First Battle against Immortalis 🏹🏹 HARD WIN [EN-PT-BR]
IMMORTALIS
Hello everyone, today I'm going to comment a little about the new AIRDROP, in my opinion an extremely powerful card and difficult to be countered.
Below I will demonstrate a battle where the opponent was with this level 2 summoner, but with a little strategy and luck, he managed to get the victory.
IMMORTALIS
I currently don't have this powerful card yet, but honestly I'm thinking of acquiring it and leaving it at level 2 at least.
This is a legendary rarity card that has as its main advantage, its abilities to:
-1 Health for all enemy monsters.
Void:
Reduced damage from magic attacks by -1.
SHATTER:
The target's armor is destroyed when hit by an attack from Monsters with Shatter.
As you can see, there are currently 8,578 regular and 468 Gold Foil cards in circulation.
According to the website https://www.splintercards.com/chaos-immortalis, we can observe:
THE BRUTAL WIZARD
The strengths
His 3 skills as mentioned above are extremely strong, mainly SHATTER.
Its relatively low cost of 6 mana.
Negative Points:
Against death decks, where THADDIUS is used or other decks where there is a summoner that removes 1 magic damage, it can directly affect the potential of the earth deck with this summoner.
With UNPROTECTED rules, or Lost magic the summoner loses much of his potential.
EARTH DECK EVOLUTION:
Earth cards, usually having an intermediate/low mana cost and with high level summoners, can be the key to victory, as they consist mainly of magic damage and high health cards.
My summoner OBSIDIAN was recently upgraded to level 5 which makes me more relaxed to play SILVER/GOLD.
THE BATTLE:
The rules for this battle were:
ARMORED UP:
All Monsters have 2 Armor in addition to their normal Armor stats.
STAMPED:
The trample ability can be activated multiple times per attack if the trampled Monster is killed.
99 mana.
ALL DECKS ALLOWED EXCEPT WATER.
Based on the rules mentioned above were chosen for this battle:
Our summoner is OBSIDIAN which increases magic damage by +1 of all allies.
1st GRUND:
DOUBLE STRIKE
The monster attacks twice each round.
2nd REGAL PERYTON:
FLYING:
Has an increased chance to avoid melee or ranged attacks from monsters that do not have the Flying ability
+25% chance to evade.
3rd PSYCHIC GOBLIN, which will be able to heal our allies with its ability, and at the same time cause magic damage to the enemy.
LIFE LEECH
Restores a portion of the Monster's health in the first position each turn.
Restores 1/3 of maximum health, rounded up.
AFFLICTION
When applied to the opponent he cannot be healed.
4th SUPPLY RUNNER with his skill:
SWIFTNESS:
All ally Monsters have +1 increased Speed.
5th ARKEMIS THE BEAR:
PROTECT:
All ally Monsters gain +2 Armor.
6th MYCELIC SLIPSPAWN:
TAUNT:
All enemy Monsters target this Monster (if they can).
FORCEFIELD:
This Monster only takes 1 damage from attacks with 5+ power.
FINAL CONSIDERATIONS:
As you can see, the opponent had excellent cards and even better cards, but his strategy failed. Forcefield's skill and swiftness combo with magic damage were essential for victory.
By looking at ROUND 4 4/8 we can see that the game is over for the opponent, in this round there is only one ranged card left capable of attacking my other 5 cards.
I'm currently on SILVER 1 WILD and BRONZE 1 MODERN, this battle netted 0.398 SPS and 10.091 RP.
Follow the battle link below:
https://splinterlands.com/?p=battle&id=sl_49ce7aca0854c951911e97db67c3ff92&ref=kaibagt
My Current Staking Scenario:
I currently have 3,597,542 SPS of which 3,558,756 are staking.
I continue to believe in a continuation of the appreciation of the SPS in the long term and increasing the amount of coin staking to also increase my voting power in splinterlands.
As we can see on the website https://tribaldex.com/trade/SPS, the coin is on a downward trend in the short/long term, which was already predicted a slight drop by the splinterlands team, based on the new SPS rewards from Land, TD and Brawl.
In addition to the SPS, I'm also staking all the tokens I'm earning through the hive, it's still a low value, but I believe in a possible rise in cryptos in the coming years.
Once again, I had changes in my seven biggest positions in the tokens, namely: #LEO, #SPT, #BEE, #WOO, #POSH, #THGAMING and #POB.
REFERRAL LINKS:
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PT-BR
IMMORTALIS
Olá pessoal, hoje vou comentar um pouco sobre o novo AIRDROP, na minha opinião uma carta extremamente poderosa e difícil de ser counterada.
Abaixo vou demonstrar uma batalha onde o oponente estava com este summoner level 2, porém com um pouco de estratégia e sorte conseguir obter a vitória.
IMMORTALIS
Atualmente não tenho essa poderosa carta ainda, mas sinceramente estou pensando em adquirir e deixar no level 2 pelo menos.
Está é uma carta de raridade lendária que tem como a vantagem principal, as suas habilidades de:
-1 De vida para todos os monstros inimigos.
Void:
Dano reduzido de ataques mágicos em -1.
SHATTER:
A armadura do alvo é destruída quando atingida por um ataque de Monstros com Shatter.
Como podem observar, atualmente existem em circulação 8,578 cartas regulares e 468 Gold Foil.
Conforme o site https://www.splintercards.com/chaos-immortalis, podemos observar:
THE BRUTAL WIZARD
Os pontos fortes
Suas 3 habilidades como mencionado acima são extremamente fortes, principalmente SHATTER.
Seu custo de 6 de mana relativamente baixo.
Pontos negativos:
Contra decks de morte, onde é utilizado THADDIUS ou outros decks onde tem um summoner que retira 1 de dano magico, pode afetar diretamente o potencial do deck de terra com este summoner.
Com regras de UNPROTECTED, ou Lost magic o summoner perde grande parte de seu potencial.
EVOLUÇÃO DE DECK TERRA:
Cartas de terra, geralmente tem um custo de mana intermediário/baixo e com sumonners level alto, podem ser a chave para a vitória, pois consistem principalmente em dano magico e cartas de alta quantidade de vida.
Meu summoner OBSIDIAN foi recentemente upado para o level 5 o que me deixa mais tranquilo para jogar PRATA/OURO.
A BATALHA:
As regras para essa batalha foram:
ARMORED UP:
Todos os Monstros têm 2 Armaduras além de suas estatísticas normais de Armadura.
STAMPEDE:
A habilidade Atropelar pode ser ativada várias vezes por ataque se o Monstro pisoteado for morto.
99 de mana.
TODOS DECKS PERMITIDOS COM EXCEÇÃO DE AGUA.
Com base as regras mencionadas acima foram escolhidas para essa batalha:
O nosso summoner é OBSIDIAN que aumenta o dano magico em +1 de todos os aliados.
1º GRUND:
DOUBLE STRIKE
O monstro ataca duas vezes a cada rodada.
2º REGAL PERYTON:
FLYING:
Tem uma chance maior de evitar ataques corpo a corpo ou à distância de monstros que não possuem a habilidade Voar
+25% de chance de evasão.
3º GOBLIN PSYCHIC , que vai conseguir curar nossos aliados com sua habilidade, e ao mesmo tempo causar dano magico no inimigo.
LIFE LEECH
Restaura uma parte da saúde do Monstro na primeira posição a cada rodada.
Restaura 1/3 da saúde máxima, arredondado para cima.
AFFLICTION
Quando aplicada no oponente ele não pode receber heal.
4º SUPPLY RUNNER com sua habilidade:
SWIFTNESS:
Todos os Monstros aliados têm Velocidade aumentada em +1.
5º ARKEMIS THE BEAR:
PROTECT:
Todos os Monstros aliados ganham +2 de Armadura.
6º MYCELIC SLIPSPAWN:
TAUNT:
Todos os Monstros inimigos têm como alvo este Monstro (se puderem).
FORCEFIELD:
Este Monstro sofre apenas 1 dano de ataques com poder 5+.
CONSIDERAÇÕES FINAIS:
Como podem observar, o oponente tinha cartas excelentes inclusive melhor upadas, mas a estratégia dele falhou. A habilidade de Forcefield e swiftness combando com o dano magico foram essenciais para vitoria.
Ao observar o ROUND 4 4/8 podemos observar que acabou o jogo para o oponente, neste round só sobra uma carta ranged capaz de atacar as outras minhas 5 cartas.
Atualmente estou no PRATA 1 WILD e BRONZE 1 MODERN, essa batalha rendeu 0.398 de SPS e 10,091 de RP.
Segue o link da batalha abaixo:
https://splinterlands.com/?p=battle&id=sl_49ce7aca0854c951911e97db67c3ff92&ref=kaibagt
Meu Cenario de staking atual:
Atualmente estou com 3,597.542 SPS sendo que 3,558.756 estão em staking.
Continuo acreditando em uma continuação da valorização do SPS no longo prazo e aumentando as quantidade da moeda em staking para também aumentar o meu poder de voto no splinterlands.
Como podemos ver no site https://tribaldex.com/trade/SPS a moeda segue em uma tendencia de queda no curto/longo prazo , o que já era previsto uma leve queda pela equipe do splinterlands, com base as novas recompensas de SPS da Land, TD e Brawl.
Além do SPS, também estou fazendo staking de todos tokens que estou ganhando pela hive, ainda é um valor baixo, porém acredito em uma possível alta nas cryptos nos próximos anos.
Sendo novamente tive alteração nas minhas sete maiores posições nos tokens, sendo eles: #LEO, #SPT, #BEE, #WOO, #POSH, #THGAMING e #POB.
REFERRAL LINKS:
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Eu gostei muito deste invocador Lendário para o Splinter de Terra foi uma excelente adição. Pois, é mais uma carta para counterar deck de mágia, além de counterar estratégias de armaduras.
Parabéns pelo post!
é top ele é muito forte
Thanks for sharing! - @yonilkar
Hard battle, but you did it.