the long run because I and plenty of others are getting sick of this shitttttttt. Honestly Dec-b? how many useless currencies are you going to make? when are you going to actually deliver on the things you're supposed to be making instead of trying to sell us more shit and make more useless tokens.

I don't have much left to be honest but I'm just about ready to dump the last 3k of assets I have and get the fuck out because this is becoming a jokeeeeeee.

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(Edited)

I am satisfied let people buy DEC-B soulbound
When land comes out they get the 20% discount for holding letting the current DEC be burned and some vouchers.

To be fair DEC is still supposed to be 0.01
So under 0.01 there is a getting burned risk still as it values DEC-B at around .008 so depending on if you think land will be out before parity returns is a fair risk and gamble.

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(Edited)

Seriously this is yet another 'kick the can down the road' moment instead of addressing the real reason we are doing this. Bot farms are killing the game and dumping the price of dec/sps with ongoing sell pressure. Until we get that Eureka moment from those at the top of the food chain, they will continue to deflate asset value and people will not invest nor play. The solutions to the economy lay in human emotion. End bot farms, lower pack prices and they will come and the economy will grow organically and everyone wins. Also it might help to actually increase the fees of selling cards. Add 10% to the fees, pocket 5% burn the other 5%. There's ya 400 mill DEC burnt in no time and SPL can put a few extra k in their pocket for funding each day...

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a new coin = exchange = a fee = gain for developers = lost for players

something like that 😂

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(Edited)

I still think SPS is broken over DEC. When you made wins go to SPS and not DEC you also started locking up a currency that wasn't previously. I could instantly turn my wins into new cards or packs with DEC, but now I have to deal with clunky SPS that takes a month to unlock, meanwhile the only way to really earn DEC (unless I'm mistaken) is to rent out cards. If you don't have cards to rent you aren't earning DEC, so where did all this DEC that needs burned come from? It's certainly not in the hands of new players. In fact, I really want to know how new players are going to be successful with land at all unless they invest heavily. It doesn't feel like play to earn in the slightest and this feels like a big push for people who have either hoarded DEC or are playing the rental market. Giving a discount for future DEC uses seems like it's only benefiting heavily invested users, DEC (and vouchers really) is a token that's not easily earned these days by many.

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Nope ! 3 mana does not mitigate the depth of how strong gladius cards are. They are really very over-powered and i think the team should stick to the initial plan of not letting gladius into normal play

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